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SSRPG Resources There is much to learn about the SSRPGs. This is where you can read current biographies and get the scoop on the latest happenings.

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Old 01-27-2019, 06:14 AM
sweetpinkpixie sweetpinkpixie is offline
 
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MINISTRY PLACEMENT

JOB POSTINGS

GET HIRED BY THE MINISTRY TODAY! Are you of at least 17 years of age and seeking employment? Why not consider a future with the Ministry of Magic?

In this thread you will find all positions for employment divided by department. This is meant to serve as a reference guide during the Ministry Placement period and all should remember that your application does not guarantee a specific department or a specific position - though preference will certainly be taken into serious consideration by both the Ministry of Magic RPG admin and department head team. Payments are a starting level approximation and are represented per month and year in galleon (ʛ) form.
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Old 01-27-2019, 06:15 AM   #2 (permalink)

SSRPG Admin
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Minister for Magic

Alley Proprietor
Sea Serpent
 
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Join Date: Aug 2010
Location: The Paths
Posts: 41,560

Hogwarts RPG Name:
Professor Cox
Ravenclaw
Graduated

Hogwarts RPG Name:
CJ Miller
Gryffindor
Fourth Year

Hogwarts RPG Name:
Nyle Harden
Hufflepuff
Seventh Year

Hogwarts RPG Name:
Iris Harden
Ravenclaw
Seventh Year

Hogwarts RPG Name:
Jae-hyuk Anouilh
Slytherin
Seventh Year

Ministry Department Head:
Charles Hollingberry
Minister's Office

Ministry Department Head:
Airey Flamsteed
Mysteries

Diagon Alley Proprietor:
Victor García Massey
Ollivanders

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astronomizzle ♧ gryffinDORK | & the rest is drag ♣ #badluckDerf


MINISTER'S OFFICE
The Minister's Office is the location for the offices of the Minister for Magic and other administrative staff. It is comprised of the Minister for Magic, the highest position in the Ministry, and the Minister's support staff, who assist in the daily administration of the wizarding world in Great Britain. Work in this department primarily takes place on level one (where the main offices are located) and the Atrium (were the majority of the public services position reside).

Here, at the British Ministry of Magic, areas that fall under the jurisdiction of the Minister's Office are:
  • Administrative Branch
  • Advisory Committee
  • Human Resources
  • Information Office
  • Public Services
  • Education Office
Each of these areas offers many opportunities for advancement, though specialist knowledge and training is required in some roles. So, read on to discover what might be the right job and field of interest for you with the Minister's Office!
ADMINISTRATIVE BRANCH
The administration branch of the Minister's Office includes the Minister for Magic, Senior and Junior Undersecretaries, personal assistants, Ministry scribes, and the department receptionist. Members of committees and special bureaus are also listed here, though these roles may be in addition to other positions within the department.

Text Cut: Administrative Branch positions
Senior Undersecretary - 1,250ʛ per month / 15,000ʛ per year
The Senior Undersecretary to the Minister for Magic was a high-ranking position in the bureaucracy of the Ministry of Magic, serving as the principal assistant to the Minister for Magic. At least 7 NEWTs, qualifications at a university level, and/or at least 5 years of experience in the industry are required for this position.

Junior Undersecretary - 1,000ʛ per month / 12,000ʛ per year
Assists the Senior Undersecretary in coordinating and communicating with the Media Liaison, Internal Liaison Supervisor, Administration Supervisor, Human Resource Director, Payroll Coordinator, and Maintenance Supervisor. Monitors Job Task Board to ensure that all tasks are being followed through with. Answers only to the Minister for Magic and Senior Undersecretary to the Minister of Magic. At least 6 NEWTs, qualifications at a university level, and/or at least 3 years of experience in the industry are required for this position.

Personal Assistant - 800ʛ per month / 9,600ʛ per year
The Personal Assistant to the Minister for Magic assists with day-to-day operations and helps the Minister navigate through their day. The personal assistant works on an individual level and is relied upon to know the Minister's and Ministry's schedule inside and out. The personal assistant will help plan the Minister's, work with them to coordinate travel, draft important owls/official announcements/speeches, and possibly other private duties like picking up gifts, making dinner reservations, arranging for dry cleaning, etc. Listening and communication skills are essential and the personal assistant will be the first line of communication between the Minister and the outside world on many occasions. At least 4 NEWTs or experience in a similar role are needed for this job.

Ministry Scribe - 700ʛ per month / 8,400ʛ per year
The Ministry Scribe's job is to record what happened, especially the decisions reached and commitments made by the department in meetings and all formal gatherings and for reading a summary of the minutes at the following meeting. Scribes play an important role in taking detailed, accurate minutes during meetings conducted by the department. They then write quality reports, relied on by department employees members to make decisions and run the department and Ministry itself. Typically the Ministry Scribe's only job is to take detailed notes but may be called upon as an active participant in the meeting given a specific role for a period of time. At least 4 NEWTs are needed for this job.

Department Receptionist - 600ʛ per month / 7,200ʛ per year
The Department Receptionist responds to assignments given by the Minister for Magic and Senior Undersecretary. The Department Receptionist receives and responds to general owl messages (simple questions or requests from the public), attends to tasks at the front desk of the Minister's Office (greets and directs visitors, responds to general questions), and may be assigned the task of creating, sending out, and or delivering notices and letters from the department. At least 4 NEWTs or experience in a similar role are needed for this job.

ADVISORY COMMITTEE
The Advisory Committee plays a pivotal role in the governance and smooth operation of the Ministry of Magic, facilitating effective governance, resolving internal disputes, and ensuring efficient interdepartmental communication. Positions in this division include Ministry Advisors, Ministry Ombudsmen, and the Internal Liaison Supervisor.

Text Cut: Ministry Advisory Committee positions
Ministry Advisor - 900ʛ per month / 10,800ʛ per year
Ministry Advisors hold office on level one and meets regularly with the Minister and Senior Undersecretary regarding the implementation of new laws and governing of the British magical community. They must stay aware of all current happenings in the magical world and gathers information that will help in decision-making processes. An advisor also helps with ministerial campaigns. At least 6 NEWTs at E level or higher (Charms, History of Magic, and Muggle Studies recommended) are required in addition to at least 5 years experience working in the field of Wizarding Communications.

Ministry Ombudsman - 850ʛ per month / 10,200ʛ per year
Sits in on meetings, takes employee complaints and conducts interviews and meetings to advise and assist in grievances. Interviews parties involved in the dispute and investigate their claims. Uses mediation techniques, to help them understand each party's perspectives and reach a mutually beneficial agreement. At least 5 NEWTs at E level or higher (Charms and Muggle Studies recommended) are required in addition to prior experience working in the field of Wizarding Communications.

Internal Liaison Supervisor - 825ʛ per month/ 9,900ʛ per year
The Internal Liaison Supervisor coordinates with all department liaisons and communicates with the Minister and Senior Undersecretary where required about the ongoings in the Ministry from department from department. They will conduct regular meetings with all department liaisons to ensure that appropriate coordinating and communication is being followed through with. Brings up any potential issues to the attention of the Senior Undersecretary. At least 4 NEWTs at E level or higher (Charms and Muggle Studies recommended) are required in addition to prior experience working in the field of Wizarding Communications.

HUMAN RESOURCES
Human Resources offices are located on level one and are responsible for finding, hiring, managing and retaining employees as well as for ensuring that the right employees, in the right numbers, are deployed throughout the Ministry to achieve its goals and maintain its standards. Positions here include Payroll Coordinators, Human Resource Officers, Ministry Event Coordinators, and Ministry Recruitment Officers.

Text Cut: Human Resources positions
Human Resources Director - 825ʛ per month / 9,900ʛ per year
Coordinates and communicates with the Minister and Senior Undersecretary where required. Works alongside the Administrations Supervisor to supervise the environment and activity in the front desk area. Assigns tasks to all employees in the Human Resources Division (see individual job descriptions for further details on tasks employees should be attending to) and ensures that all tasks are being followed through with. Is directly responsible for forming a team to meet and greet all recently-hired level one employees. This team will also assist any department heads wishing to send their own new employees to meet and greet inductions. At least 4 NEWTs at E level or higher are required (Charms recommended) in addition to 5 years of prior experience in Human Resources.

Human Resources Officer - 800ʛ per month / 9,600ʛ per year
Responds to assignments given by the Minister, Undersecretaries and other Department Heads as needed. Attend to the Human Resource needs to the Ministry as a whole, when and where needed. Assist in the paperwork of hiring and termination of employees, help prepare job descriptions and interviews, compile and update employee records, file paperwork as necessary, etc. Assist and lead recruitment events as necessary. At least 4 NEWTs at E level or higher are required (Charms recommended).

Payroll Coordinator - 825ʛ per month / 9,900ʛ per year
Coordinates and communicates with the Senior and Junior Undersecretary where required. Handles all payroll processes; distribution of salaries and bonuses as well as Paid Time-Off forms, vacation hours and sick hours. Manages Ministry and department-wide budgets and keeps track of expenses. Distributes bonuses to each department as budgets allow. At least 4 NEWTs at E level or higher are required (Arithmancy recommended) in addition to prior experience or higher education.

Ministry Recruitment Officer - 800ʛ per month / 9,600ʛ per year
Gathers information from each department and advertises open positions throughout the Ministry. May send out informational flyers, host booths in Diagon Alley or attend work fairs at Hogwarts as needed. At least 3 NEWTs at E level or higher are required (Charms recommended).

INFORMATION OFFICE
The Information Office oversees all communication from the Ministry to the media. This includes work with outside reporters. This office ensures that media outlets receivea accurate information. This office is also in charge of all Ministry propaganda and internal media. Positions in this office include the Public Information Services Commissioner, Media Liaisons and Dissemination officers.

Text Cut: Information Office positions
Public Information Commissioner - 850ʛ per month / 10,200ʛ per year
The Public Information Commissioner works with the Minister, and Undersecretaries to create and distribute official Ministry statements. They also relay information to and works with the Media Liaisons and the rest of the division to organize and properly distribute information. They stay up-to-date on newspaper articles, opinion articles, and other quips regarding the Ministry to moderate and respond as necessary. At least 4 NEWTs at E level or higher (Charms and Muggle Studies recommended) are required in addition to at least 5 years experience working in the field of Wizarding Communications.

Media Liaison - 800ʛ per month / 9,600ʛ per year
The Media Liaison coordinates and communicates with the Minister and Senior Undersecretary where required. They visit the Minister, Undersecretaries, and all department heads regularly in order to stay aware of all Ministry happenings and report necessary information accurately and in a timely manner. Additionally, they liaise with the Wizarding Media (Daily Prophet, Quibbler, etc.) and act as spokesperson regarding official ministry stances, particularly where the Minister or relevant department head is unable to speak. They attend all press conferences and work with department heads to ensure the right face is presented on sensitive issues. At least 4 NEWTs at E level or higher (Charms and Muggle Studies recommended) are required.

Dissemination Officer - 750ʛ per month / 9,000ʛ per year
The Dissemination Officer works with all Ministry propaganda and the production of official political causes and stances. They will also release official Ministry advertisements, promotions and other information as necessary. They will also circulate information via flyer, poster, news articles, etc., to the public and to the Daily Prophet. At least 4 NEWTs at E level or higher (Charms and Muggle Studies recommended) are required.

PUBLIC SERVICES
The Public Services is a sector of the Minister's Office dedicated to the upkeep and advancement of services provided by the Ministry for its citizens and employees living and functioning within its jurisdiction, either directly (through the public sector) or by financing provision of services. Positions in this division include the Ministry Welcome Witch or Wizard, Ministry Gift Shop Attendant, Ministry Daycare & Nursery personnel, Ministry healers, and the Ministry Maintenance team.

Text Cut: Public Services positions
Ministry Head Healer - 1,000ʛ per month / 12,000ʛ per year
The Ministry Head Healer acts as the leader and voice of the Ministry Healers. As the Head of this sector, they are responsible for the following tasks: organizing and recording patient data to backup files, reviewing supply inventory, reordering supplies, potions, and other health-related materials when necessary, and handling the more severe patient cases. They will also be responsible (and held accountable) for any severe aliments brought about by negligent 'Healer practices'. The Head Healer is NOT required to do employee evaluations at the end of each Ministry term, as all Healers must answer directly to the Senior Undersecretary and Minister for Magic, who will evaluate them individually at the end of each Ministry term (for Healer staff ONLY). At least 5 NEWTs at E level or higher in Charms, Defence Against the Dark Arts, Herbology, Potions, and Transfiguration are required in addition to at least 5 years of prior Healer experience.

Ministry Healer - 950ʛ per month / 11,400ʛ per year
Ministry Healers are a part of the Healer Sector, and as such act under the direction of the Department of Specialties Department Head. As a Healer in the Ministry, they are responsible for the following tasks: organizing and recording patient data, administering potions and treatments to Daycare and Nursery children, as well as employees inside the Ministry, proper disposal of implements and potion vials (when necessary), and keeping track of supplies used. They will also be responsible (and held accountable) for any severe aliments brought about by negligent 'Healer practices'. Healers must answer directly to the Senior Undersecretary, who will evaluate them individually at the end of each Ministry term. At least 5 NEWTs at E level or higher in Charms, Defence Against the Dark Arts, Herbology, Potions, and Transfiguration are required in addition to prior Healer experience or higher-education.

Ministry Daycare and Nursery Supervisor - 850ʛ per month / 10,200ʛ per year
The Ministry Daycare and Nursery Supervisor acts as the leader and voice of the Daycare and Nursery Attendants. As the Supervisor of this sector, they are responsible for the following tasks: organizing and recording children and family data to backup files, reviewing supply inventory, reordering supplies, potions, toys, and other related materials when necessary, and handling and severe discipline cases that may arise. They will also be responsible (and held accountable) for any severe aliments brought about by negligent 'Caregiver practices'. The Ministry Daycare and Nursery Supervisor is NOT required to do employee evaluations at the end of each Ministry term, as all attendants must answer directly to the Senior Undersecretary and Minister for Magic, who will evaluate them individually at the end of each Ministry term. At least 4 NEWTs at E level or higher (Charms, Potions, and Transfiguration recommended) are required in addition to prior experience with children.

Ministry Daycare and Nursery Attendant - 750ʛ per month / 9,000ʛ per year
The Ministry Daycare/Nursery Attendants are a part of the Daycare Sector, and as such are under the direction of the Daycare/Nursery Supervisor, AS WELL AS the Senior Undersecretary. They are primarily responsible for the following tasks: attending to the health and welfare of Ministry workers' children during regular business hours, organizing activities for the children that will promote learning and creativity (in all ages), and the general upkeep and sanitation of the Daycare. It will also be the Daycare/Nursery Attendants responsibility to make sure all forms have been filled out promptly for parents/children new to the Ministry Daycare. At least 4 NEWTs at E level or higher (Charms, Potions, and Transfiguration recommended) are required in addition to prior experience with children.

Ministry Maintenance Supervisor - 650ʛ per month / 7,800ʛ per year
The Maintenance Supervisor is the person over the Maintenance staff. The supervisor of this subdivision works under the Senior Undersecretary. As the Magical Maintenance Supervisor, they will be partially responsible for assigning tasks and jobs and making sure said jobs are completed. They will also be required to do employee evaluations at the end of each Ministry term (for Maintenance staff ONLY). At least 4 NEWTs at E level or higher (Charms, Defence Against the Dark Arts, and Transfiguration recommended) are required in addition to at least 5 years of prior maintenance experience.

Ministry Maintenance Worker - 625ʛ per month / 7,500ʛ per year
Ministry Maintenance are a part of the Ministry Maintenance Sector, and as such act under the Magical Maintenance Supervisor. Tasks executed by this area of the Maintenance Sector include, but are not limited to, broken elevators, jammed doors, bathroom repairs, cleaning/upkeep, architectural design, etc. The Maintenance staff perform tasks on all levels of the Ministry and will be seen regularly frequenting said levels. At least 4 NEWTs at E level or higher (Charms, Defence Against the Dark Arts, and Transfiguration recommended) are required.

Ministry Gift Shop Attendant - 600ʛ per month / 7,200ʛ per year
The Ministry Gift Shop Attendant is hired through the Minister's Office, but will work in the Ministry Gift Shop, which represents all levels within the Ministry (located in the Atrium). She/He will be expected to maintain its appearance and content, as well as the cleanliness within the shop. This basically means she/he will be checking inventory, stocking shelves, sweeping and wiping counters, as well as making sure the merchandise remains appropriate to the standards of the British Ministry of Magic. At least 3 NEWTs at E level or higher are required.

Ministry Welcome Wizard/Witch - 575ʛ per month / 6,900ʛ per year
The Ministry Welcome Witch/Wizard is hired through the Minister's Office, but will work behind the podium at the entrance of the British Ministry of Magic (located in the Atrium). Duties expected of the Welcome Witch/Wizard include ensuring that all visitors are fitted with badges to describe the nature of their visit as well as maintaining the cleanliness of their podium and surrounding areas. There might also be a time when the Welcome Witch/Wizard will be asked to do other cleaning activities within the Atrium (when they are not otherwise busy). This job is one of the more important ones because this is the first impression some people have of the British Ministry of Magic, so a warm smile and positive attitude are MOST necessary. At least 3 NEWTs at E level or higher are required.

EDUCATION OFFICE
The Education Office oversees all of the magical education under the Ministry's jurisdiction. This sector of the Minister's Office works with the Hogwarts Board of Governors when necessary and manages all things education. Positions in this division include the Education Office Supervisor, Wizarding University Liaisons, Primary School Liaisons, Hogwarts Liaisons, Career Advisors, and Examination Proctors.

Text Cut: Education Office positions
Education Office Supervisor - 1,000ʛ per month / 12,000ʛ per year
The Education Office Supervisor oversees the education office, conducts division meetings as necessary and communicates with the Senior Undersecretary. They also communicate with Human Resources concerning budget use and spending. They will also liaison with the Board of Governors as necessary and when needed. The Supervisor will also conduct employee evaluations at the end of each year (for the education staff ONLY). At least 5 NEWTs at E level or higher (Arithmancy, Charms, History of Magic, and Transfiguration recommended) are required in addition to at least 5 years of prior experience in an education leadership or liaison role.

Wizarding University Liaison - 925ʛ per month / 11,100ʛ per year
The Wizarding University Liaisons work directly under the Education Office Supervisor and communicate between the Education Office and all Wizarding Universities under the Ministry's jurisdiction. They keep track of enrollment and graduations statistics, assist with Administration and University Human Resources, conduct audits and monitor testing statistics. At least 5 NEWTs at E level or higher (Arithmancy, Charms, History of Magic, and Transfiguration recommended) are required in addition to at least 3 years of prior Education experience.

Hogwarts Liaison - 900ʛ per month / 10,800ʛ per year
The Hogwarts Liaisons work directly under the Education Office Supervisor and communicate between the Education Office and the Hogwarts Board of Governors and the Hogwarts Headmaster. The Hogwarts Liaison is to attend all Hogwarts Board of Governor's Meetings and all quarterly Hogwarts staff meetings. They also keep track of enrollment statistics, testing statistics, conduct audits, monitor education programs and advise when necessary. At least 5 NEWTs at E level or higher (Arithmancy, Charms, History of Magic, and Transfiguration recommended) are required in addition to at least 3 years of prior Education experience.

Primary School Liaison - 875ʛ per month / 10,500ʛ per year
The Primary School Liaisons work directly under the Education Office Supervisor and communicate between the Education Office and all Wizarding Primary schools under the Ministry's jurisdiction. They keep track of enrollment statistics, conduct audits, monitor education programs and advise when necessary. At least 5 NEWTs at E level or higher (Arithmancy, Charms, History of Magic, and Transfiguration recommended) are required in addition to at least 3 years of prior Education experience.

Wizarding Examination Coordinator - 850ʛ per month / 10,200ʛ per year
The Wizarding Examination Coordinators play a crucial role in the assessment and evaluation of magical abilities among young witches and wizards in the United Kingdom. The Examination Coordinator is responsible for developing and proctoring various examinations (e.g., OWL, NEWT, WOMBAT) to determine the proficiency and mastery of subjects in magical institutions at different education levels. Coordinators frequently use anti-cheating spells and will engage with owls to deliver exam results. At least 5 NEWTs at E level or higher are required (Charms, History of Magic, and Transfiguration recommended) in addition to familiarity with magical education standards and practices.

Career Advisor - 800ʛ per month / 9,600ʛ per year
The Career Advisors work directly under the Education Office Supervisor and work with Hogwarts-age students (and beyond if necessary) to help plan for the future. This includes work after Hogwarts, university applications and admissions, internships, apprenticeships and any other career-related inquiries and concerns that a student or young person may have. A person does not have to be a student to make use of a Career Advisor, but the service is free while they are a student at Hogwarts. Career Advisors may travel to Hogwarts to meet with students or communicate via owl. At least 5 NEWTs at E level or higher (Charms, History of Magic, Muggle Studies, and Transfiguration recommended) are required in addition to at least 3 years of prior Education or Wizarding Communications experience.
__________________
We broke into a million pieces, and we can't go back.........................................
But now we're seeing all the beauty in the broken glass.....................................

The scars are part of me, darkness and harmony
My voice without the lies, this is what it sounds like

Last edited by Zoe; 02-26-2025 at 04:24 AM.
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Old 01-27-2019, 06:19 AM   #3 (permalink)

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Minister for Magic

Alley Proprietor
Sea Serpent
 
sweetpinkpixie's Avatar
 
Join Date: Aug 2010
Location: The Paths
Posts: 41,560

Hogwarts RPG Name:
Professor Cox
Ravenclaw
Graduated

Hogwarts RPG Name:
CJ Miller
Gryffindor
Fourth Year

Hogwarts RPG Name:
Nyle Harden
Hufflepuff
Seventh Year

Hogwarts RPG Name:
Iris Harden
Ravenclaw
Seventh Year

Hogwarts RPG Name:
Jae-hyuk Anouilh
Slytherin
Seventh Year

Ministry Department Head:
Charles Hollingberry
Minister's Office

Ministry Department Head:
Airey Flamsteed
Mysteries

Diagon Alley Proprietor:
Victor García Massey
Ollivanders

x12 x12
Default
astronomizzle ♧ gryffinDORK | & the rest is drag ♣ #badluckDerf


DEPARTMENT OF MAGICAL LAW ENFORCEMENT
The Department of Magical Law Enforcement operates with the utmost dedication to maintaining law and order within the wizarding community of the United Kingdom. Members of this department use a combination of magical and Muggle surveillance techniques, utilizing spells, charms, and enchanted objects alongside modern investigative methods to detect and prevent magical breaches and criminal activities. The department plays a crucial role in enforcing the International Statute of Wizarding Secrecy and preserving the safety and security of the magical world. To address specific aspects of magical law, the Department of Magical Law Enforcement is divided into specialised units. Employees of this department deal with incidents involving the accidental or intentional use of magic, investigate magical crimes, apprehend dark wizards and witches, and manage the legal processes and proceedings of the magical courts.

In the British Ministry, the offices which come under the jurisdiction of Magical Law Enforcement are:
  • Administrative Branch
  • Improper Use of Magic Office
  • Magical Law Enforcement Squad
    • Magical Law Enforcement Patrol
    • Magical Evidence Retrieval and Review Team
  • Auror Headquarters
  • Ministry Security
  • Wizengamot
    • Wizengamot Administration Services
    • British Office of Wizarding Law

Each of these areas offers many opportunities for advancement, though specialist knowledge and training are required in some roles. Law Enforcement is an exciting and rewarding career, so read on to discover what might be the right job and field of interest for you.
ADMINISTRATIVE BRANCH
The administration branch of the Department of Magical Law Enforcement includes the Department Head, the Personal Assistant to the Department Head, the department receptionist, and the department liaison assigned to this level. Members of committees and special investigative bureaus are also listed here, though these roles may be in addition to other positions within the department. Where employees of other departments are listed as members of committees and investigative councils, they are honourary members and present in an advisory capacity.

Text Cut: Administrative Branch positions
Personal Assistant to the Department Head - 800ʛ per month / 9,600ʛ per year
Requirements and Role Description:
The Personal Assistant to the Department Head assists with day-to-day operations and helps the department head navigate through their day. The personal assistant works on an individual level and is relied upon to know the department head's schedule inside and out. The personal assistant will help plan the department head's days, work with them to coordinate travel, draft important owls/official announcements/speeches, and possibly other private duties like picking up gifts, making dinner reservations, arranging for dry cleaning, etc. Listening and communication skills are essential and the personal assistant will be the first line of communication between the department head and the outside world on many occasions. At least 4 NEWTs or experience in a similar role are needed for this job.


Department Receptionist - 700ʛ per month / 8,400ʛ per year
Requirements and Role Description:
The Department Receptionist serves as the first point of contact for visitors and communications at the Department of Magical Law Enforcement. The Receptionist is responsible for receiving and responding to general owl messages, which typically include simple questions or requests from the public regarding magical law and related services. They manage the front desk by greeting and directing visitors, answering general inquiries, and ensuring smooth communication between visitors and department staff. Additionally, the Receptionist may be tasked with creating, sending, and delivering official notices and letters on behalf of the department head or other senior officials. At least 4 OWLs/NEWTs or experience in a similar role is needed for this job. At least 4 NEWTs or experience in a similar role are needed for this job.

IMPROPER USE OF MAGIC OFFICE
The Improper Use of Magic Office (IUMO) is tasked with monitoring, preventing and containing any and all instances of the magical misuse. As a result, there are several divisions in this department, dedicated to some form surveillance, detection or investigation. Careful records are kept in this department and field work becomes a must when matters concerning the improper use of magic are concerned. The Improper Use of Magic Office deals with offences that are more regulatory in nature than criminal, but will cooperate with MLES where required if offenses escalate or are committed by a wanted criminal. IUMO provides opportunities for field work as well as office-based work and is particularly suitable for those who have studied magical laws and regulations.

Text Cut: Improper Use of Magic Office positions
Investigations Director - 1,175ʛ per month / 14,100ʛ per year
Requirements and Role Description:
The successful applicant will have good knowledge of magical laws and standards regarding the improper use of magic by underage and adult individuals. 5+ years of experience within this field or similar is required to be considered for the role, as well as managerial, organisational, operational, and field experience. 5 OWLs at an E level or higher are required. History of Magic is recommended. Further study and Certification in Magical Law is required. This role requires maturity and leadership ability. The Investigations Director will set objectives, lead investigations and undercover operations concerning breaches of the Decree of Underage Sorcery and Statute of Secrecy, and provide opportunities for their division to develop specialist skillsets within trace surveillance and improper charm detection and analysis. The Investigator will also work closely with the Obliviator Headquarters and Accidental Magic Reversal Squad within the Department of Magical Accidents and Catastrophes as needed.


Senior Breach Investigator - 1,025ʛ per month / 12,300ʛ per year
Requirements and Role Description:
The successful applicant will have good knowledge of magical laws and standards regarding the improper use of magic by underage and adult individuals. 3+ years of experience within this or a similar field is required to be considered for the role, but may be awarded to deserving individuals with a proven track record. 5 OWLs including Charms, Defence Against the Dark Arts, History of Magic, and Transfiguration or further study in Higher Wizarding Education is required. Operational and field experience will be required to investigate magical misuses and communicate with offenders. A Senior Breach Investigator will meet set objectives, participate in investigations and undercover operations concerning breaches of the Decree of Underage Sorcery and Statute of Secrecy, and work to develop specialist skillsets within trace surveillance and improper charm detection and analysis. The Investigator will also work closely with the Obliviator Headquarters and Accidental Magic Reversal Squad within the Department of Magical Accidents and Catastrophes as needed.


Junior Breach Investigator - 875ʛ per month / 10,500ʛ per year
Requirements and Role Description:
The successful applicant will have good knowledge of magical laws and standards regarding the improper use of magic by underage and adult individuals. This is an entry-level position with a sliding pay scale based on experience. 5 OWLs including Charms, Defence Against the Dark Arts, History of Magic, and Transfiguration or further study in Higher Wizarding Education is required. Operational and field experience will be required to investigate magical misuses and communicate with offenders. A Junior Breach Investigator will meet set objectives, participate in investigations concerning breaches of the Decree of Underage Sorcery and Statute of Secrecy, and work to develop specialist skillsets within trace surveillance and improper charm detection and analysis. The Investigator will also work closely with the Obliviator Headquarters and Accidental Magic Reversal Squad within the Department of Magical Accidents and Catastrophes as needed.


Artefact Control and Compliance Officer - 925ʛ per month / 11,100ʛ per year
Requirements and Role Description:
The successful applicant will have good knowledge of magical laws and standards regarding magical laws and Muggle artefact regulation, a proven ability to identify and safely handle potentially dangerous magic, and a willingness to work with other departments where necessary. An Artefact Control and Compliance Officer is a field agent for this office and must be able to cope under pressure and work effectively in dangerous situations. 5 OWLs at an E level or higher is suggested, though equivalent experience within the field may be acceptable at the discretion of the department head. Recommended fields of study include Charms, Defence Against the Dark Arts, History of Magic, Potions, and Transfiguration. An Artefact Control and Compliance Officer will conduct periodic checks on modified artefacts, which may be confiscated and restored to their original state if inappropriate bewitchments are identified. The Specialist will assist the IUMO Investigative team and may be required to accompany them as needed. The Officer will also work closely with the Accidental Magic Reversal Squad within the Department of Magical Accidents and Catastrophes as needed.


Counterfeit Magic Identification Specialist - 875ʛ per month / 10,500ʛ per year
Requirements and Role Description:
The successful applicant will be skilled in charm detection and analysis, potion and magical ingredient identification, and a thorough knowledge of magical laws and standards regarding defensive and protective charms, and potions used on magical objects. Experience within this field or equivalent Higher Wizarding Education is essential. 5 OWLs at an E level or higher is suggested, though equivalent experience within the field may be acceptable at the discretion of the department head. Recommended fields of study include Ancient Runes, Charms, Defence Against the Dark Arts, Potions, and Transfiguration. A Counterfeit Magic Identification Specialist will analyse all evidence brought in for testing by Magical Law Enforcement as well as any other Ministry Department as required. The Specialist will assist the IUMO Investigative team and, while the role is mostly laboratory-based, may be required to accompany them as needed. The Specialist will also work closely with the Accidental Magic Reversal Squad within the Department of Magical Accidents and Catastrophes as needed.

MAGICAL LAW ENFORCEMENT SQUAD
The Magical Law Enforcement Squad (MLES) is tasked with general law enforcement, the investigation of suspected crime in the Wizarding World and the capture of dangerous Wizarding criminals. Divided between Hit Wizards and Patrol Officers, the MLES ensures that Wizarding Law is followed to the letter and works with other specialty divisions within the Department of Magical Law Enforcement where required if the criminal activity overlaps. Hit Wizard is a specialty role that requires in-depth training and high grades in school to get into the training program. Patrol Officers do not need to go through the same initial in-depth training, and may work through the ranks to be accepted as a Hit Wizard once the Department Head judges the field experience matches the required training. MLES employees may work undercover, patrol Wizarding Britain, and participate in covert operations as required.

Text Cut: Magical Law Enforcement Squad positions
MAGICAL LAW ENFORCEMENT PATROL

Chief Inspector - 1,175ʛ per month / 14,100ʛ per year
Requirements and Role Description:
The Chief Inspector will ideally be from a Hit Wizard background or have experience as a senior member of the investigative teams across the department and have undertaken extra training to have been offered this role. This role requires maturity and proven leadership skills. The successful applicant will be skilled in all aspects of Law Enforcement and criminal apprehension. The Chief Inspector must possess a thorough knowledge of magical laws and standards regarding the Statute of Secrecy and Muggle relations. At least six years of experience within this field or similar is required to be considered for the role, as well as managerial, organisational, operational, and field experience. The MLES Chief Inspector must have achieved 5 OWLs, including Defence Against the Dark Arts, and served as a Hit Wizard/Witch or an equivalent role with a specialist focus. The MLES Chief Inspector oversees operations within the MLES, cooperates with other Magical Law Enforcement divisions where required, liaises with other departments as required, meets objectives set by the Magical Law Enforcement Department Head, plans and executes investigations and undercover operations where necessary, and can step in and perform the roles of their team.


Hit Wizard/Witch - 1,125ʛ per month / 13,500ʛ per year
Requirements and Role Description:
The successful applicant will be certified in all aspects of Law Enforcement and criminal apprehension. A Hit Wizard/Witch must possess a thorough knowledge of magical laws and standards in regards to the Statute of Secrecy and Muggle relations. At least 6 years of training or experience within this field or similar is required to be considered for the role. 5 OWLs including Charms, Defence Against the Dark Arts, and Transfiguration are required. A fully qualified Hit Wizard/Witch must have passes in Defensive Charms and Counter-Curses, Advanced Magical Combat, Arrest and Take Down, Magical Law and Legislation, Covert Magical Operations, Questioning and Interrogation, and Magical Criminal Profiling. A Hit Wizard/Witch is responsible for enforcing criminal law, conducting investigations, and conducting arrests of criminals. The Hit Wizard/Witch will cooperate with other MLE divisions where required, liaise with other departments as required, and meet objectives set by the MLES Chief Inspector and Magical Law Enforcement Department Head. They may be required to actively patrol areas of Wizarding Britain and provide extra manpower at the request of the Auror Headquarters. Specialist skills held by an individual will dictate other assignments such as undercover operations, internal investigations, and hostage negotiations.


Patrol Officer - 1,025ʛ per month / 12,300ʛ per year
Requirements and Role Description:
The successful applicant will be certified in all basic Law Enforcement and criminal apprehension. A working knowledge of magical laws and standards regarding the Statute of Secrecy and Muggle relations is required. A Patrol Officer is responsible for enforcing criminal law, patrolling the Wizarding World as required, and stopping troublemakers. 4 OWLs including Charms, Defence Against the Dark Arts, and Transfiguration are recommended. The Patrol Officer will cooperate with other DMLE divisions where required, liaise with other departments as required, and meet objectives set by the MLES Chief Inspector and Magical Law Enforcement Department Head. Patrol Officers may be required to provide extra manpower to other divisions and departments as required. Specialist skills held by an individual will dictate other assignments. For experienced Patrol Officers, extra training may be provided to certify as a Hit Wizard/Witch in the future.


Patrol Cadet - 875ʛ per month / 10,500ʛ per year
Requirements and Role Description:
The successful applicant will be certified in all basic Law Enforcement and criminal apprehension. A working knowledge of magical laws and standards regarding the Statute of Secrecy and Muggle relations is required. This is an entry-level position with a sliding pay scale based on experience. Applicants must be at least seventeen years of age to begin on-the-job training and will be partnered with more experienced Patrol Officers and Hit Witches/Wizards. This is an entry-level position, and 4 OWLs including Charms, Defence Against the Dark Arts, and Transfiguration are recommended. Upon gaining the core subjects and demonstrating applied competence in each, a Patrol Cadet may apply for a promotion to Patrol Officer, which will be accepted or declined at the Department Head's discretion. This upskilling process is expected to take approximately 1 year.


MAGICAL EVIDENCE RETRIEVAL & REVIEW TEAM

Property & Evidence Supervisor - 1,075ʛ per month / 12,900ʛ per year
Requirements and Role Description:
The successful applicant will be skilled in charm detection and analysis, potion and magical ingredient identification in regards to defensive and protective charms, potions, and objects. 6 OWLs at an E level or higher are suggested, but equivalent experience within the field may be acceptable at the discretion of the department head. Recommended fields of study include Charms, Defence Against the Dark Arts, Herbology, History of Magic, Potions, and Transfiguration. Experience of at least five years within this field, or equivalent Higher Wizarding Education is essential. During an investigation, the Evidence Supervisor will direct those who are at the scene to find evidence and ensure everything is left untouched and preserved for the case. They will also archive every item and make sure that all the paperwork is completed and turned in to the Department Head.


Forensic Science Technician - 950ʛ per month / 11,400ʛ per year
Requirements and Role Description:
The successful applicant will have forensic or investigative experience or similar knowledge gained in the field of Magical Forensics through field experience or Higher Wizarding Education. Recommended fields of study include Charms, Defence Against the Dark Arts, Herbology, History of Magic, Potions, and Transfiguration. The Forensic Science Technician will conduct experiments and tests in a controlled magical laboratory environment. They will perform detailed analyses of magical residues, potions, spell remnants, and enchanted objects and prepare comprehensive reports detailing findings, methodologies, and conclusions. The Forensic Science Technician will work closely with Aurors, Hit Wizards, and other law enforcement officers to provide forensic support in ongoing investigations.


Pensieve Review Specialist - 825ʛ per month / 9,900ʛ per year
Requirements and Role Description:
The successful applicant will have excellent observational skills, a good working knowledge of Ancient Runes and magical items, and a strong understanding of potions and charms, and how each of these work in tandem with each other. Further studies in the mind and memory-related magic are looked upon favourably. Recommended fields of study include Ancient Runes, Charms, Defence Against the Dark Arts, History of Magic, and Potions. The Pensieve Review Specialist will study and analyse all memories collected from witnesses and suspects associated with alleged crimes. They will keep detailed records of even the smallest details in a memory and study the structure of the memory itself to check for any tampering. Pensieve Review Specialists often spend hours revisiting the same memories to look for new information that might have been missed and must possess a keen eye for detail that is not tempered by familiarity. If needed, they will correspond with the Memory Restoration and Retrieval Bureau within the Department of Magical Accidents and Catastrophes.


Evidence Retrieval Officer - 750ʛ per month / 9,000ʛ per year
Requirements and Role Description:
The successful applicant will be skilled in charm detection and analysis, potion, and magical ingredient identification in regards to defensive and protective charms, potions, and objects. This is an entry-level role and provides a good foundation for advancement within the Magical Law Enforcement career track. Recommended fields of study include Charms, Defence Against the Dark Arts, Herbology, History of Magic, Potions, and Transfiguration. The Evidence Retrieval Officer will collect and bag every item in the vicinity of the crime scene, ensuring that they are careful not to make any compromising moves or touch any evidence with their bare hands.


Crime Scene Photographer - 750ʛ per month / 9,000ʛ per year
Requirements and Role Description:
The successful applicant will have a working knowledge of how magical and nonmagical cameras work. Specialist skills are preferred but not required as they will be developed on the job. This is an entry-level role and provides a good foundation for advancement within the Magical Law Enforcement career track. Three OWLs or further study in Higher Wizarding Education is required. Recommended subjects include Charms, Defence against the Dark Arts, History of Magic, Muggle Studies, Potions, and Transfiguration. Before the evidence retrieval is done, the Crime Scene Photographer must go in and take pictures of everything in the vicinity, getting as much detail of the scene as they can. They must not touch or move any object on the scene. They will also be able to develop the pictures that have been taken.

AUROR HEADQUARTERS
Aurors are an elite magical law enforcement unit tasked with protecting the Wizarding World from dark wizards and witches. They specialise in the identification and defence against dark magic and are taught to use any means necessary to take down a dark wizard. They are licensed to use even unforgivable curses if a situation calls for it. It takes three years of training to become an Auror and this is usually done at a specialised training institution, of which there are several in the Wizarding World. MLE employees in other divisions may undertake training if they wish to become an Auror at the discretion of the Department Head. Some of the required subjects include Stealth and Tracking, Advanced Magical Combat, and Concealment and Disguise.

Text Cut: Auror Headquarters positions

Head Auror - 1,225ʛ per month / 14,700ʛ per year
Requirements and Role Description:
The successful applicant must possess a thorough knowledge of magical laws and standards in regards to the Statute of Secrecy and Muggle relations. At least six years’ experience as a fully trained Auror is required. Managerial, organisational, operational and field experience is required. The minimum requirement is 5 NEWTS at E level or higher in Potions, Defence against the Dark Arts, Transfiguration, Charms, and Herbology. Proficiency in Stealth and Tracking, Advanced Magical Combat and Concealment and Disguise as well as a minimum of five other specialist subjects studied in the three years of Auror Training is required. The Head Auror oversees operations within the Auror Headquarters, cooperates with other MLE divisions where required, liaises with other departments as required, meets objectives set by the MLE Department Head, plans and executes investigations and undercover operations where necessary, may be required to arrange specialist bodyguard duty, and is able to step in and perform the roles of their team.


Senior Auror - 1,175ʛ per month / 14,100ʛ per year
Requirements and Role Description:
The successful applicant must possess a thorough knowledge of magical laws and standards regarding the Statute of Secrecy and Muggle relations, as well as pass stringent suitability tests and have no criminal record. The minimum requirement is 5 NEWTs at E level or higher in Charms, Defence against the Dark Arts, Herbology, Potions, and Transfiguration. Proficiency in Stealth and Tracking, Advanced Magical Combat, and Concealment and Disguise as well as a minimum of five other specialist subjects studied during the Auror recruitment programme are required. Pay grade is adjusted based on experience, extra training, and skill. Senior Aurors participate in operations within the Auror Headquarters, cooperate with other department divisions where required, liaise with other departments as required, lead investigations and undercover operations where necessary, may be required to perform specialist bodyguard duty, and meet objectives set by the Magical Law Enforcement Department Head. Senior Aurors are also charged with mentoring Auror Trainees as they progress through the Auror recruitment programme.


Auror - 1,125ʛ per month / 13,500ʛ per year
Requirements and Role Description:
The successful applicant must possess a thorough knowledge of magical laws and standards regarding the Statute of Secrecy and Muggle relations, as well as pass stringent suitability tests and have no criminal record. The minimum requirement is 5 NEWTs at E level or higher in Charms, Defence against the Dark Arts, Herbology, Potions, and Transfiguration. Proficiency in Stealth and Tracking, Advanced Magical Combat, and Concealment and Disguise as well as a minimum of five other specialist subjects studied during the Auror recruitment programme are required. Pay grade is adjusted based on experience, extra training, and skill. Aurors participate in operations within the Auror Headquarters, cooperate with other department divisions where required, liaise with other departments as required, meet objectives set by the Magical Law Enforcement Department Head, execute investigations and undercover operations where necessary, and may be required to perform specialist bodyguard duty. A promotion to Senior Auror may be offered after completing approximately 5+ years of being a successful Auror as deemed by the Head Auror and Magical Law Enforcement Department Head.


Junior Auror - 1,075ʛ per month / 12,900ʛ per year
Requirements and Role Description:
The successful applicant must possess a thorough knowledge of magical laws and standards regarding the Statute of Secrecy and Muggle relations, as well as pass stringent suitability tests and have no criminal record. The minimum requirement is 5 NEWTs at E level or higher in Charms, Defence against the Dark Arts, Herbology, Potions, and Transfiguration. Proficiency in Stealth and Tracking, Advanced Magical Combat, and Concealment and Disguise as well as a minimum of five other specialist subjects studied during the Auror recruitment programme are required. Pay grade is adjusted based on experience, extra training, and skill. Junior Aurors participate in operations within the Auror Headquarters, cooperate with other department divisions where required, liaise with other departments as required, meet objectives set by the Magical Law Enforcement Department Head, execute investigations and undercover operations where necessary, and may be required to perform specialist bodyguard duty. A promotion to Auror may be offered after completing approximately 3+ years of being a successful Junior Auror as deemed by the Head Auror and Magical Law Enforcement Department Head.


Auror Trainee - 875ʛ per month / 10,500ʛ per year
Requirements and Role Description:
The successful applicant of the Youth Auror Training Initiative (YATI) must possess a foundational knowledge of magical laws and standards regarding the Statute of Secrecy and Muggle relations. The minimum requirement to be an Auror Trainee is 5 NEWTs at E level or higher in Charms, Defence Against the Dark Arts, Herbology, Potions, and Transfiguration. Being a part of YATI consists of a series of extensive courses and stringent suitability tests and is an entry route to the Auror profession. Proficiency in Stealth and Tracking, Advanced Magical Combat, and Concealment and Disguise in addition to a minimum of five other training courses are required to graduate from the Auror recruitment programme. Each Auror trainee is assigned a Senior Auror as a mentor. Graduating from YATI and being promoted to Junior Auror takes approximately 3 years.

MINISTRY SECURITY
Formerly part of a now-defunct department once shared with the Maintenance office, the Ministry Security office has always existed in some form or another in the British Ministry, but it has always been a necessity. There are many roles in Ministry Security ranging from the Wand Weighers who work in the atrium, to special event security, internal liaisons, internal investigations specialists, sentinels, and level guards. Some of the security work requires specialty knowledge while other positions are entry-level. Because the employees of the Security Office must work closely with Law Enforcement, and indeed are required to undergo much of the same training, the Department of Law Enforcement has recently absorbed the Security Office to ensure it operates to the highest of standards and the British Ministry is as well protected internally as Wizarding Britain is protected externally.

Text Cut: Ministry Security positions

Head of Ministry Security - 1,125ʛ per month / 13,500ʛ per year
Requirements and Role Description:
The successful applicant must be an intelligent, articulate and persuasive leader who can serve as an effective member of the senior management team and who is able to communicate security-related concepts to a broad range of ministry employees. They must have strong working knowledge of pertinent law and of the magical law enforcement community. 5 OWLs/NEWTs are required including Defence against the Dark Arts, Charms, Transfiguration, and Ancient Runes. The Head of Security will oversee a security team charged with safeguarding the ministry’s assets, intellectual property, and internal communications, as well as the physical safety of employees and visitors. They will be responsible for the investigation of internal security breaches and will oversee security incident response systems within the magical government, and will assist with disciplinary and legal matters associated with breaches as necessary. The Head of Security will answer to the Magical Law Enforcement Department head and liaise with other department heads as required. The Head of Security will also be able to step in and perform the roles of the security team where necessary.


Ministry Sentinel - 1,025ʛ per month / 12,300ʛ per year
Requirements and Role Description:
The successful applicant must be well versed in magical security measures, will have undergone Ministry-approved security training and may have experience or training in other avenues of Law Enforcement, particularly as Auror or Hit Wizard/Witch. They must have a strong working knowledge of pertinent law and the magical law enforcement community, have passed stringent suitability tests, and hold no criminal record. Specialist training is required in this role but may be undertaken on the job. Pay will be adjusted based on skill and certification. 5 OWLs/NEWTs are required including Ancient Runes, Charms, Defence Against the Dark Arts, and Transfiguration. A Ministry Sentinel is tasked with setting defensive wards and surveillance charms throughout the Ministry of Magic and ensures the Ministry itself remains hidden from non-wizards in Muggle London. The Sentinel focuses on the security of the Ministry environment, rather than of the employees themselves. The role is to defend the Ministry from dangerous outside influences at all costs, as well as surveying the Ministry premises to ensure security issues do not arise from within. It is the Sentinel who is tasked with ensuring restricted areas remain restricted and as such may be called upon by any department head across the ministry to check and establish these restrictions.


Ministry Security Officer - 875ʛ per month / 10,500ʛ per year
Requirements and Role Description:
The successful applicant will have undergone Ministry-approved security training. People skills are beneficial in this role as it will require interaction with many employees across the Ministry as well as with any visitors to the Ministry of Magic. A working knowledge of pertinent law and the magical law enforcement community is beneficial in this role. 4 OWLs/NEWTs are required (Charms, Defence Against the Dark Arts, and Transfiguration recommended). Certification in Ministry Approved Security Training is necessary, which can be undertaken on the job. A Security Officer may not hold a criminal record of any kind. This is an entry-level position with room for career growth and development. Successful applicants will be paid based on experience and skill. A Security Officer will be assigned to patrol and guard particular areas of the ministry or sites of ministry interest around Wizarding Britain. Security Officers will work with Ministry Sentinels and Internal Investigations Liaisons as necessary and are required to work at the direction of the Head of Security and Magical Law Enforcement Department Head as needed.


Wand Weigher - 750ʛ per month / 9,000ʛ per year
Requirements and Role Description:
The successful applicant will have undergone Ministry approved security training People skills are beneficial in this role as it will require interaction with many employees across the Ministry as well as with any visitors to the Ministry of Magic. Technical aptitude is beneficial, and a thorough understanding of wand woods, core lengths, and qualities is necessary. 3 OWLs/NEWTs are required (Charms, Defence Against the Dark Arts, and Transfiguration recommended). Certification in Ministry Approved Security Training is necessary, which can be undertaken on the job. This is an entry-level position with room for career growth and development. Successful applicants will be paid based on experience and skill. Based at the security desk in the atrium of the Ministry of Magic on level 8, the Wand Weigher is required to use specialist magical equipment to assess, examine, and identify all wands coming into the Ministry of Magic and record anomalies such as unregistered wands or wands not registered to the bearer. New employees must have their wands registered with the Wand Weigher. The Wand Weigher may be required to distribute temporary or replacement wands at the direction of the Magical Law Enforcement Department Head and will keep a current list of employees who are licensed to carry a second wand. The Wand Weigher must follow up on all Ministry accounts held at Ollivanders, keep up to date with new cores or woods, and maintain the condition of all Ministry spares.

WIZENGAMOT
The Wizengamot is wizarding Britain's judicial and legislative authority and serves both as the high court of law and parliament. A branch of the Department of Magical Law Enforcement, there are fifty members in the Wizengamot at any one time, made up of important personages of Wizarding society. They are only summoned to the ministry when required and in most cases, only a selection of the fifty will be called upon at any one time. The Wizengamot wear plum-coloured robes embroidered with a silver letter W when court is in session. Aside from the Wizengamot itself, the division contains the Wizengamot Administration Services office and the British Office of Wizarding Law. The Wizengamot Administration Services office employs a court scribe to sit in on Wizengamot sessions, manage the Wizengamot roster, and work with all departments across the ministry, via the Department of Magical Law Enforcement in regards to setting court dates and hearings for offenders. They also help source mediators, lawyers and advisors as required by the wizarding public. The British Office of Wizarding Law provides courtroom prosecutors, mediators, documentation experts, and legislators as required by the ministry. They work closely with the International Office of Law found on level five.

Text Cut: Wizengamot positions
WIZENGAMONT ADMINISTRATION SERVICES

Wizengamot Commissioner - 1,225ʛ per month / 14,700ʛ per year
Requirements and Role Description:
The successful applicant will be responsible for appointing esteemed members of the Wizarding Public to sit on the Wizengamot itself, provide support to the Ministry Prosecution and ensure all Wizengamot trials are fair and impartial. 7 NEWTs are required in any subject at an E grade or higher. The Wizengamot Comissioner oversees both the Wizengamot Administration Services Office and the British Office of Magical Law. Representing the Ministry of Magic, this role is Ministry based and requires a close working relationship with the Minister's Office and the Department of International Cooperation, as well as within the Department of Magical Law Enforcement itself. The Wizengamot Comissioner will liaise with the Wizengamot Chief Warlock and the Magical Law Enforcement Department Head as required.


Wizengamot Administrative Coordinator - 980ʛ per month / 11,760ʛ per year
Requirements and Role Description:
The successful applicant requires people skills, clerical and organisation skills, and leadership experience 5 NEWTs are required in any subject. Further training in Magical and Muggle Prosecution Law at a University level is beneficial but not required as this is an administrative role. A working understanding of Magical Law and Regulations is beneficial. At least five years experience within administrative roles is required. The successful applicant will aid the Wizengamot Comissioner in selecting esteemed members of the Wizarding Public to sit on the Wizengamot itself, as well as oversee all adminstrative tasks required by the Wizengamot. The Coordinator will assign a court scribe for each hearing and arrange for all recorded information to be archived efficiently. The Coordinator oversees the Wizengamot Administration Services office and answers to the Wizengamot Commissioner and the Department Head of Magical Law Enforcement.


Wizengamot Administrative Assistant - 825ʛ per month / 9,900ʛ per year
Requirements and Role Description:
The successful applicant requires people skills, clerical skills, and organisation skills. 5 NEWTs are required in any subject. Further training in Magical and Muggle Prosecution Law at a University level is beneficial but not required as this is an administrative assistant role. A working understanding of Magical Law and Regulations is beneficial. This role is an entry level position, but pay will be adjusted based on experience. The successful applicant will assist in all administrative tasks as required by the Wizengamot. The Administrative Assistant works at the direction of the Administrative Coordinator. This is a varied role and office based.


Wizengamot Stenographer - 700ʛ per month / 8,400ʛ per year
Requirements and Role Description:
The successful applicant requires clerical skills and organisation skills. 4 NEWTs are required in any subject. A working understanding of Magical Law and Regulations is beneficial to encourage a better understanding of recorded terminology. This role is an entry-level position, but pay will be adjusted based on experience. The successful applicant will be tasked with recording all courtroom hearings for posterity. The court scribe may be asked to take dictation for other legal matters, such as legislation meetings or Inter-departmental meetings. It is important that individuals in this role do not share classified information.


BRITISH OFFICE OF WIZARDING LAW

Wizarding Director of Prosecution - 1,175ʛ per month / 14,100ʛ per year
Requirements and Role Description:
The successful applicant must be an intelligent, articulate, and persuasive leader, with a thorough understanding of the Magical legal system. This role requires people skills and leadership experience, with a particular emphasis on mentoring others within the field. 7 NEWTs are required in any subject at an E grade or higher. Further training in Magical and Muggle Prosecution Law at a University level is necessary. The Wizarding Director of Prosecution is expected to hold a thorough understanding of Magical Law and Regulations. At least six years of experience in Law is required. The Wizarding Director of Prosecution has a dual role, both overseeing the British Ministry legal team and liaising with outside legal representation where necessary. Representing the Ministry of Magic, this role is Ministry-based and requires a close working relationship with the Minister's Office and the Department of International Cooperation, as well as within the Department of Magical Law Enforcement itself. The Wizarding Director of Prosecution will run prosecution on high profile cases, and provide support to the Wizengamot Commissioner, the Wizengamot Chief Warlock, and the Magical Law Enforcement Department Head as required.


Ministry Prosecutor - 1,125ʛ per month / 13,500ʛ per year
Requirements and Role Description:
The successful applicant must hold a good understanding of the Magical legal system and a thorough understanding of Magical Law and Regulations. This role requires people skills and courtroom experience, with a particular emphasis on developing skills in representing the interests of the Ministry and prosecuting those who have broken the laws governing the Wizarding World. 7 NEWTs are required in any subject at an E grade or higher. Further training in Magical and Muggle Prosecution Law at a University level is necessary. The pay scale is adjusted based on experience. A Ministry Prosecutor is a core member of the British Ministry legal team. Representing the Ministry of Magic in a court of law, this role is Ministry-based and requires a close working relationship with the Minister's Office and the Department of International Cooperation, as well as within the Department of Magical Law Enforcement itself. The Ministry Prosecutor will run prosecution on criminal cases as required and work at the direction of the Wizarding Director of Public Prosecution, Wizengamot Commissioner, and the Magical Law Enforcement Department Head as indicated.


Ministry Jurisprudent - 1,075ʛ per month / 12,900ʛ per year
Requirements and Role Description:
The successful applicant must hold a good understanding of the Magical legal system and a thorough understanding of Magical Law and Regulations. This role requires people skills and confidence in the philosophy and science of law. Experience in an advisory capacity, with a focus on lawmaking and political and public legal matters is beneficial to this role, but applied skills may be developed on the job. 5 NEWTs are required in any subject at an E grade or higher. Further training in Magical and Muggle Law at a University level is beneficial, as well as an interest in politics. The pay scale is adjusted based on experience. A Ministry Jurisprudent is a core member of the British Ministry legal team and advises on magical legal matters for the Ministry and individuals seeking legal advice. Research may be required to gain an understanding of the far-reaching effects of laws and legislation, and the Jurisprudent is to advise all relevant parties of these matters. This role is Ministry-based and requires a close working relationship with all Ministry Departments. The Ministry Jurisprudent will work at the direction of the Wizarding Director of Public Prosecution, Wizengamot Commissioner, and the Magical Law Enforcement Department Head as indicated.


Ministry Legislator - 1,025ʛ per month / 12,300ʛ per year
Requirements and Role Description:
The successful applicant must hold a good understanding of the Magical legal system, a thorough understanding of Magical Law and Regulations, and a working knowledge of historical law and legislation. This role requires people skills and is best suited to a politically minded individual. Experience in an advisory capacity, with a focus on lawmaking and political and public legal matters is beneficial to this role, as is experience in a range of Ministry Departments, but applied skills may be developed on the job. 5 NEWTs are required in any subject at an E grade or higher. Further training in Magical and Muggle Law and Politics at a University level is beneficial. The pay scale is adjusted based on experience. A Ministry Legislator works directly with the Minister of Magic and the Wizengamot regarding drafting, presenting, and passing new laws and legislation. The Ministry Legislator may be required to review old laws and suggest amendments as indicated by the Wizengamot and the Minister of Magic. It will often be necessary to work closely with others in the division, particularly the Ministry Jurisprudent. The Ministry Legislator will work at the direction of the Wizarding Director of Public Prosecution, Wizengamot Commissioner, and the Magical Law Enforcement Department Head as indicated.
__________________
We broke into a million pieces, and we can't go back.........................................
But now we're seeing all the beauty in the broken glass.....................................

The scars are part of me, darkness and harmony
My voice without the lies, this is what it sounds like

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DEPARTMENT OF MAGICAL ACCIDENTS & CATASTROPHES
The Department of Magical Accidents and Catastrophes is responsible for repairing and reversing accidental magical damage within the Wizarding and Muggle Worlds. Members of this department leap into action when magic spells go awry, especially when magical effects are spotted by Muggles. The department works to "clean up" the scene of any such event, modifying memories and reversing bewitchments. As necessary, the department creates alternate stories to feed to the Muggle press to keep the existence of the magical community a secret. Above all, the Department of Magical Accidents and Catastrophes is tasked with upholding the International Statute of Wizarding Secrecy. In addition to being the first point of contact in response to magical incidents, employees of this department deal with experimental magic provisioning, spell testing and registry, event and structure concealment, and memory restoration and manufacturing.

In the British Ministry, the offices which come under the jurisdiction of Magical Accidents and Catastrophes are:
  • Administrative Branch
  • Office of Misinformation
    • Obliviator Headquarters
    • Reminisciator Unit
    • Memory Restoration and Retrieval Bureau
    • Muggle-Worthy Excuse Committee
  • Accidental Magic Reversal Squad
    • Spell Reversal Agency
    • Potion Accident Response Team
  • Invisibility Task Force
    • Unplottable Structures
    • Wizarding Event Concealment
  • Experimental Charms Committee

Each of these areas offers many opportunities for advancement, though specialist knowledge and training are required in some roles. Magical Accidents and Catastrophes is an exciting and rewarding career, so read on to discover what might be the right job and field of interest for you.
ADMINISTRATIVE BRANCH
The administration branch of the Department of Magical Accidents and Catastrophes includes the Department Head, the Personal Assistant to the Department Head, the department receptionist, and the department liaison assigned to this level. Members of committees and special investigative bureaus are also listed here, though these roles may be in addition to other positions within the department. Where employees of other departments are listed as members of committees and investigative councils, they are honourary members and present in an advisory capacity.

Text Cut: Administrative Branch positions
Personal Assistant to the Department Head - 800ʛ per month / 9,600ʛ per year
Requirements and Role Description:
The Personal Assistant to the Department Head assists with day-to-day operations and helps the department head navigate through their day. The personal assistant works on an individual level and is relied upon to know the department head's schedule inside and out. The personal assistant will help plan the department head's days, work with them to coordinate travel, draft important owls/official announcements/speeches, and possibly other private duties like picking up gifts, making dinner reservations, arranging for dry cleaning, etc. Listening and communication skills are essential and the personal assistant will be the first line of communication between the department head and the outside world on many occasions. At least 4 NEWTs or experience in a similar role are needed for this job.


Department Receptionist - 700ʛ per month / 8,400ʛ per year
Requirements and Role Description:
The Department Receptionist responds to assignments given by the department head. The Department Receptionist receives and responds to general owl messages (simple questions or requests from the public), attends to tasks at the front desk of the Department of Magical Accidents and Catastrophes (greets and directs visitors, responds to general questions), and may be assigned the task of creating, sending out, and or delivering notices and letters from the department. At least 4 NEWTs or experience in a similar role are needed for this job.
OFFICE OF MISINFORMATION
Originally the Office of Misinformation was a singular entity under the jurisdiction of the Department of Magical Creatures, but in 2046 it was moved to the Department of Magical Accidents and Catastrophes to better facilitate close working relationships with the Muggle-Worthy Excuse Committee and the Obliviator Headquarters. It became its own division in August 2052 and subsumed the Obliviator Headquarters, the Memory Restoration and Retrieval Bureau, and the newly formed Reminisciator Unit by December of that year. The Office of Misinformation absorbed the Muggle-Worthy Excuse Committee and Muggle Liaison Office and streamlined the positions on the Committee in March 2079. The division has a close working relationship with all other departments, particularly the Department of Ecological Regulation and Protection in relation to Yeti and Kelpie sightings, the most famous being the ongoing Loch Ness Monster situation, in which the division actively works to convince Muggles that all photographic evidence of the Loch Ness Monster is fake. The Office of Misinformation liaises directly with the Muggle prime minister to seek a plausible non-magical explanation for magical events and is the first point of contact for maintaining the integrity of the Statute of Secrecy.

Text Cut: Office of Misinformation positions
OBLIVIATOR HEADQUARTERS

Head Obliviator - 1,080ʛ per month / 12,960ʛ per year
Requirements and Role Description:
The applicant must be willing to work on call as needed. This role requires 8+ years of experience as an Obliviator. Management experience is recommended but will be developed on the job. Obliviators must be exceptional with memory charms and a minimum E grade in NEWT level Charms is required, along with at least 5 other NEWT level subjects. Muggle Studies, Transfiguration, Defense Against the Dark Arts, and History of Magic are recommended. The Head Obliviator oversees and plans all operations undertaken by Oblivator HQ, liaises with other departments as required, and is responsible for meeting all objectives set by the A&C Department Head. The Head Obliviator assigns trainees to Senior Obliviators and ensures that all training within the division is completed to the highest of standards. The Head Obliviator must excel at all aspects of the Senior Obliviator and Oblivator roles and may be required to fill in as necessary.


Senior Obliviator - 1,055ʛ per month / 12,660ʛ per year
Requirements and Role Description:
The applicant must be willing to work on call as needed. This role requires 5+ years of experience as an Obliviator. Senior Obliviators must be exceptional with memory charms and hold a minimum E grade in NEWT level Charms, along with at least 5 other NEWT level subjects. Muggle Studies, Transfiguration, Defense Against the Dark Arts, and History of Magic are recommended, but any sub-disciplines of these subjects are also acceptable. Further training in magical crowd control must be a focus within this role. Senior Obliviators are generally not called upon for routine breaches and are instead on call for major events, magical accidents, and catastrophes. A Senior Obliviator may be assigned trainees to mentor, and as such need to be familiar with current training standards. A Senior Obliviator may be required to lead teams in the field at the direction of the Head Obliviator or A&C Department Head. A Senior Obliviator must be familiar with all aspects of the Obliviator role, and able to fill in as required.


Obliviator - 1,030ʛ per month / 12,360ʛ per year
Requirements and Role Description:
The applicant must be willing to work on call as needed. Obliviators must be well-versed in memory charms and a minimum E grade in NEWT level Charms is required, along with at least 5 other NEWT level subjects. Muggle Studies, Transfiguration, Defense Against the Dark Arts and History of Magic are recommended. Obliviators are responsible for point-of-contact memory removal and modification in the event of statute breaches. Obliviators are often privy to sensitive information and may not discuss aspects of a case with non-involved parties or with the media without prior consent. An Obliviator may also be called on at the discretion of the A&C Department Head to perform memory charms on individual witches and wizards as necessary. An Obliviator may be required to work with other departments and is responsible for meeting all objectives set by the Head Obliviator and A&C Department Head. A promotion to Senior Obliviator may be offered after completing approximately 5+ years of being a successful Obliviator as deemed by the Head Obliviator and Accidents and Catastrophes Department Head.


Junior Obliviator - 980ʛ per month / 11,760ʛ per year
Requirements and Role Description:
The applicant must be willing to work on call as needed. This is an entry-level role, appropriate for Hogwarts graduates. Junior Obliviators must be well-versed in memory charms and a minimum E grade in NEWT level Charms is required, along with at least 5 other NEWT level subjects. Muggle Studies, Transfiguration, Defense Against the Dark Arts, and History of Magic are recommended. Junior Obliviators will be assigned a Senior mentor and will be trained on the job so that they may undertake point-of-contact memory removal and modification in the event of statute breaches. Junior Obliviators are often privy to sensitive information and may not discuss aspects of a case with non-involved parties or with the media without prior consent. A Junior Obliviator may also be called on at the discretion of the A&C Department Head to perform memory charms on individual witches and wizards as necessary. A Junior Obliviator may be required to work with other departments and is responsible for meeting all objectives set by the Head Obliviator and A&C Department Head. A promotion to Obliviator may be offered after completing approximately 3+ years of being a successful Obliviator as deemed by the Head Obliviator and Accidents and Catastrophes Department Head.


REMINISCIATOR UNIT

Head Reminisciator - 1,055ʛ per month / 12,660ʛ per year
Requirements and Role Description:
The Head Reminisciator is responsible for overseeing the Reminisciator team and liaising with all other divisions and departments as required. The Head Reminisciator must be able to fulfill all aspects of the Reminisciator role in addition to leading the unit and overseeing required memory manufacture as needed. The Head Reminisciator may be required to work at short notice at any hour of the day or night. The Head Reminisciator must be well-versed in memory charms and a minimum E grade in NEWT level Charms, Muggle Studies, and History of Magic is required, along with at least 3 other NEWT level subjects. A Reminisciator should have experience or training as an Obliviator or Memory Restoration specialist before specialising in this role, and the Head Reminisciator should have leadership experience.


Reminisciator - 1,030ʛ per month / 12,360ʛ per year
Requirements and Role Description:
Reminisciators are responsible for Ministry-sanctioned memory manufacture. While Obliviators focus on the removal and modification of memories in the event of statute breaches and magical emergencies, Reminisciators are called in to implant specifically constructed memories, with appropriate detail and factual basis when the need arises. Often the Reminisciator is tasked with modifying the memories of highly visible Muggles, such as politicians, journalists, or celebrities, and in particular those individuals who are more likely to cause further statute breaches if ultimate care is not taken. On occasion, a Reminisciator may be employed to implant legitimate memories as reconstructed from others who were present or are knowledgeable about relevant situations. Reminisciators are often privy to sensitive information, and may not discuss aspects of a case with non-involved parties or with the media without prior consent. Reminisciators may also be called on at the discretion of the A&C Department Head to perform memory charms on individual witches and wizards as necessary. A Reminisciator may be required to work at short notice at any hour of the day or night. Reminisciators must be well-versed in memory charms and a minimum E grade in NEWT level Charms, Muggle Studies, and History of Magic is required, along with at least 3 other NEWT level subjects. A Reminisciator should have experience or training as an Obliviator or Memory Restoration specialist before specialising in this role.


MEMORY RESTORATION AND RETRIEVAL BUREAU

MRRB Supervisor - 1,025ʛ per month / 12,300ʛ per year
Requirements and Role Description:
The Restoration & Retrieval Bureau Supervisor must be supremely well-versed in all aspects of Memory modification, restoration, and retrieval. This role is well suited for an individual with Obliviator or Reminisciator experience but also requires a hands-on technical understanding of pensieve repair and use, and on-the-go memory retrieval, removal, and restoration. The supervisor is charged with coordinating fieldwork among the Bureau employees and liaising with other divisions within Accidents and Catastrophes, and other departments as required. The MRRB Supervisor may also be required to liaise with St. Mungo's and must ensure all Bureau employees are well-trained in new memory adjustment techniques and available to work with St. Mungo's healers are required. The supervisor must keep track of all tasks and be sure that a backlog does not build up. A Minimum E grade in NEWT level Charms and Muggle Studies is required, as well as a pass in at least four other NEWT subjects, or equivalent experience as judged by the Department Head of A&C.


Memory Restoration Specialist - 885ʛ per month / 10,620ʛ per year
Requirements and Role Description:
The Memory Restoration Specialist is charged with reversing memory modifications and clarifying fogged memories, and in the case of memories belonging to magical folk, identifying where healer involvement may be required. Most of the work will be with Muggle memories, particularly where unauthorised tampering has been discovered. The Memory Restoration Specialist may also work with the Department of Magical Law Enforcement as requested, to restore memories of individuals whom MLE is questioning, or to help ascertain the viability of a suspected witness of a magical crime. The Memory Restoration Specialist is expected to regularly undertake training and assessment at St. Mungo's in all current memory restoration methodologies and will liaise with St. Mungo's healers as required, providing a Ministry presence in those situations where sensitive Memories may be encountered. 5 OWLS are required, including an O in Charms. Additionally, further experience or training in Memory Modification by a certified provider is a must for this role.


Memory Restoration Assistant - 820ʛ per month / 9,840ʛ per year
Requirements and Role Description:
The Memory Restoration Assistant works closely with Specialists within this division and is expected to develop their memory charming expertise on the job, whilst keeping appropriate records and filing paperwork as requested. The Assistant will accompany Memory Restoration Specialists on the job and is expected to learn by observation. The Memory Restoration Assistant must log at least ten hours per week in training, either at St. Mungo's in current memory restoration methodology, or in the training room in the Department of Accidents and Catastrophes. While this is an entry-level position, a high standard is expected and the assistant can expect to remain in this role for a minimum of three years before advancing, at the discretion of the Department Head. 5 OWLS are required, including an O in Charms.


Memory Retrieval Officer - 720ʛ per month / 8,640ʛ per year
Requirements and Role Description:
The Memory Retrieval Officer is a field agent for this division and is tasked with retrieving required memories from muggles and magical folk alike. Sometimes memory extraction may require the use of force, but in general Memory Retrieval Officers are expected to gain permission and cooperation where possible. When a member of the Wizarding public is unable to visit the Ministry to submit a requested memory, it is the Memory Retrieval Officer must make house calls to retrieve the required memories. They may work with DMLE agents when required. Proven excellence in memory modification and extraction charms is required. 4 OWLS are required, or equivalent training.


MUGGLE-WORTHY EXCUSE COMMITTEE

Muggle-Worthy Excuse Chair - 820ʛ per month / 9,840ʛ per year
Requirements and Role Description:
The Muggle-Worthy Excuse Chair is tasked with leading all excuse-related endeavors this division undertakes, and ensuring that appropriate committee members are consulted regarding their specialty areas of excuse creation. The chair holds regular meetings, at least once per month, and must ensure that a range of generic excuses are on hand to cover minor breaches. The chair is required to liaise with the Office of Misinformation on a regular basis, and report regularly to the Department Head of Accidents and Catastrophes, as well as be available to other Department Heads as required. Working familiarity with all specialist Arbitrator and Consultant roles is necessary, and leadership experience is a must. Six NEWTs, including Muggle Studies, are necessary for this role.


Excuse Credibility Exemplar Officer - 770ʛ per month / 9,240ʛ per year
Requirements and Role Description:
Exemplar Officers are required to convince Muggles, without exception, that the explanations provided by the rest of the division are fact. They are part of a reactionary branch; when a proposed excuse is reportedly falling flat, members of the Exemplar Team use their wide assortment of charmed objects and outfits in the presence of Muggles to bring credibility to earlier reports. One of the most prominent needs for the Exemplar Team comes from over-used excuses. Exemplar Officers may be required from time to time to draft, submit, and diversify responses to magically witnessed events in the Muggle World. Exemplar Officers must attend all Muggle-Worthy Excuse Committee meetings and need to actively research possible excuses and explanations within their assigned area. This includes keeping themselves educated on advancements and changes within the Muggle world and may require training in a Muggle facility in order to specialize in their skill area. Exemplar Officers must possess a wide variety of skills and have a firm grasp on all aspects of the Muggle lifestyle. They require an O grade in NEWT level Muggle Studies, and should also have an E grade in NEWT level Astronomy, Care of Magical Creatures, Potions, or equivalent experience as judged by the Department Head. Care of Magical Creatures is recommended. Top physical fitness is mandatory.


Muggle Specialist Consultant - 770ʛ per month / 9,240ʛ per year
Requirements and Role Description:
Muggle Specialist Consultants are required to advise the Office of Misinformation and any other ministry division as requested regarding their assigned area of expertise in relation to viable excuses for statute maintenance. Muggle Specialist Consultants must attend all Muggle-Worthy Excuse Committee meetings and need to actively research possible excuses and explanations within their assigned area. This includes keeping themselves educated on advancements and changes within the Muggle world and may require training in a Muggle facility in order to specialize in their skill area. Muggle Specialist Consultants must keep up with all current events and developments within all aspects of the Muggle community. An O grade in NEWT level Muggle Studies is required for this role, as well as real-life experience living among Muggles. Work experience within a Muggle workplace is also encouraged.
ACCIDENTAL MAGIC REVERSAL SQUAD
The Accidental Magic Reversal Squad is the first response team for all spell-related and potion-related magical incidents in the magical and Muggle communities. They work closely with the Office of Misinformation as required, and particularly with the Department's Obliviators where Muggles are involved. Divided into two units: the Spell Reversal Agency (SRA) and the Potions Accident Response Team (PART). The Accidental Magic Reversal Squad is an on-call division, required to work at any time of the day or night and work closely with Magical Law Enforcement where wizarding laws have been broken. The Accidental Magic Reversal Squad employees are specialists in their respective fields, and a high standard of education and training is required from its members in addition to ongoing training and further certification within the role. Due to the sheer range of incidents to which the SRA and PART field agents must attend, quick thinking and adaptability, as well as prodigious magical ability, are a must. This division has existed in some form since the establishment of the British Ministry of Magic in the 17th Century, and as such it plays a large part in the maintenance of the Statute of Secrecy by ensuring that Magical Accidents caused by inexperienced or less-skilled Witches and Wizards are reversed before attracting Muggle notice.

Text Cut: Accidental Magic Reversal Squad positions
SPELL REVERSAL AGENCY

Head Reversal Agent - 1,025ʛ per month / 12,300ʛ per year
Requirements and Role Description:
The Head Reversal Agent is responsible for overseeing the Spell Reversal Agency and liaising with all other divisions and departments as required. The Head Reversal Agent must be able to fulfill all aspects of the Spell Reversal and Curse Reversal Agent roles in addition to leading the agency and overseeing operations and call-outs as required. The Head Reversal Agent may be required to work at short notice at any hour of the day or night. The Spell Reversal Agency is tasked with undoing magical effects caused by underage wizards, emotional outbursts, and rash decisions. Where the Trace is breached, situational control must be ceded to Level 2's Improper Use of Magic Office. When Muggles are involved, the agency must work with members of the Obliviator division. The Head Reversal Agent must be proficient with all forms of reversal spells, and be able to recognize which accidental spells have been cast in order to undo them. They take care of Charms and Transfigurations and may be required to undertake Dark Curse Reversal. A minimum E grade in NEWT level Charms and Transfiguration is required, along with at least 2 other NEWT level subjects. Defense Against the Dark Arts and Potions are recommended. Training and experience as a Spell Reversal Agent or equivalent is necessary and leadership experience is recommended.


Curse Reversal Specialist - 900ʛ per month / 10,800ʛ per year
Requirements and Role Description:
Curse Reversal Specialists are responsible for undoing magical effects caused by dangerous curses. Where the Trace is breached, they must cede situational control to Level 2's Improper Use of Magic Office. When Muggles are involved, Specialists work with members of the Obliviator division. Often Curse Reversal Specialists may be called to work with the Auror Office. Curse Reversal Specialists must be proficient with all forms of reversal spells, and be able to recognize which accidental spells have been cast in order to undo them. While they are expected to be knowledgeable in charmwork and transfigurations, their particular focus is Curse identification and removal. Training and experience as a Spell Reversal Agent or equivalent is necessary, and a Curse Reversal Specialist is expected to fill in as a Spell Reversal Agent as needed.A minimum E grade in NEWT level Charms, Transfiguration, Defense Against the Dark Arts and Potions are required.


Spell Reversal Agent - 850ʛ per month / 10,200ʛ per year
Requirements and Role Description:
Spell Reversal Agents are responsible for undoing magical effects caused by underage wizards, emotional outbursts, and rash decisions. Where the Trace is breached, Spell Reversal Agents must cede situational control to Level 2's Improper Use of Magic Office. When Muggles are involved, Spell Reversal Agents work with members of the Obliviator division. Spell Reversal Agents must be proficient with all forms of reversal spells, and be able to recognize which accidental spells have been cast in order to undo them. They take care of Charms and Transfigurations, but only deal with Dark Curse Reversal when a Curse Reversal Specialist is not available. A minimum E grade in NEWT level Charms and Transfiguration is required, along with at least 2 other NEWT level subjects. Defense Against the Dark Arts and Potions are recommended.


Junior Reversal Agent - 750ʛ per month / 9,000ʛ per year
Requirements and Role Description:
This is an entry-level position within the Accidental Magical Reversal Squad. Junior Reversal Agents will learn on the job and are tasked with undoing magical effects caused by underage wizards, emotional outbursts, and rash decisions. Where the Trace is breached, Junior Reversal Agents must cede situational control to Level 2's Improper Use of Magic Office. When Muggles are involved, Junior Reversal Agents work with members of the Obliviator division, as directed by their superiors. Junior Reversal Agents should be proficient with reversal spells, and be able to recognize which accidental spells have been cast in order to undo them. They take care of Charms and Transfigurations, and as Junior agents do NOT deal with Dark Curse Reversal. A minimum E grade in NEWT level Charms and Transfiguration is required, along with at least 2 other NEWT level subjects. Defense Against the Dark Arts and Potions are recommended, and it is expected that the Junior Reversal Agent log at least ten hours per week in training with a certified trainer, as directed by the Department Head or Head Reversal Agent.


POTION ACCIDENT RESPONSE TEAM

PART Supervisor - 1,025ʛ per month / 12,300ʛ per year
Requirements and Role Description:
The PART Supervisor is expected to be an expert in Potion Identification and Recovery as well as trained in magitoxicology and ecotoxicology assessment. This role requires at least 3 years of experience as either a Potion Identification and Recovery Specialist or as a Toxicology and Contamination Surveyor or equivalent, and the Supervisor must be able to fulfill all requirements of those jobs as needed and be well-versed in the latest toxicology laboratory standards. A minimum E grade in NEWT level Potions and Herbology is required, along with at least 3 other NEWT level subjects. Charms is recommended.


PART Lab Technician - 950ʛ per month / 11,400ʛ per year
Requirements and Role Description:
The PART Lab Technician will have previous experience as a member of the PART team or similar knowledge gained in the field of Magical Toxicology through field experience or Higher Wizarding Education. Required skills include Potion and magical ingredient identification and analysis and accidental spill recovery. A minimum of 3 years of experience is required. Management experience is useful but not required as it will be developed within the role. The laboratory technician works to ensure the laboratory is kept in working order and is tasked with overseeing all experimentation within this department. The PART Lab Technician will liaise with other departments and the PART Supervisor to provide necessary services. This role is primarily based in the lab but the technician may be required to work with the PART team in the field on occasion. A minimum E grade in NEWT level Potions and Herbology is required, along with at least 3 other NEWT level subjects. Charms is recommended.


Potion Identification and Recovery Specialist - 850ʛ per month / 10,200ʛ per year
Requirements and Role Description:
Potion Identification and Recovery Specialists are responsible for identifying spilled potions and constituent ingredients at contamination sites in order to assess what actions should be taken to reverse or reduce any long-term effects of accidental spills. Where possible the Specialist should endeavour to recover as much of the spilled potion or residue as possible for later testing, and as evidence for prosecution by the MLE where the Law has been broken. They accompany Urgent Response Officers to contamination sites and may be required to work with MLE and DERP employees as requested. A minimum E grade in NEWT level Potions and Herbology is required, along with at least 3 other NEWT level subjects. Charms is recommended. Extra training in magitoxicology is beneficial.


Toxicology and Contamination Surveyor - 750ʛ per month / 9,000ʛ per year
Requirements and Role Description:
Toxicology and Contamination Surveyors are responsible for assessing contamination sites after the first response and recovery have been completed. The surveyor should work with the reports provided by PART Potion Identification & Recovery Specialists, and DERP employees in order to ensure there is no residual contamination and magical and mundane environments are not adversely affected in the long term by potions incidents. Surveyors are expected to reassess sites regularly, and records are to be kept for at least five years after the initial incident is handled by PART and made available to all other departments as requested. Samples from the assessment sites should be brought back to the lab for testing, though some tests may be undertaken in the field if it is safe to do so. Training in magitoxicology and ecotoxicology is essential to this role and will be provided on the job.


Urgent Response Officer - 750ʛ per month / 9,000ʛ per year
Requirements and Role Description:
Urgent Response Officers are responsible for the first point-of-contact response to accidental spills and are tasked with returning a contaminated area to a safe, usable environment. They are required to use the utmost caution and keep curious witches and wizards out of harm’s way until their job is complete. They should liaise with Obliviator Headquarters as required in order to avoid a statute breach. The Accident Response Team works with members of DERP when spills occur in outdoor and wilderness locations, and may be required to liaise with DMLE employees where a crime has been committed. As an on-call, urgent response officer, these employees must be prepared to respond to call-outs at all hours of the day or night in order to secure a site for further assessment. 6 OWL subjects are required including Potions, Herbology, and Charms.
INVISIBILITY TASK FORCE
The Invisibility Task Force is responsible for keeping large-scale Wizarding events, and Wizarding locations, unseen and unnoticed by Muggles. Their work is preventative in nature, and they are tasked with eliminating the likelihood of statute breaches before they can occur. Established in 1692 when the Statute of Secrecy was signed, this is one of the longest-standing divisions in the Ministry of Magic. Wizarding Event Concealment communicates directly with the Games and Sports department and Event Security liaisons in Magical Law Enforcement, as well as Event Planning personnel in the Minister's Office, and representatives from outside the Ministry where private events are planned. Unplottable Structures are responsible for keeping Wizarding buildings and historical reserves concealed, ensuring apparition and disapparition charms are in a place where secrecy, privacy, and security are emphasized. They work closely with the Ecological Protection and Regulation department in relation to creature reserves and natural magical habitats, and a master list of all privately owned unplottable locations in Wizarding Britain is maintained by the office.

Text Cut: Invisibility Task Force positions
UNPLOTTABLE STRUCTURES

Unplottable Structures Supervisor - 950ʛ per month / 11,400ʛ per year
Requirements and Role Description:
The Unplottable Structures Supervisor is the point of contact for this office and is required to facilitate all actions undertaken by Unplottable Structures employees. The supervisor should liaise with other departments regularly and be able to step in to perform any of the roles within the Unplottable Structures office. Management and organisational experience are beneficial to this role, and the Unplottable Structures Supervisor must ensure that records are maintained and archived appropriately. At least 5 NEWT subjects are required, as well as at least 5 years in a similar role or equivalent experience as judged by the Department Head.


Unplottable Structure Concealment Specialist - 900ʛ per month / 10,800ʛ per year
Requirements and Role Description:
Structure Concealment Agents are responsible for ensuring that buildings designated as unplottable remain that way, and new buildings are properly charmed and warded. They must maintain a comprehensive list of all buildings in Britain, and liaise with the Environmental Permitting division of the Department of EcologicalRegulation and Protection where necessary. They are required to ensure Wizarding Structures are concealed from Muggle notice, and appropriate illusions are used to maintain the Statute of Secrecy. Buildings need to be concealed from all angles, and must also be undetectable by Muggle technology. Structure Concealment Agents are sometimes privy to sensitive information and may not share locations of buildings with non-involved parties or with the media without prior consent. They must be well-versed in concealment charms, and a minimum E grade in NEWT level Charms and Ancient Runes and three other NEWT level subjects including Muggle Studies is required or equivalent experience as judged by the Department Head.


WIZARDING EVENT CONCEALMENT

Event Concealment Advisor - 900ʛ per month / 10,800ʛ per year
Requirements and Role Description:
The Event Concealment Advisor is responsible for communicating directly with the Games and Sports Department and Event Security liaisons in Magical Law Enforcement, as well as Event Planning personnel in the Minister's Office, and liaising with outside organisations regarding any planned large-scale events in the British Wizarding World. The Concealment Advisor must assess the need for specific concealment techniques and make recommendations based on scale and duration and may be required to advise regarding the proposed locations of forthcoming events. The Concealment Advisor should be proficient in concealment charm theory, and should periodically inspect recommended locations to be sure they remain suitable. The Concealment Advisor should also monitor Muggle news for mention of the locations in question and keep in contact with the Obliviator Office and Muggle-Worthy Excuse Committee as needed. They work directly with Event Concealment Specialists and must provide their recommendations in a timely manner. 6 OWL subjects are required, including Charms, Transfiguration, Muggle Studies, Ancient Runes, and History of Magic, or equivalent as judged by the Department Head.


Event Concealment Agent - 850ʛ per month / 10,200ʛ per year
Requirements and Role Description:
Wizarding Event Concealment employees are responsible for maintaining the buffers and barriers between the Wizarding and Muggle worlds for all major and minor games and sporting events, as well as any other large scale Wizarding Events. They are in constant communication with members of the Games and Sports Department and Magical Law Enforcement, as well as Event Planning personnel in the Minister's Office. They should follow the reports given by Event Concealment Advisors regarding which charmwork is needed and on what scale. Wizarding Event Concealment employees must be well-versed in concealment charms, and a minimum E grade in NEWT level Charms is required. They must also have at least 4 other NEWT-level subjects. Muggle Studies and Ancient Runes are recommended.
EXPERIMENTAL CHARMS COMMITTEE
The Experimental Charms Committee is the premier organisation in the British Wizarding World for spell experimentation and research, charm invention and development, and spell patenting and permitting. Employees are well-versed in the mechanics of magic and the foundations of spell construction and are often called upon to assess and identify unknown charms as required by other departments. They meet regularly to assess proposed spells, and to test spells invented by the wizarding public to ascertain the purpose of a spell and judge if they can be safely used, and make recommendations regarding the legality of new magic. Where certain spell effects are requested, Development employees may work to create new spells or tweak existing spells for a given purpose.

Text Cut: Experimental Charms Committee positions
Experimental Charms Chair - 900ʛ per month / 10,800ʛ per year
Requirements and Role Description:
The Experimental Charms Chair is responsible for overseeing the safe and structured expansion of charms known to the Wizarding World and liaising with all other divisions and departments as required. The Experimental Charms Chair must be able to fulfill all aspects of the Research and Development team and Spell Registry in addition to leading the committee and overseeing operations and call-outs as required. The Experimental Charms Chair may be required to work at short notice at any hour of the day or night. The Experimental Charms Chair must be proficient with all forms of magical theory and experimental magic. A minimum O grade in NEWT level Charms, and an E grade in NEWT level Transfiguration is required. They must also have at least 3 other NEWT level subjects. 5 years of work experience in the field is preferred.


Charms Developer - 850ʛ per month / 10,200ʛ per year
Requirements and Role Description:
Charms Developers are responsible for the safe and structured expansion of charms known to the Wizarding World. While all advanced planning and administration are carried out in their cubicles, employees are required to practice their charms in the room set aside for them. Upon completion, employees must demonstrate the use of their proposed charm to a panel composed of members from the Experimental Charms Task Force and the Experimental Charms Patent Agency. Employees may, from time to time, receive a description of an unknown and unpatented charm used at the scene of an accidental magic case; it is their responsibility to discover the specifics of the charm and how to consistently cast it. They should work with Spell Researchers in order to assess the spells under consideration. Development employees must have an O grade in NEWT level Charms and an E grade in NEWT level Transfiguration. They must also have at least 3 other NEWT level subjects.


Spell Researcher - 800ʛ per month / 9,600ʛ per year
Requirements and Role Description:
Spell Researchers are responsible for investigating the application of charms known to the Wizarding World, and attempting to rediscover spells lost in antiquity through historical research. While all advanced planning and administration are carried out in their cubicles, employees are required to practice their charms in the room set aside for them. Where new applications are found, or old charms are rediscovered, employees must demonstrate the spell to a panel composed of members from the Experimental Charms Task Force and the Experimental Charms Patent Agency. Employees may, from time to time, receive a description of an unknown and unpatented charm used at the scene of an accidental magic case; it is their responsibility to examine historical incidents to see if there is any evidence of the spell's origins. They should work with Charms Developers in order to assess the spells under consideration. Research employees must have an O grade in NEWT level Charms, and an E grade in NEWT level Transfiguration. They must also have at least 3 other NEWT level subjects.


Development Research Assistant - 750ʛ per month / 9,000ʛ per year
Requirements and Role Description:
This is an entry-level position for NEWT-level graduates who have an interest in Spell development and experimentation. The Research Assistant will help Charm Developers and Spell Researchers as required and will be expected to assist with paperwork and filing as requested. They will be required to carry out surveys and research amongst the Wizarding public as needed. This job has a focus on aiding Spell Researchers with priority projects, with the eventual goal of running point on such projects in the future. The Development Research Assistant will aim to specialise either in Research or Development, and will learn on the job. Development Research Assistants must have an O grade in NEWT-level Charms and an E grade in NEWT-level Transfiguration. They must also have at least 3 other NEWT-level subjects.
__________________
We broke into a million pieces, and we can't go back.........................................
But now we're seeing all the beauty in the broken glass.....................................

The scars are part of me, darkness and harmony
My voice without the lies, this is what it sounds like

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DEPARTMENT OF ECOLOGICAL
REGULATION & PROTECTION
Established in 2107 when the Department for the Control & Regulation of Magical Creatures and Department of Environmental Regulation & Protection merged, the Department of Ecological Regulation and Protection serves to protect and ensure that important magical ecosystems, landscapes and biodiversity found in the British Wizarding World are systematically protected. Responsible for all creature and plant life, they secure and monitor all magical sanctuaries, creature habitats, and reservations along with environmentally sensitive or dangerous areas.

In the British Ministry, the offices which come under the jurisdiction of Ecological Regulation and Protection are:
  • Enforcement Division
  • Regulation Division
  • Magical Beasts Office
  • Magical Beings Office
  • Spirits Office
  • Botany Division
  • Oceanoizardry Division

Each of these areas offers many opportunities for advancement, though specialist knowledge and training is required in some roles. Ecological Regulation and Protection is an enriching and rewarding career, so read on to discover what might be the right job and field of interest for you.

ADMINISTRATIVE BRANCH
The administration branch of the Department of Ecological Regulation & Protection includes the Department Head, the Personal Assistant to the Department Head, the department receptionist, and the department liaison assigned to this level. Members of committees and special investigative bureaus are also listed here, though these roles may be in addition to other positions within the department. Where employees of other departments are listed as members of committees and investigative councils, they are honourary members and present in an advisory capacity.
Text Cut: Adminitrative Branch available positions

Personal Assistant to Department Head: 800ʛ per month / 9,600ʛ per year
(Recommended Age: 18+)
The Personal Assistant offers personalized support to the Department Head and their family. Responsibilities may include making personal, both work and non-work related travel arrangements, organizing work events/engagements, running errands, answering/returning owls, managing personal appointments/calendar, making reservations, placing orders, paperwork, interviews, meetings, minutes, coffee runs, and many other similar administrative/support duties.

Required skills:
Listening and communication skills are essential along with a flexible schedule. The Personal Assistant will be the first line of communication between the Department Head and the outside world on many occasions. At least 4 NEWTs or experience in a similar role are needed for this job. This position is a perfect entry for those looking to grow and gain further experience in the division.


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Department Receptionist: 600ʛ per month / 7,200ʛ per year
(Recommended Age: 18+)
The Department Receptionist responds to assignments given by the Department head and Division Heads. The Department Receptionist receives and responds to general owl messages (simple questions or requests from the public), attends to tasks at the front desk of the Ecological Office (greets and directs visitors, responds to general questions), and may be assigned the task of creating, sending out, and or delivering notices and letters from the department. At least 4 NEWTs or experience in a similar role are needed for this job. This position is a perfect entry for those looking to grow and gain further experience in the division.

Required skills:
Listening, communication skills, quick-witted, and fast writing skills are essential. They are the first line of communication between the Department Head and the outside world on many occasions. At least 4 NEWTs or experience in a similar role are needed for this job. This position is a perfect entry for those looking to grow and gain further experience in the division.


ENFORCEMENT DIVISION
This division is tasked with policing magical sanctuaries and habitats within Britain, ensuring that the parameters are secure from Muggles and that the plant and animal life are untouched by humankind. They are skilled in defensive magic and Transfiguration, capable of dealing with rogue creatures and plants. The rangers keep in touch with MLE for when Muggles or wizards are found abusing, trespassing, or illegally building upon protected areas. The division also contains a team of highly skilled climate controllers.
Text Cut: Enforcement Division available positions

Enforcement Division Head: 1,100ʛ per month/ 13,200ʛ per year
(Recommended Age: 30+)
The Enforcement Division Head is tasked with overseeing the whole division, the employees within said division and communicating with the Department Head for effective and efficient work practices to be maintained.

Required Skills:
The successful applicant will have undergone Ministry approved management training and should have knowledge of all aspects of regulation and control. People skills are a must as this role will require interaction with many employees, citizens, and officials across the Ministry. A working knowledge of pertinent law and of situation de-escalation is desired but not essential. Applicants must be organised, be good communicators, be flexible, exercise patience and handle pressure well. At least 4 OWLs or experience in a similar role are needed for this job.


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Creature Enforcement Officer: 925ʛ per month/ 11,100ʛ per year
(Recommended Age: 25+)
The Creatures Enforcement Officers work on all magical creatures operations led by the department to ensure the law is enforced, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by superiors.

Required Skills:
A thorough knowledge of magical beasts and superb handling skills, excellent nonverbal and defensive spellwork, may be called upon to perform an annual physical fitness exam at department head's discretion. Required to have at least eight years experience within this field or similar, and excellent leadership skills. A thorough understanding of magizoology, beast handling, and the ability to work with others is required. 'E' or better in seven OWLs (Potions, Charms, Transfiguration, DADA, Care of Magical Creatures, Muggle Studies and Herbology); score of 'E' or better in at least five NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures and Herbology). Further wizarding education in Magizoology or apprenticeship with beasts is required.


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Environmental Ranger: 825ʛ per month/9,900ʛ per year
(Recommended Age: 25+)
The Environmental Rangers are at the forefront of enforcing environmental rules and regulations, leading all necessary interventions in magical sanctuaries under DERP's jurisdiction. They collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by their superiors, the Department Head and their Division Head. Even though they generally work alone or in pairs, they must always be ready and capable to step in and perform their colleagues' duties if need be.

Required Skills:
Sharp skills of observation, highly specialized knowledge of magical creatures and plants, quick reflexes, experience handling creatures and plants, experience in dealing with Muggles, and may be called upon to perform an annual physical fitness exam at Department Head's discretion. A thorough understanding of Magizoology, Herbology, Magical Ecology and Geology is necessary. At least four years experience in this field or similar is recommended. An 'O' on the following OWLs: Herbology, CoMC and DADA; a grade of 'E' or higher in Muggle Studies, Charms and Transfiguration is further required. NEWTs in Herbology, CoMC, DADA, Transfiguration, Charms and Muggle Studies are obligatory, with a grade of 'E' or higher on a minimum of six NEWTs. Higher Wizarding Education is recommended.


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Executioner: 950ʛ per month /11,400ʛ per year
(Recommended Age: 30+)
The Executioners do not take part in operations led by the department. Their sole job is to humanely execute all creatures deemed too dangerous to society. They collaborate with other divisions when required, liaise with other departments as needed, meet objectives set by superiors, and are active in all investigations and missions where needed.

Required Skills:
A thorough knowledge of dangerous creatures, excellent handling and execution skills, skilled nonverbal and defensive spellwork, may be called upon to perform an annual physical fitness exam at department head's discretion. Required to have at least three years experience within this field or similar, a thorough understanding of magizoology, creature handling, and proper execution methods are required. 'E' or better in seven OWLs (Potions, Charms, Transfiguration, DADA, Care of Magical Creatures, Muggle Studies and Herbology); score of 'E' or better in at least five NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures and Herbology).


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Dangerous Plant Removal Specialist: 900ʛ per month /10,800ʛ per year
(Recommended Age: 30+)
The Dangerous Plant Removal Specialists are charged with the removal of magical plants that have become dangerous or pests. While the majority of their jobs focus on the buildings of witches and wizards, they are occasionally required to remove plants from buildings that fall into Muggle ownership. Advice on how to deal with said plants before they become uncontrollable is also given from this office to the Wizarding public. These wizards are skilled in defending themselves and others against rogue plants, and in the handling and removal of them.

Required Skills:
Patience and politeness around frustrated people, perseverance and good concentration; superb, careful handling and knowledge of the Magical and Muggle plants they specialize in. The outstanding ability to properly educate wizards and witches on proper plant care and how to deal with unwanted plants. At least four years experience in this field or similar. An 'O' on the following OWLS: Herbology, Charms and Transfiguration; an 'E' in DADA, Muggle Studies and CoMC is highly recommended. Minimum Scores of 'E' on six NEWTs, preferably in DADA, Charms, Transfiguration, Herbology, CoMC and Muggle Studies.


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Sentinel: 875ʛ per month /10,500ʛ per month
(Recommended Age: 28+)
Sentinels are responsible for guarding all areas where humans reside from dementor attacks, investigating areas suspected of any dementor activity and working mostly in the field patrolling areas with known dementor activity. Spirit Enforcement Officers work all operations pertaining to evil spirits alongside the Sentinels. These employees collaborate with other divisions when required, liaise with other departments as needed, meet objectives set by superiors and are active in all investigations and missions.

Required Skills:
A thorough knowledge of dementors and superb handling skills, excellent nonverbal and defensive spellwork, may be called upon to perform an annual physical fitness exam at department head's discretion. Must be capable of conjuring a corporeal Patronus in turbulent and impassioned situations at a moment’s notice. Required to have at least eight years experience within this field or similar, and excellent leadership skills. A thorough understanding of magizoology and dementors, and the ability to work with others is required. An 'E' or better in seven OWLs (Potions, Charms, Transfiguration, DADA, Care of Magical Creatures, Muggle Studies and Herbology); score of 'E' or better in at least five NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures and Herbology). Further wizarding education in Magizoology and/or apprenticeship with dementors is required.


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Climate Controller: 750ʛ per month/ 9,000ʛ per year
(Recommended Age: 35+)
The Center for Climate Controllers contains a team of highly skilled witches and wizards capable of altering and drastically changing the state of the weather. They specialize in combining advanced charms with their atmospheric and meteorological knowledge to control atmospheric condition. This office is often used to provide temporary weather conditions, and abate current conditions for government events when called upon. They occasionally work alongside other departments, such as Accidents and Catastrophes, when extreme magical accidents threaten to reveal the magical world to British Muggles, and for other magical weather needs. It takes years of experience and training to control mother nature, and so only veteran wizards and witches are hired into this office.

Required Skills:
Superb nonverbal spellwork; extensive knowledge of Atmospheric Charms and Meteorology, as well as a penchant for creative spellwork; excellent oral and verbal communication skills, perseverance and good concentration. Required to have at least twelve years experience within relevant fields or similar, and proven leadership, organizational and managerial skills. A thorough understanding of Advanced Charms, Magical Climatology, Astronomy and other atmospheric sciences is necessary. An 'O' on the following OWLs: Astronomy, Charms and Transfiguration; an 'E' in Divination, Muggle Studies, Ancient Runes and Herbology is recommended. Minimum Scores of 'E' on six NEWTs, preferably Astronomy, Charms, Transfiguration, Divination, Ancient Runes and Muggle Studies. Some sort of Higher Wizarding Education, training and/or apprenticeship(s) in relevant fields is highly recommended.



REGULATION DIVISION
This division is mostly an office-based branch tasked with issuing permits to witches and wizards wishing to build houses, businesses, etc. in environmentally sensitive or dangerous areas. Employees in this division are often called upon to inspect potential building sites and continually make periodic inspections for environmental safety and regulation compliance. The division also includes the Pest Advisory Board, also known as Pest Advisory Bureau, which is responsible for giving advice on how to best remove pests from a Wizarding home or work place, and to provide assistance to the Pest Removal Squad with larger infestations. They, like many other offices in this department, keep in close contact with MLE in cases of emergency.
Text Cut: Regulation Division available positions

Regulation Division Head: 1,100ʛ per month/ 13,200ʛ per year
(Recommended Age: 30+)
The Regulation Division Head oversees all permits given out for environmentally sensitive or dangerous areas under DERP's jurisdiction, collaborates with other divisions when required, liaises with other departments as needed and meets objectives set by the Department Head. Plans and executes all inspections as necessary, and is capable of performing all the tasks given to their officers.

Required Skills:
Excellent communication and networking abilities, an eye for detail and a logistical mind. At least six years experience in this field or similar, proven leadership, managerial and organizational skills. An 'O' in the following OWLs: Herbology, CoMC, History of Magic and Charms; an 'E' or higher in Muggle Studies and Transfiguration is highly recommended. A minimum of four NEWTs at 'E' or higher, preferably in Transfiguration, Charms, History of Magic and Herbology.


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Environmental Permitting Officer: 700ʛ per month/8,400ʛ per year
(Recommended Age: 21+)
The Environmental Permitting Officers participate in all permits given out for environmentally sensitive or dangerous areas under DERP's jurisdiction, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by their superiors. They execute all inspections as necessary, and are capable of preforming all the tasks given out by the Regulation Division Head.

Required Skills:
Good communication and networking abilities, an eye for detail and a logistical mind. At least two years experience/training in this field or similar; managerial and organizational skills are necessary. An 'E' or higher in the following OWLs: Transfiguration, Charms, Muggle Studies, Herbology, Care of Magical Creatures and History of Magic. A minimum of four NEWT's at 'E' or higher, preferably in Transfiguration, Charms, History of Magic, CoMC and Herbology.


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Import/Export Executive: 850ʛ per month /10,200ʛ per year
(Recommended Age: 18+)
Employees responsible for providing regulatory information to the Department of International Cooperation on what can and cannot legally be imported and exported to and from the UK. Any potions ingredients, foods, etc. that relate to or may contain magical plants fall under their jurisdiction.

Required Skills:
Excellent oral and verbal communication skills, as well as expert knowledge of legal terms and magical plant species. An 'O' or 'E' on the Herbology OWL; an 'A' in History of Magic, Potions and CoMC are further recommended. An 'E' or 'A' score in four NEWTs, preferably Herbology, CoMC, HoM and/or Potions.


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Pest Advisor: 825ʛ per month /9,900ʛ per year
(Recommended Age: 21+)
The Pest Control Advisors are the people who give advice to the public and assistance to Pest Removal Officers, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by superiors. Active in assisting other teams within the division when necessary, educate wizards and witches on proper pest removal.

Required Skills:
Patience and politeness around frustrated people, perseverance and good concentration; superb, careful handling and knowledge of a variety of magical pests and creatures. The outstanding ability to properly remove pests from unwanted areas. Six years experience in this field or similar, plus excellent leadership skills. OWL score of 'O' in CoMC, Transfiguration and DADA; 'E' in Charms, Potions, Muggle Studies and Herbology is recommended as well. Minimum scores of 'E' on seven NEWTs, preferably DADA, Charms, Transfiguration, Herbology, CoMC, Muggle Studies and Potions.


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Pest Removal Squad: 900ʛ per month / 10,800 per year
(Recommended Age: 18+)
These officers work hand in hand with the pest advisory. Pest Removal Officers go out into the areas they are called to and work with the advisory board to remove unwelcome pests from inhabited areas. Large Bundimun, Chizpurfle and other infestations are dealt with by this squad.

Required Skills:
Patience and politeness around frustrated people, perseverance and good concentration; superb, careful handling and knowledge of a variety of magical pests and creatures. The outstanding ability to properly remove pests from unwanted areas. Experience in this field or similar, plus excellent leadership skills. OWL score of 'O' in CoMC, Transfiguration and DADA; 'E' in Charms, Potions, Herbology and Muggle Studies is recommended as well. Minimum scores of 'E' on seven NEWTs, preferably DADA, Charms, Transfiguration, Herbology, CoMC, Muggle Studies and Potions.



MAGICAL BEASTS OFFICE
The Magical Beasts Office is charged with all responsibilities and issues that arise with creatures classified as beasts. The main objective of the division is to make sure magical beasts stay hidden from Muggles and live either in harmony with wizard-kind or in solitude from all humans.
Text Cut: Magical Beasts Office available positions

Beast Division Head: 1,100ʛ per month/ 13,200ʛ per year
(Recommended Age: 30+)
The Magical Beasts Division Head is tasked with overseeing the whole division, the employees within said division and communicating with the Department Head for effective and efficient work practices to be maintained.

Required Skills:
The successful applicant will have undergone Ministry approved management training and should have knowledge of all aspects of regulation and control. People skills are a must as this role will require interaction with many employees, citizens and officials across the Ministry. A working knowledge of pertinent law and of situation de-escalation is desired but not essential. Applicants must be organised, be good communicators, be flexible, exercise patience and handle pressure well. At least 4 OWLs or experience in a similar role are needed for this job.


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Dragon Research & Restraint Officer: 950ʛ per month/ 11,400ʛ per year
(Recommended Age: 28+)
Dragon Research and Restraint Officers may work with the dangerous creatures advisors occasionally to relay important information, or when more employees are needed to restrain dragons. Researchers are responsible for looking further into dragons, discovering more, and restraint officers are responsible for going out and working to capture or keep back dragons. Both may be called out to work with dragons and handlers.

Required Skills:
A superb understanding of handling and a working knowledge of dragons. Excellent nonverbal and defensive spellwork, may be called upon to perform an annual physical fitness exam at department head's discretion. Required to have at least six years experience within this field or similar, proven managerial, organiSational, operational, and field experience is required. A thorough understanding of dragonology, creature handling, and the ability to work well with others is required. 'E' or better in at least seven OWLs (History of Magic, Charms, Transfiguration, DADA, Care of Magical Creatures, Ancient Runes, and Herbology), Astronomy and Potions preferred as well but not required; Score of 'E' or better in at least six NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures, History of Magic, and Herbology), Ancient Runes, Astronomy, and Potions preferred as well but not required. Further wizarding education in Dragonology or apprenticeship is required.


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Beast Protection Officer: 825ʛ per month / 9,900ʛ per year
(Recommended Age: 25+)
These employees are protectors, meaning they are responsible for knowing all there is to know about beasts. They may work with the dangerous creatures advisors occasionally to relay important information, or when more employees are needed to restrain or protect beasts. Are often sent to work in the field (check up on sanctuaries, pick up on any leads, check different reserves) to make sure that beasts are being treated humanely and being protected.

Required Skills:
A superb understanding of handling and a working knowledge of all beasts. Excellent nonverbal and defensive spellwork, may be called upon to perform an annual physical fitness exam at department head's discretion. Required to have some experience within this field or similar, organisational, operational, and working knowledge of field experience is required. A thorough understanding of creature handling, beast behaviours and the ability to work well with others is required. 'E' or better in at least seven OWLs (History of Magic, Charms, Transfiguration, DADA, Care of Magical Creatures, Ancient Runes and Herbology), Astronomy and Potions preferred as well but not required; score of 'E' or better in at least six NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures, History of Magic and Herbology), Ancient Runes, Astronomy and Potions preferred as well but not required. Further wizarding education in Dragonology, Magizoology, or apprenticeship is required.



MAGICAL BEINGS OFFICE
The Magical Beings Office is charged with all responsibilities and issues that arise with creatures classified as beings. The main objective of the division is to make sure magical beings keep their abilities hidden from Muggles and live either in harmony with wizard-kind or in solitude from all humans.
Text Cut: Magical Beings Office available positions

Magical Beings Division Head: 1,100ʛ per month/ 13,200ʛ per year
(Recommended Age: 30+)
The Magical Beings Division Head is tasked with overseeing the whole division, the employees within said division and communicating with the Department Head for effective and efficient work practices to be maintained.

Required Skills:
The successful applicant will have undergone Ministry approved management training and should have knowledge of all aspects of regulation and control. People skills are a must as this role will require interaction with many employees, citizens and officials across the Ministry. A working knowledge of pertinent law and of situation de-escalation is desired but not essential. Applicants must be organised, be good communicators, be flexible, exercise patience and handle pressure well. At least 4 OWLs or experience in a similar role are needed for this job.


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Registrar & Investigator: 800ʛ per month/ 9,600ʛ per year
(Recommended Age: 18+)
Registrars and Investigators are responsible for registering all magical beings who come into the office, making certain the registry stays organized and up to date so that the files are easily accessible and available upon request. Occasionally they will go out into the field to register magical beings as well as investigate and interview all suspected unregistered beings. They work with other departments and divisions as needed and meet set objectives.

Required Skills:
Good communication, people skills and power of persuasion, an eye for detail and a logistical mind; managerial and organizational skills are necessary as well as a good knowledge of magical beings. A thorough understanding of Magizoology with a minimum of 4 O.W.L/N.E.W.T's with an 'E' or higher equivalent grades in the following subjects: Care of Magical Creatures, Charms, and History of Magic.


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Werewolf Support Advisor: 900ʛ per month /10, 800ʛ per year
(Recommended Age: 23+)
The Werewolf Support Advisors work on all aspects of support given to werewolves by the department and make certain they have Wolfsbane Potion before each full moon, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by superiors; execute all meetings with werewolves, and are capable of helping the Registrar and Investigation Unit.

Required Skills:
A thorough knowledge of werewolves, excellent nonverbal and defensive spellwork, and proven patience and counseling skills. Required to have at least four years experience within this field or similar, and excellent leadership skills. A thorough understanding of Magizoology with a focus on werewolves, and the ability to work with others is required. An 'E' or better in seven OWLs (Potions, Charms, Transfiguration, DADA, Care of Magical Creatures, Muggle Studies and Herbology); score of 'E' or better in at least five NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures and Herbology). Further wizarding education in Magizoology and/or apprenticeship with werewolves is required.


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Vampire Support Advisor: 900ʛ per month /10,800ʛ per year
(Recommended Age: 23+)
The Vampire Support Advisors work all aspects of support given to vampires by the department and make certain they are not being harassed, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by superiors; execute all meetings with vampires, and are capable of helping the Registrar and Investigation Unit.

Required Skills:
A thorough knowledge of vampires, excellent nonverbal and defensive spellwork, and proven patience and counseling skills. Required to have at least four years experience within this field or similar, and excellent leadership skills. A thorough understanding of Magizoology with a focus on vampires, and the ability to work with others is required. An 'E' or better in seven OWLs (Potions, Charms, Transfiguration, DADA, Care of Magical Creatures, Muggle Studies and Herbology); score of 'E' or better in at least five NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures and Herbology). Further wizarding education in Magizoology or apprenticeship with vampires is required.


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House-Elf Advocate Officer: 775ʛ per month / 9,300ʛ per year
(Recommended Age: 23+)
The House-Elf Advocate officers will work closely with both past and future owners of house elves and with the elves themselves to make sure that everyone is satisfied with their placements and that all beings are being treated with the respect they deserve. The Advocates also counsel all house elves that are being reassigned to new homes and old ones who are in the registry system alongside visiting homes to make sure they are suitable for House-Elf relocation.

Required Skills:
Patience and kindness when working with house elves, excellent communication and people skills, an eye for detail and a logistical mind; managerial, organizational, operational, and counseling skills are necessary as well as some experience with house elves. A minimum of 4 O.W.L/N.E.W.T's with an 'E' or higher equivalent grades in the following subjects: Care of Magical Creatures, Charms, and History of Magic.


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Goblin Liaison: 825ʛ per month /9,900ʛ per year
(Recommended Age: 23+)
The Goblin Liaison works closely with Goblins, developing and maintaining strong, positive relationships with goblin leaders and key stakeholders. They mediate disputes between goblins and wizards, ensuring fair and just resolutions that uphold the rights and traditions of both parties. Additionally, the Goblin Liaison promotes awareness and understanding of goblin culture, history, and traditions within the Ministry and the broader wizarding community.

Required Skills:
Patience and kindness when working with Goblins, charismatic with excellent people skills. A logistical mind; managerial, organizational, operational, and counseling skills are necessary as well as some experience working with Goblins. Fluency in the language of Gobbledegook is required. A minimum of 4 O.W.L/N.E.W.T's with an 'E' or higher equivalent grades in the following subjects: Ancient Runes, Care of Magical Creatures, Charms, and History of Magic.




SPIRITS OFFICE
The Spirits Office is charged with all responsibilities and issues that arise from spirits revealing themselves. The main objective of the division is to make sure all spirits that can interact with the world are friendly acquaintances and ensure that those who aren't are relocated.
Text Cut: Spirits Office available positions

Spirit Division Head: 1,100ʛ per month/ 13,200ʛ per year
(Recommended Age: 30+)
The Spirits Division Head is tasked with overseeing the whole division, the employees within said division and communicating with the Department Head for effective and efficient work practices to be maintained.

Required Skills:
The successful applicant will have undergone Ministry approved management training and should have knowledge of all aspects of regulation and control. People skills are a must as this role will require interaction with many employees, citizens and officials across the Ministry. A working knowledge of pertinent law and of situation de-escalation is desired but not essential. Applicants must be organized, be good communicators, be flexible, exercise patience and handle pressure well. Patience when working with spirits, excellent communication and people skills; organizational and operational skills are necessary as well as some experience with spirits. Proficiency in five OWLs (Transfiguration, History of Magic, DADA and Care of Magical Creatures); minimum of four NEWT's at 'E' or higher: Transfiguration, Charms, DADA and CoMC.


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Spirit Relocation Officer: 875ʛ per month / 10,500ʛ per year
(Recommended Age: 23+)
These officers are responsible for relocating spirits from unsuitable areas within the UK to a better suited environment. All employees are trained in forced spirit removal and use such methods as needed to relocate.

Required Skills:
Patience when working with spirits, excellent communication and people skills; organizational and operational skills are necessary as well as some experience with spirits. Proficiency in five OWLs (Transfiguration, History of Magic, DADA and Care of Magical Creatures); minimum of four NEWTs at 'E' or higher: Transfiguration, Charms, DADA and CoMC.


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Spirit Support Officer: 825ʛ per month & 9,900 per year
(Recommended Age: 23+)
Spirit Support Officers counsel all spirits new and old alike that need any form of counseling. They collaborate with other divisions and departments as needed and meet objectives set by superiors.

Required Skills:
Patience and kindness when working with spirits, excellent communication and people skills; organizational, operational and counseling skills are necessary as well as some experience with spirits. Proficiency in four OWLs (Transfiguration, Charms, History of Magic and Care of Magical Creatures); minimum of four NEWTs at 'E' or higher: Transfiguration, Charms, History of Magic and Care of Magical Creatures.



BOTANY DIVISION
The Botany Division is tasked with plant experimentation within the Ministry greenhouses. Using both magical and mundane plants, they cross-breed to create new species for new potion ingredients. The Botanists are skilled with handling a wide variety of magical plants, potions, and with experimenting in a semi-controlled environment such as the greenhouses. On occasion they collaborate with other departments as needed, and they partner with the Oceanologists when they are in office. Their job is mostly based within the greenhouses and provides for some office based work as well.
Text Cut: Botany Division available positions

Botany Division Head: 1,100ʛ per month/ 13,200ʛ per year
(Recommended Age: 30+)
The Head Botanist oversees all research and experiments held in the Ministry Greenhouses, keeps record of the needs, procedures and conditions for the development of the research; plans and executes research assignments, meets objectives set by the Department Head, collaborates with other divisions when required, liaises with other departments as needed, and is capable of stepping in and performing the roles of their division.

Required Skills:
A thorough knowledge of magical and muggle plants, and how to handle them; an extensive knowledge of potions. A creative mind and a methodical approach; patience, perseverance and good concentration. The ability to analyze, interpret and report on data; excellent research skills. Required to have at least seven years experience within this field or similar and proven leadership skills. 'E' or better in eight OWLs (Potions, Charms, Ancient Runes, Transfiguration, Arithmancy, History of Magic, Care of Magical Creatures, and Herbology); score of 'E' or better in at least seven NEWTs (Potions, Charms, Transfiguration, Ancient Runes, Arithmancy, Care of Magical Creatures, and Herbology). Further education in Herbology at Wizarding University or apprenticeship is required.


------------------------

Botanist: 750ʛ per month /9,000ʛ per year
(Recommended Age: 20+)
The Greenhouse Botanists work in the Ministry Greenhouses, caring for both magical and mundane plants. They are highly skilled with handling a wide variety of magical plants, with special regard for rare potions ingredients. They work closely with both the Research and Development team and the Oceanologists.

Required Skills:
A thorough knowledge of magical and muggle plants, and how to handle them; an extensive knowledge of potions. A creative mind and a methodical approach; patience, perseverance and good concentration. Relevant internships and/or work experience within this field or similar is highly recommended. An 'O' on the Herbology OWL; an 'E' or higher in the following OWLs: Potions, Charms, Transfiguration and CoMC. An 'E' or higher in the following NEWTs: Potions, Charms, Transfiguration, CoMC and Herbology. Further relevant Higher Wizarding Education is recommended.


------------------------

Research & Development: 775ʛ per month/ 9,300ʛ per year
(Recommended Age: 28+)
The Research and Development team is tasked with designing and researching new plants as well as ensuring that all magical plants meet MoM standards and quality. They experiment both in semi-controlled environments such as the greenhouses and out in the field if necessary.

Required Skills:
A thorough knowledge of magical and muggle plants, and how to handle them; an extensive knowledge of potions. A creative mind and a methodical approach; patience, perseverance and good concentration. The ability to analyze, interpret and report on data; excellent research skills. At least four years of relevant work experience within the field of Botany. An 'O' on the Herbology OWL; an 'E' or higher in the following OWLs: Potions, Charms, Ancient Runes, Transfiguration, Arithmancy, History of Magic and CoMC. An 'E' or higher in the following NEWTs: Potions, Charms, Transfiguration, Ancient Runes, Arithmancy, CoMC and Herbology. Relevant Higher Wizarding Education is highly recommended.


------------------------

Greenhouse Caretaker: 725ʛ per month /8,700ʛ per year
(Recommended Age: 18+)
The Greenhouse Caretakers are essential to the functioning of the Department of Environmental Regulation and Protection. From the care and cultivation of a number of magical and mundane species to the administration of greenhouse supplies and access, the caretakers keep the greenhouses in tip-top shape.

Required Skills:
Knowledgeable on magical and muggle plant species, practical experience handling them, analytical and critical mindset, attention to detail; proven communicative, administrative and managerial skills. A penchant for Charms, and previous work in maintenance, preferably within a Greenhouse environment, is highly recommended. An 'E' in Herbology and an 'A' or better in the following OWLs: Potions, Charms, Transfiguration, Arithmancy. An 'A' or higher in at least five NEWTs, preferably in Potions, Charms, Transfiguration, Arithmancy and Herbology.



OCEANOIZARDRY DIVISION
The least seen employees within the entire department, Oceanologists are magical explorers tasked with traveling the globe in search of new and rare marine plants to return to the UK for the advancement of potion studies and other experimentation. Their job is strictly field work with minimalistic desk time, and they frequently collaborate with other Oceanologist offices local to the marine areas visited. These magical explorers are skilled in nonverbal spellwork and underwater magic as the majority of their tasks are spent in aquatic areas. Defensive skills are also an obligatory requirement as an Oceanologist will never know what they are up against in the unexplored waters of the world.
Text Cut: Oceanoizardry Division available positions

Oceanoizardry Division Head: 1000ʛ per month/ 12,000ʛ per year
(Recommended Age: 30+)
The Head Oceanologist oversees all expeditions led by the Oceanoizardry Division, collaborates with other divisions when required, liaises with other departments as needed and meets objectives set by the Department Head, plans and executes exploration and research projects, and is capable of stepping in and performing the roles of their division. Has unsupervised access to the Ministry greenhouses for research, experimental and training purposes.

Required Skills:
Superb nonverbal spellwork and underwater magic; extensive knowledge of magical plants and creatures; experience handling creatures and plants; may be called upon to perform an annual physical fitness exam at Department Head's discretion. Required to have at least six years experience within this field or similar, and proven leadership skills. A thorough understanding of Oceanoizardry, Magical Ecology and Wizanthropology is necessary. Proficiency in eight OWLs (Transfiguration, Charms, Potions, Ancient Runes, DADA, History of Magic, Herbology and Care of Magical Creatures); minimum of seven NEWTs at 'E' or higher: Transfiguration, Charms, DADA, Potions, Ancient Runes, Herbology and CoMC. Further education in Oceanoizardry at a Wizarding University is required.


------------------------

Senior Oceanologist: 850ʛ per month/ 10,200ʛ per year
(Recommended Age: 26+)
The Senior Oceanologists lead all expeditions headed by the Oceanoizardry Division, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by the Department Head and Head Oceanologist. They actively participate in all exploration and research projects, and are capable of stepping in and performing the roles of junior oceanologists if necessary. They have access to the Ministry greenhouses for research and training purposes.

Required Skills:
Excellent nonverbal spellwork and underwater magic; extensive knowledge of magical plants and creatures; experience handling creatures and plants; may be called upon to perform an annual physical fitness exam at Department Head's discretion. Required to have at least four years experience within this field or similar, and some leadership skills. A thorough understanding of Oceanoizardry, Magical Ecology and Wizanthropology is necessary. Proficiency in the following OWLs: Transfiguration, Charms, Potions, Ancient Runes, DADA, History of Magic, Herbology and Care of Magical Creatures. An 'E' or higher in the following NEWTs: Transfiguration, Charms, DADA, Potions, Ancient Runes, Herbology and CoMC. Further education in Oceanoizardry at a Wizarding University is required.


------------------------

Junior Oceanologist: 775ʛ per month/ 9,300ʛ per year
(Recommended Age: 18+)
A Junior Oceanologist participates in all expeditions headed by the Oceanoizardry Division, collaborates with other divisions when required, and meets set objectives. They are active in research and exploration projects whilst furthering their studies in Oceanoizardry, Magical Ecology and Wizanthropology and gaining necessary skills in relation to the Oceanoizardry field. They have access to the Ministry greenhouses for research and training purposes under the supervision of senior members of the division and/or the Head Oceanologist.

Required Skills:
Working nonverbal spellwork and underwater magic; knowledge of magical plants and creatures; practical experience handling creatures and plants; may be called upon to perform an annual physical fitness exam at Department Head's discretion. A basic understanding of Oceanoizardry, Magical Ecology and Wizanthropology is preferred and will be developed on the job. Proficiency in the following OWLs: Transfiguration, Charms, Potions, Ancient Runes, DADA, History of Magic, Herbology and Care of Magical Creatures. An 'E' or higher in the following NEWTs: Transfiguration, Charms, DADA, Potions, Ancient Runes, Herbology and CoMC. Completed Higher Wizarding Education in Oceanowizardry or current enrollment at a Wizarding University is required.

__________________
We broke into a million pieces, and we can't go back.........................................
But now we're seeing all the beauty in the broken glass.....................................

The scars are part of me, darkness and harmony
My voice without the lies, this is what it sounds like

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DEPARTMENT OF INTERNATIONAL MAGICAL COOPERATION
The Department of International Magical Cooperation is a division of the Ministry of Magic whose focus is getting wizards from different countries to work together. It is closest to the British Foreign & Commonwealth Office in the Muggle World.

The duties of this department are to work with magical governments of other countries, set standards for trade, create regulations for things like cauldron thickness, interpret international magical law, work with Department of Magical Games and Sports on the Triwizard Tournament, be present at the International Confederation of Wizards, British Seats.

Here, at the British Ministry of Magic, the following areas fall under the jurisdiction of the International Magical Cooperation:
  • Office Administration
  • Office of Immigration
  • Committee for Foreign Relations
  • International Magical Trading Standards Body

Each of these areas offers many opportunities for advancement, though specialist knowledge and training is required in some roles. So, read on to discover what might be the right job and field of interest for you with the Department of Magical International Cooperation!
OFFICE ADMINISTRATION
Office Administration employees are responsible for the day-to-day responsibilities of running the office. Duties and responsibilities include providing administrative support to ensure efficient operation of the office.

Text Cut: Office Administration available jobs

Chief Administrative Officer: 950ʛ per month / 11,400ʛ per year
The Chief Administrative Officer oversees the day-to-day operations of the Office Administration branch. They ensure that all clerical, scheduling, and communication tasks are carried out efficiently and that sensitive information is properly managed. The CAO advises the Department Head on internal management matters, including staffing, budgeting, and workflow organization. They also supervise the Department's Coordinators and Liaisons, ensuring high operational standards and adherence to Ministry protocols.

Required skills: Proven experience in administrative oversight or ministry operations with interpersonal and leadership abilities. Achieved high grades (O's or E's) in at least six NEWT subjects.

Liaisons to the Press: 850ʛ per month / 10,200ʛ per year
The Liaison to the Press serves as a pivotal link between the organization and the media, reporting directly to the IMC Department Head. Their core responsibility lies in managing the flow of information to the Daily Prophet and other matters of the press, ensuring only pertinent details are disclosed. They meticulously verify the accuracy of published articles and swiftly retract any containing sensitive or confidential information, such as clandestine meetings with foreign delegates.

Required skills: Background in journalism is essential for this role, and achieving high grades (O's or E's) in at least five NEWT subjects.

Personnel Liaison: 750ʛ per month / 9,000ʛ per year
The Personnel Liaison is responsible for facilitating the onboarding and integration of new employees within the Department of International Magical Cooperation. This position reports directly to the IMC Department Head and works closely with the Chief Administrative Officer to ensure smooth departmental operations. Main responsibilities include welcoming new staff, maintaining and updating personnel files, coordinating introductory meetings, and assisting in the settlement and orientation of employees into their roles. The Personnel Liaison also serves as a bridge between staff and senior administrative leadership, ensuring that policies and procedures are clearly communicated and followed.

Required skills: Experience in administration, recordkeeping, or staff support preferred, and achieving high grades (O's or E's) in at least four NEWT subjects.

Department Coordinator: 650ʛ per month / 7,200ʛ per year
The Coordinator of IMC is responsible for general office and clerical duties. This position reports directly to the Chief Administrative Officer and IMC Department Head. They are typically the first point of contact for visitors. Main responsibilities include scheduling meetings, directing correspondence and guests to the appropriate parties, managing calendars, and assisting other department members as necessary.

Required skills: This is an entry-level position with room for advancement. E's or higher in 3 OWL subjects or more are recommended.



OFFICE OF IMMIGRATION
The Office of Immigration oversees lawful immigration to the United Kingdom and is responsible for the enforcement of immigration policies. Individuals who wish to become citizens submit their applications through this department. This department is also responsible for asylum applications, naturalization, permanent residence applications, applications for Visas, and tracking Visas.

Text Cut: Office of Immigration available jobs

Senior Immigration Adjudicator: 900ʛ per month / 10,800ʛ per year
The Senior Immigration Adjudicator oversees complex immigration cases, including citizenship applications, asylum requests, and permanent residency petitions. They lead investigations into sensitive or unusual situations, provide guidance on policy interpretation, and advise the Department Head on immigration law and enforcement strategies. They also ensure consistent and fair application of immigration regulations and supervise Immigration Officers and Consulate staff.

Required skills: Proficiency in Immigration Law and a second language is imperative for this role, along with recommended attainment of 'O's in NEWT-level subjects such as DADA, Charms, Transfiguration, and Potions.

Wizarding Britain Immigration Officer: 850ʛ per month /10,200ʛ per year
This position entails the detention, without arrest, of individuals not holding British Wizarding citizenship, to ascertain their eligibility for entry into the United Kingdom. Immigration Officers are tasked with investigating potential illegal immigrants. Additionally, they oversee the smooth transition of ministry employees transferring from other jurisdictions, ensuring their adaptation to the new country and ministry. This involves monitoring them for culture shock, acquainting them with pertinent laws, and facilitating their settlement, including arranging accommodation and integrating them into their new roles.

Required skills: Proficiency in Immigration Law and a second language is imperative for this role, along with recommended attainment of 'O's in NEWT-level subjects such as DADA, Charms, Transfiguration, and Potions.

Consulate: 700ʛ per month / 8,400ʛ per year
Consulates play a crucial role in facilitating international travel and providing assistance to citizens living abroad. Their duties encompass visa processing, passport services, citizenship matters, legal assistance, and emergency support. Consulates also authenticate legal documents, organize cultural and educational programs, and promote trade and economic relations between their country and the host country. Serving as diplomatic outposts, immigration consulates uphold the interests of their home country while offering essential services and support to citizens and travelers worldwide.

Required skills: Proficiency in a second language is essential for these roles, as is a strong academic background, with recommended achievement of 'O's or 'E's in at least four NEWT subjects.

Visa & Immigration Records Officer: 650ʛ per month / 7,800ʛ per year
The Visa & Immigration Records Officer is responsible for maintaining and overseeing all official records related to tracking visas, residency status, naturalization applications, and citizenship documentation within the Office of Immigration. This position ensures that all immigration files are accurately processed, archived, and updated in accordance with Ministry regulations for review by Immigration Officers and the Senior Immigration Adjudicator. The officer also monitors compliance deadlines and assists in identifying discrepancies or irregularities in documentation.

Required skills: This is an entry-level position with room for advancement. E's or higher in 3 NEWT subjects: Charms, Transfiguration, and at least one additional subject.



COMMITTEE FOR FOREIGN RELATIONS
The Committee for Foreign Relations focuses on foreign policy and international development and is generally responsible for funding and overseeing (but not administering) foreign aid programs.

Text Cut: Committee for Foreign Relations available positions

Ambassador-at-Large: 1,000ʛ per month / 12,000ʛ per year
The role of Ambassador-at-Large serves as the primary diplomatic representative for Britain at Ministry Foreign Relation functions. They lead the Committee for Foreign Relations and represent Britain on the International Confederation of Wizards and other international administrative bodies. Ambassadors-at-Large are entrusted to operate in several neighboring countries, with additional responsibilities including reporting foreign activities to the Department Head. They also relay pertinent information to diplomatic centers worldwide and may be assigned specific advisory roles to assist the department head or ministry on particular issues.

Required skills: Proficiency in multiple languages is a prerequisite for this position, along with achieving 'O' grades or the equivalent in at least six NEWTs, including History of Magic and Muggle Studies.

Diplomatic Attaché: 950ʛ per month / 11,400ʛ per year
The Diplomatic Attaché serves as a policy specialist within the Committee for Foreign Relations. This role supports the Ambassador-at-Large by researching international magical law, drafting treaties and bilateral agreements, preparing policy briefings, and analyzing foreign political developments. Attachés may be assigned to specific regions or issue areas (e.g., Magical Trade, Creature Rights, Wand Regulation, International Education Accords). They assist in negotiations and may accompany ambassadors to international conferences.

Required skills:
Candidates should demonstrate strong academic performance, including 'O' grades or higher in History of Magic, Muggle Studies, and at least one advanced theoretical subject (e.g., Ancient Runes or Arithmancy). Multilingual proficiency is preferred. Strong analytical and writing skills are essential.


[Nationality] Resident Ambassador: 900ʛ per month / 10,800ʛ per year
Resident Ambassadors serve as representatives of the UK, attending international meetings, banquets, and parties while acting as figureheads for their home country. Their primary responsibilities include fostering diplomatic relations between nations, particularly in sensitive areas such as politics and trade. Additionally, Ambassadors relay information regarding economic and political developments in their host countries to their respective governments abroad.

Required skills: This role entails living abroad for extended periods, necessitating proficiency in a second language. Candidates are recommended to achieve 'O' grades in History of Magic, Defense Against the Dark Arts, Charms, and three other subjects, along with possessing excellent interpersonal skills.

Foreign Relations Officer: 850ʛ per month / 10,200ʛ per year
Foreign Relations Officers collaborate closely with Ambassadors, managing VIPs and Foreign Delegations. Their duties encompass sending invitations to other nations to visit Britain or attend meetings, as well as organizing the itineraries of political visitors. This includes arranging sightseeing excursions, making reservations, and ensuring the confidentiality of secret visits by foreign dignitaries.

Required skills: Charismatic individuals with fluency in a second language are highly desirable for this role. Additionally, candidates should have achieved at least 5 O.W.Ls/NEWTs with an 'E' or higher equivalence in the subjects: History of Magic, Muggle Studies, Charms, Defense Against the Dark Arts, and Transfiguration.



INTERNATIONAL MAGICAL TRADING STANDARDS BODY
The International Magical Trading Standards Body is in charge of overseeing and assessing trading practices within the wizarding world, as well as passing international legislation regarding trading standards.

Text Cut: International Magical Trading Standards available positions

International Trade Legislation Officer: 900ʛ per month / 10,800ʛ per year
The International Trade Legislation Officer is responsible for drafting, reviewing, and advising on international magical trading policies and regulatory frameworks. This position oversees the development of new trade standards in coordination with foreign ministries and ensures that domestic trading practices align with international agreements. They analyze trade disputes, recommend policy reforms, and collaborate with Magical Law Enforcement and Foreign Relations branches when cross-border violations occur. The officer also advises the Department Head on emerging black market trends, foreign compliance risks, and regulatory adjustments necessary to protect Wizarding Britain’s economic integrity.

Required skills: O’s in NEWT-level Charms, Transfiguration, Defense Against the Dark Arts, and Ancient Runes required. Advanced knowledge of international magical law and trade policy essential. Strong analytical, negotiation, and legislative drafting skills required. Proficiency in a second language preferred.

Magical Trade Enforcement Agent: 875ʛ per month /10,500 per year
This position serves as both a vital component of the Magical Customs Service and an undercover operative. These Agents are tasked with monitoring internal trade within the country, ensuring the legality of goods entering and exiting. Their duties extend to identifying and investigating black markets and foreign sellers dealing in illegal merchandise. Observing, purchasing, and discreetly reporting back on these activities form the core of their role, with minimal engagement with the sellers and markets themselves. Reporting directly to the International Magical Cooperation Department Head, they collaborate closely with Magical Law Enforcement offices.

Required skills:Proficiency in additional languages is advantageous, alongside expertise in magical concealment, disguise, stealth, and tracking. Recommended qualifications include achieving O's in NEWT DADA, Transfiguration, Charms, plus two additional subjects as deemed necessary by the Department Head.

Excise Service Personnel: 800ʛ per month / 9,600ʛ per year
This position plays a vital role in the regulation of goods entering and exiting the country, ensuring compliance with import and export regulations set by the customs agency. The Excise Service Personnel's duties encompass the collection, safeguarding, and monitoring of various items, including animals, personal effects, and hazardous materials, with particular attention to restricted goods. Additionally, they are tasked with imposing tariffs or taxes on imported and exported items.

Required skills: It is essential to navigate the intricacies of their role, showing expertise in handling hazardous substances and potentially dangerous creatures. It is required to have O's in their N.E.W.T or equivalent in the subjects: Care of Magical Creatures, Charms, DADA, Potions, and Transfiguration.

Magical Standards & Certification Officer: 700ʛ per month / 8,400ʛ per year
This position is responsible for inspecting and certifying magical goods imported, exported, and produced within the wizarding community. Officers evaluate products for authenticity, safety, and compliance with international magical trading laws. Duties include physical and magical testing of items, verifying documentation, investigating counterfeit reports, and issuing official Ministry certification seals. They assess structural integrity, charm stability, rune alignment, potion composition, and operational safety. Officers may conduct test runs of enchanted items, examine hazardous materials, and ensure all goods meet established trading standards before approval.

Required skills: O’s or E’s in NEWT-level Charms, Transfiguration, Potions, Defense Against the Dark Arts, and Ancient Runes are recommended. Strong analytical ability and attention to detail are essential. Experience with magical item inspection or regulatory compliance preferred.



__________________
We broke into a million pieces, and we can't go back.........................................
But now we're seeing all the beauty in the broken glass.....................................

The scars are part of me, darkness and harmony
My voice without the lies, this is what it sounds like

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Old 01-27-2019, 06:25 AM   #7 (permalink)

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Join Date: Aug 2010
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Hogwarts RPG Name:
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Ravenclaw
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Hogwarts RPG Name:
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Hogwarts RPG Name:
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Ministry Department Head:
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Mysteries

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DEPARTMENT OF MAGICAL TRANSPORTATION

The Department of Magical Transportation plays a vital role in ensuring the smooth and safe travel of witches and wizards throughout the magical community. This department oversees and regulates various forms of magical transport, including apparition, broom travel, the Floo Network, Portkeys, and magic carpets. Employees of the department are responsible for facilitating magical travel while ensuring compliance with transportation laws and safety standards. In addition, the department works to address transportation-related incidents, coordinate international magical travel, and provide support for the broader wizarding community's transportation needs. Specialized divisions within the department focus on different modes of magical transport, ensuring that the magical world remains connected while maintaining efficiency and security.

In the British Ministry, the offices which come under the jurisdiction of Magical Transportation are:
  • Administrative Branch
  • Apparition Test Centre
  • Broom Regulatory Control
  • Floo Network Authority
  • Magic Carpet Bureau
  • Portkey Office
  • Wizarding Transit Services
Each of these areas offers many opportunities for advancement, though specialist knowledge and training are required in some roles. Magical Transportation is an exciting and rewarding career, so read on to discover what might be the right job and field of interest for you.
ADMINISTRATIVE BRANCH
The administration branch of the Department of Magical Transportation includes the Department Head, the Personal Assistant to the Department Head, the department receptionist, and the department liaison assigned to this level. Members of committees and special investigative bureaus are also listed here, though these roles may be in addition to other positions within the department. Where employees of other departments are listed as members of committees and investigative councils, they are honourary members and present in an advisory capacity.

Text Cut: Administrative Branch positions
Personal Assistant to the Department Head - 800ʛ per month / 9,600ʛ per year
Requirements and Role Description:
The Personal Assistant to the Department Head assists with day-to-day operations and helps the department head navigate through their day. The personal assistant works on an individual level and is relied upon to know the department head's schedule inside and out. The personal assistant will help plan the department head's days, work with them to coordinate travel, draft important owls/official announcements/speeches, and possibly other private duties like picking up gifts, making dinner reservations, arranging for dry cleaning, etc. Listening and communication skills are essential and the personal assistant will be the first line of communication between the department head and the outside world on many occasions. At least 4 OWLs/NEWTs or experience in a similar role are needed for this job.


Department Receptionist - 700ʛ per month / 8,400ʛ per year
Requirements and Role Description:
The Department Receptionist serves as the first point of contact for visitors and communications at the Department of Magical Transportation. The Receptionist is responsible for receiving and responding to general owl messages, which typically include simple questions or requests from the public regarding transportation services or regulations. They manage the front desk by greeting and directing visitors, answering general inquiries, and ensuring smooth communication between visitors and department staff. Additionally, the Receptionist may be tasked with creating, sending, and delivering official notices and letters on behalf of the department head or other senior officials. At least 4 OWLs/NEWTs or experience in a similar role is needed for this job.

APPARITION TEST CENTRE
The Apparition Test Centre is tasked with regulating and overseeing the safe and legal practice of Apparition within the wizarding community. Employees of this division are responsible for conducting thorough Apparition lessons, ensuring that witches and wizards are capable of reaching their destinations with determination and deliberation. The centre manages and updates all official records of licensed Apparitors, while also administering Apparition exams both in schools and at designated testing sites. In addition to licensing new Apparitors, the centre offers services for renewing Apparition licenses, ensuring all magical travelers comply with safety regulations.

Text Cut: Apparition Test Centre positions
Apparition Testing Coordinator - 1,000ʛ per month / 12,000ʛ per year
Requirements and Role Description:
The Apparition Testing Coordinator oversees the planning, development, and execution of Apparition lessons and examinations for aspiring witches and wizards. This role involves ensuring the safety, security, and compliance of testing environments with Ministry regulations on magical transportation. Coordinators are tasked with setting up distraction-free environments, organizing test schedules, and coordinating with examiners to ensure smooth operations. They also implement safety protocols, particularly splinching response procedures, and are responsible for resolving any logistical issues that arise during testing. Coordinators are also expected to provide training to Instructors and Examiners and monitor their performance. A minimum of 6 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms and Transfiguration. Proficiency in Apparition theory and organizational management is required.


Apparition Instructor & Examiner - 850ʛ per month / 10,200ʛ per year
Requirements and Role Description:
Apparition Instructors and Examiners are responsible for teaching Apparition to candidates seeking their Apparition license and conducting official assessments. As Instructors, they provide theoretical and practical lessons on Apparition fundamentals, such as precision, focus, and magical intent, as well as instructing on the risks of splinching. They are tasked with ensuring that all candidates are fully aware of Ministry regulations regarding safe Apparition. As Examiners, they conduct the practical portion of the Apparition test, where candidates demonstrate their abilities to Apparate safely and accurately. Examiners must be vigilant in monitoring candidates during tests, intervening if accidents or splinching occur, and assessing overall performance. A minimum of 5 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms and Transfiguration. Prior experience in education or equivalent roles and strong interpersonal skills is highly recommended.


Apparition License Issuer - 700ʛ per month / 8,400ʛ per year
Requirements and Role Description:
Apparition License Issuers are tasked with processing and officially issuing Apparition licenses based on the test results provided by Instructors and Examiners. Their duties include reviewing and validating test results, ensuring that all necessary paperwork is completed, and recording successful candidates in the Ministry’s transportation database. They must also handle requests for renewals of Apparition licenses, process international license transfers, and resolve any disputes or appeals from candidates. Issuers are expected to maintain highly organized records and ensure the accuracy of data for Ministry audits. They also collaborate with international magical transportation authorities to recognize Apparition licenses across borders. A minimum of 4 OWLs/NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms and Transfiguration. Strong administrative and record-keeping skills are required.

BROOM REGULARTORY CONTROL
The Broom Regulatory Control is responsible for overseeing the safe and proper use of brooms within the magical community. This division ensures that all broom models adhere to safety standards, from development and testing to public use. Employees work closely with broom manufacturers and shops to ensure the latest models meet regulatory requirements and consumer needs, while also testing new features and innovations for performance and safety. In addition to monitoring broom production, the division handles cases of improper broom usage, bringing charges against those who violate broom-related regulations.

Text Cut: Broom Regulatory Control positions
Broom Regulation Supervisor - 1,000ʛ per month / 12,000ʛ per year
Requirements and Role Description:
The Broom Regulation Supervisor is responsible for overseeing the production, distribution, and safety compliance of broomsticks across the wizarding world. They work in close collaboration with broomstick manufacturers to ensure that all brooms adhere to Ministry-approved standards for performance, durability, and safety. This includes certifying new broom models before they enter the market, performing safety audits, and ensuring that broom designs meet the latest Ministry guidelines. In the event of broom-related accidents or complaints, the Supervisor conducts investigations to determine if a manufacturer or retailer violated regulations. They may enforce penalties or recall unsafe broom models as necessary. A minimum of 6 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Defence Against the Dark Arts. Extensive knowledge of broomstick handling, safety standards, and regulations is required.


Broom Developer & Statistician - 850ʛ per month / 10,200ʛ per year
Requirements and Role Description:
Broom Developers and Statisticians play a critical role in designing, testing, and optimizing new broom models. They use data analysis to evaluate the performance of broomsticks, focusing on attributes such as speed, control, stability, and durability during flight. Developers and Statisticians work alongside manufacturers to refine broom designs based on their findings and ensure that all brooms comply with Ministry regulations before reaching the market. They also analyze broom usage data and accident reports to continuously improve designs and assist with identifying trends in broom usage. Developers and Statisticians must stay informed on regulatory changes and technological advancements in broomstick enchantment and construction. A minimum of 5 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Defence Against the Dark Arts. Advanced analytical skills and experience with broom handling are required.


Broom Compliance Agent - 750ʛ per month / 9,000ʛ per year
Requirements and Role Description:
Broom Compliance Agents are tasked with enforcing Ministry regulations regarding the usage and manufacture of broomsticks. They perform routine inspections of broomstick shops, manufacturers' workshops, and broom-based events such as Quidditch matches to ensure compliance with safety standards and Ministry guidelines. In cases where broomsticks are found to be faulty or dangerous, Compliance Agents have the authority to issue fines, penalties, or recalls. Agents also investigate broom-related accidents, working closely with manufacturers and users to determine the cause of incidents and ensure that any violations are addressed. A minimum of 4 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Defence Against the Dark Arts. Strong knowledge of broom regulations is required though can be developed upon being hired.

FLOO NETWORK AUTHORITY
The Floo Network Authority is responsible for overseeing the operation and security of the Floo Network, ensuring the safe and lawful use of this critical transportation system. Employees in this division are tasked with constantly monitoring the network to detect and prevent any illegal activity or misuse of Floo connections. In the event of network disruptions or breakdowns, the authority is also responsible for repairing and restoring the channels to maintain smooth and reliable travel. With their specialized expertise, the Floo Network Authority ensures that this essential mode of magical transportation remains secure, efficient, and fully operational at all times.

Text Cut: Floo Network Authority positions
Floo Network Chief Inspector - 1,000ʛ per month / 12,000ʛ per year
Requirements and Role Description:
The Floo Network Chief Inspector is responsible for the overall safety, functionality, and regulation of the Floo Network throughout the wizarding world. They lead investigations into any disturbances in the network, such as unauthorized tampering, malfunctioning fireplaces, or improper use of the system. The Chief Inspector is also responsible for coordinating repairs and upgrades to the network's magical infrastructure, ensuring that all magical connections between fireplaces are operating efficiently and securely. I addition, they must work closely with Ministry departments and other magical transportation authorities to ensure that the network runs smoothly and coordinate with international bodies for cross-border Floo travel. A minimum of 6 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Defence Against the Dark Arts. Extensive experience in managing the Floo Network and strong investigative skills are required.


Floo Network Technician - 850ʛ per month / 10,200ʛ per year
Requirements and Role Description:
Floo Network Technicians are responsible for maintaining and repairing the magical connections between fireplaces within the Floo Network. This includes conducting routine inspections of fireplaces and magical barriers, performing emergency repairs to fix disruptions, and upgrading components of the network's magical infrastructure when necessary. Technicians must be adept at identifying and resolving network disturbances, such as blocked or misaligned connections, and ensuring that the magical transportation system functions without interference. Floo Technicians are also tasked with ensuring that any upgrades to the network meet Ministry standards and are implemented in compliance with safety protocols. A minimum of 5 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Defence Against the Dark Arts. Experience in network maintenance or magical engineering is highly recommended.


Floo Network Monitor - 750ʛ per month / 9,000ʛ per year
Requirements and Role Description:
Floo Network Monitors oversee the real-time operation of the Floo Network, ensuring that the transportation of witches and wizards through the network is smooth, secure, and compliant with Ministry regulations. Monitors are responsible for tracking and documenting magical transportation activity, identifying any unusual, suspicious, or unauthorized use of the network, and responding immediately to emergencies such as blockages, misaligned fireplaces, or misdirected travelers. In these situations, Monitors must be prepared to coordinate with Floo Network Technicians to swiftly resolve technical issues and unauthorized usage or tampering. Monitors must log all Floo activity into the Ministry’s transportation records to ensure transparency and provide detailed reports of any incidents that occur. A minimum of 4 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms and Transfiguration. Strong observational skills and attention to detail are required.

MAGIC CARPET BUREAU
The Magic Carpet Bureau is responsible for managing all aspects related to the regulation and oversight of magic carpets. This division ensures that the sale, licensing, and operation of magic carpets comply with recent legislation, while keeping meticulous records of carpet transactions and usage. Employees are tasked with monitoring the marketplace, issuing licenses, and enforcing regulations to ensure safe and lawful use of magic carpets within the wizarding community. As this mode of transport gains popularity, the Magic Carpet Bureau plays a critical role in maintaining safety standards and supporting the smooth integration of carpets into everyday magical life.

Text Cut: Magic Carpet Bureau positions
Magic Carpet Commissioner - 1,000ʛ per month / 12,000ʛ per year
Requirements and Role Description:
The Magic Carpet Commissioner oversees the regulation and control of all magical carpets within the wizarding world. They are responsible for setting and enforcing standards related to the enchantment, use, and sale of flying carpets, ensuring that all carpets meet Ministry-approved safety and performance guidelines. The Commissioner collaborates with international magical authorities to manage cross-border regulations and handle the import and export of magic carpets. They are also in charge of reviewing and approving carpet designs for use in wizarding territories. The Commissioner leads investigations into illegal or unsafe carpets and develops policies to address any emerging issues in the magic carpet market. A minimum of 6 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Defence Against the Dark Arts. Extensive knowledge and experience in magic carpet regulation are required.


Magic Carpet Specialist - 850ʛ per month / 10,200ʛ per year
Requirements and Role Description:
Magic Carpet Specialists are experts in the enchantment and functionality of flying carpets. They are responsible for crafting, enhancing, and maintaining the spells that allow these carpets to fly. Specialists conduct rigorous performance tests to ensure that carpets meet Ministry standards for safety, speed, and control. They also assess the stability of enchantments over time and are called upon to evaluate the condition of older carpets, recommending maintenance or decommissioning when necessary. Specialists work closely with the Magic Carpet Commissioner to test new carpet models, assist with the resolution of technical issues, and investigate incidents involving malfunctioning carpets. A minimum of 5 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Defence Against the Dark Arts. Proficiency in advanced spellcraft and proficient practical experience with magic carpets is required.


Magic Carpet Registrar - 700ʛ per month / 8,400ʛ per year
Requirements and Role Description:
Magic Carpet Registrars are responsible for maintaining the official registry of all magical carpets in the wizarding world. This includes documenting information about newly enchanted carpets, ensuring they are legally registered, and verifying that all carpets in circulation meet Ministry regulations. Registrars oversee the transfer of ownership for carpets, ensuring that all legal procedures are followed during sales and transfers. They are also tasked with maintaining a detailed record of stolen or unregistered carpets, and collaborating with law enforcement agencies to track down these items. Registrars play a vital role in ensuring the transparency and legality of magic carpet ownership and use. A minimum of 4 OWLs/NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms and Transfiguration. Strong administrative skills are required.

PORTKEY OFFICE
The Portkey Office is responsible for the careful regulation and preparation of all Portkeys issued within the magical community. Employees in this division ensure that each Portkey goes through the necessary documentation and enchantment processes, guaranteeing they are properly authorized and ready for use. In addition to managing Portkey logistics, staff conduct ongoing research into suitable Muggle objects that can be safely and discreetly transformed into Portkeys. The office also handles incidents arising from Portkey use, including situations where Muggles inadvertently activate a Portkey. Through diligent oversight and quick response, the Portkey Office ensures this form of magical travel remains both efficient and secure.

Text Cut: Portkey Office positions
Portkey Master General - 1,000ʛ per month / 12,000ʛ per year
Requirements and Role Description:
The Portkey Master General oversees the regulation, creation, and usage of Portkeys within the wizarding world. This includes issuing licenses to authorized Portkey creators, ensuring that all Portkeys adhere to strict Ministry safety guidelines, and monitoring their legal use. The Portkey Master General is also responsible for coordinating with international magical transportation authorities to regulate cross-border Portkey travel, ensuring compliance with both domestic and foreign regulations. In addition to regulatory duties, the Portkey Master General leads investigations into major incidents of misuse or illegal Portkey creation and ensures that corrective actions are implemented. A minimum of 6 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Muggle Studies. Extensive experience in Portkey regulation and strong investigative skills are required.


Portkey Regulation Officer - 850ʛ per month / 10,200ʛ per year
Requirements and Role Description:
Portkey Regulation Officers are responsible for enforcing the legal use of Portkeys throughout the wizarding world. This involves reviewing applications for new Portkeys, conducting inspections at Portkey creation sites, and investigating instances of misuse or illegal creation. Officers must ensure that all Portkeys comply with Ministry safety standards, and they are authorized to revoke licenses or impose penalties when violations are found. Regulation Officers also assist in detecting unregistered or illegal Portkeys, using specialized detection spells and enchantments to track down improperly made or misused Portkeys. They may also assist in international investigations of cross-border Portkey smuggling or other illegal activities. A minimum of 5 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Muggle Studies. Strong knowledge of Portkey regulations and proficient investigative skills are required.


Portkey Manufacturer - 700ʛ per month / 8,400ʛ per year
Requirements and Role Description:
Portkey Manufacturers are responsible for the creation and enchantment of objects used as Portkeys. These objects can range from everyday Muggle items like old boots or discarded newspapers to more magical artifacts, all of which must be discreetly enchanted for safe and accurate transportation. Manufacturers must ensure that these Portkeys comply with Ministry safety regulations and are calibrated to transport travelers to pre-approved destinations. Manufacturers work closely with Portkey Regulation Officers to inspect and verify that all Portkeys meet Ministry standards before they are released for use. A minimum of 4 OWLs/NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Muggle Studies. Proficiency in advanced spellcraft and a working knowledge of both magical and Muggle items are required.

WIZARDING TRANSIT SERVICES
Wizarding Transit Services is dedicated to providing and managing public transportation options for the wizarding community. This division oversees the operation and maintenance of key transport systems, including the Knight Bus and other magical conveyances. Employees ensure that these services run efficiently, safely, and in accordance with magical transportation laws. The division also works on expanding transit routes, coordinating travel schedules, and responding to any issues or emergencies that arise during transit. With a focus on accessibility and convenience, Wizarding Transit Services ensures that wizards and witches can travel seamlessly across both local and distant locations.

Text Cut: Wizarding Transit Services positions
Transit Operations Director - 1,000ʛ per month / 12,000ʛ per year
Requirements and Role Description:
The Transit Operations Director is responsible for overseeing the daily functioning and management of public wizarding transportation services. They coordinate transit schedules and ensure that services operate smoothly, efficiently, and in compliance with Ministry transportation regulations. The Director must be prepared to handle passenger concerns, manage high-traffic periods (such as during holiday seasons or major wizarding events), and respond to logistical challenges. In addition to daily operations, the Director plays a key role in planning new routes, expanding services, and implementing innovative transportation solutions to meet growing demand to ensure the seamless operation of services across regions. A minimum of 6 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, Defence Against the Dark Arts, and Muggle Studies. Significant experience in public transportation management or magical transportation systems is required.


Transit Developer & Statistician - 850ʛ per month / 10,200ʛ per year
Requirements and Role Description:
Transit Developers and Statisticians focus on improving the efficiency, safety, and accessibility of public wizarding transportation systems, including the Knight Bus and wizarding railways. They collect and analyze data on ridership, travel patterns, and service performance to recommend optimizations and predict future transportation needs. Developers and Statisticians work closely with magical engineers and Ministry officials to develop new transportation technologies, improve route designs, and implement strategies to enhance service reliability and user satisfaction. Their role also involves conducting statistical analysis to identify areas where safety or efficiency can be improved. A minimum of 5 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, Defence Against the Dark Arts, and Muggle Studies. Strong analytical skills and experience with various public transportation systems are required.


Transit Safety Inspector - 750ʛ per month / 9,000ʛ per year
Requirements and Role Description:
Transit Safety Inspectors are responsible for ensuring that all public wizarding transportation services meet Ministry-mandated safety regulations. Inspectors conduct routine inspections of vehicles, tracks, magical barriers, and other infrastructure to ensure that all systems are in proper working condition and free from hazards. In the event of accidents or safety violations, Inspectors investigate the causes, issue corrective actions, and make recommendations for future safety improvements. They are also responsible for preparing detailed reports for the Ministry, providing feedback to transit operators, and coordinating emergency response procedures when necessary. A minimum of 4 NEWTs is necessary for this role, with an 'E' or higher equivalent grade in the following NEWT-level subjects: Charms, Transfiguration, and Defence Against the Dark Arts. Strong knowledge of transportation safety standards and emergency response procedures is required.
__________________
We broke into a million pieces, and we can't go back.........................................
But now we're seeing all the beauty in the broken glass.....................................

The scars are part of me, darkness and harmony
My voice without the lies, this is what it sounds like

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Old 01-27-2019, 06:26 AM   #8 (permalink)

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DEPARTMENT OF MAGICAL GAMES & SPORTS

The Department of Magical Games and Sports is a department of the Ministry of Magic. It is charged with the regulation of all sport-related events in the Wizarding world. It is roughly the equivalent to the real-life British Department of Culture, Media and Sport. The International Statute of Wizarding Secrecy was signed in 1692, and it made each individual Ministry of Magic responsible for the consequences of all magical sports played within their countries. The Ministry started passing legislation pertaining to Quidditch in 1750 (including the first official set of rules of the game).

Here, at the British Ministry of Magic, areas that fall under the jurisdiction of the Magical Games & Sports are:
  • Quidditch Division
  • Gobstones Division
  • Recreational Sports Division

Each of these areas offers many opportunities for advancement, though specialist knowledge and training is required in some roles. So, read on to discover what might be the right job and field of interest for you with Magical Games & Sports!

QUIDDITCH DIVISION
The Quidditch Division Staff keep the professional Quidditch league running smoothly. These employees work closely with the professional coaches, players, and mascots to make sure everyone is trained the way they should be, rules are being followed, and fines are being paid. The division also manages all advertisements through the on and offseason.

Text Cut: Quidditch Division available positions

Quidditch Division Manager - 1,000ʛ per month / 12,000ʛ per year
The Quidditch Division Manager is responsible for managing the Quidditch Division and staff, and coordinating with other Divisions and Departments within the ministry. Their responsibilities involve coordinating work with other departments for international tournaments and security for events. They coordinate with the Primary School, Hogwarts Liaisons, and other education personnel to recruit youth for the Under-17, Professional, and International Quidditch leagues.

Required Skills:
This position requires an invested background in magical sports, including that of Quidditch. Candidate must display a calm, level-headed approach, and excellent communication skills. History of playing or holding a leadership role for Quidditch professionally is not required, but is rewarded just as much as a passion for the sport is.


U-17 Quidditch Liaison Officer - 875ʛs per month / 10,500ʛ per year
The Under-17 Quidditch Liaison Officer is responsible for coordination between the professional British and Irish Quidditch League and the U-17 Quidditch League. Primary duties include coordinating events with professional Quidditch players or coaches and arranging scout attendance at matches. Additional responsibilities may include hosting workshops for U-17 Quidditch players or recent graduates, recruiting coaches for the U-17 teams, and arranging venues. The ideal candidate has experience in either the U-17 or professional Quidditch leagues.

Required Skills:
This position requires an invested background in youth magical sports, including that of Quidditch. Candidate must display a level-headed approach and creative flexibility. Formally playing or holding a leadership role for Quidditch professionally is not required, but a plus for this position. At least 2 O.W.L/N.E.W.T's (Charms, Transfiguration) and experience in a similar role are needed for this job.


Quidditch Public Relations Officer - 800ʛ per month / 9,600ʛ per year
The Quidditch Public Relations Office is responsible for the creation and distribution of league schedules, individual game programmes, ticket prices, player trading cards, press accreditation passes, and issuing official statements regarding league news to the various media outlets. Also works with the Quidditch Mascot Department when organizing public events involving team mascots.

Required Skills:
This position requires an invested background in magical sports, including that of Gobstones. Candidate must display a level-headed approach and creative flexibility. Formally playing Gobstones professionally is not required, but a passion for the sport is. At least 2 O.W.L/N.E.W.T's (Charms, Transfiguration) and experience in a similar role are needed for this job.


Quidditch Administration Officer - 750ʛ per month / 9,000ʛ per year
The Pitch Administration Office are responsible for enforcing fines for violations and closing pitches that do not meet the minimum standards. This includes maintenance of the stands, goal hoops, grass, locker rooms, press boxes, and the protective wards. Works with U-17 Quidditch Liaison Officer as necessary to ensure pitches are available for U-17 tryouts and matches. They are also responsible for enforcing fines on mascots that violate behavior rules. Works closely with public relations and attends all professional games to monitor mascot behavior.

Required Skills:
This position requires an invested background in Quidditch. Candidate must display a level-headed approach, sharp wit, and creative flexibility. Excellent communication and networking abilities, an eye for detail and a logistical mind. At least six years experience in this field or similar, proven leadership, managerial and organizational skills. At least 2 O.W.L/N.E.W.T's (Charms, Transfiguration) and experience in a similar role are needed for this job.


Quidditch Games Commentator - 725ʛ per month / 8,700ʛ per year
The Quidditch Games Commentator provides live, engaging play-by-play narration and colour commentary for all professional league games, U-17 matches, and special exhibition events. They work closely with Public Relations to ensure accurate representation of players and teams, contribute to league publications, and may participate in press features or interviews.

Required Skills:
This position requires an invested background in magical sports, particularly Quidditch. Candidate must have strong verbal communication skills, quick thinking, and an energetic presence. Prior experience in sports commentary, journalism, or broadcasting is a plus. At least 2 O.W.L./N.E.W.T.s (Charms, Transfiguration, or Muggle Studies) or equivalent experience in a similar role are preferred.




GOBSTONES DIVISION
The Gobstone Division Staff keep the professional Gobstone league running smoothly. These employees work closely with the professional owners, coaches, and players to make sure everyone is trained the way they should be, rules are being followed, and fines are being paid. The division also manages all advertisements through the on and offseason.
Text Cut: Gobstones Division available positions

Gobstones Division Manager - 1,000ʛ per month / 12,000ʛ per year
The Gobstones Division Manager is responsible for managing the Gobstones Division, staff and coordinating with other Divisions and Departments within the Ministry. Their responsibilities involve coordinating work with other departments for international tournaments and security for events. They coordinate with the Primary School, Hogwarts Liaisons, and other education personnel to recruit youth for the Junior, Professional, and International Gobstones leagues.

Required Skills:
This position requires an invested background in magical sports, including that of Gobstones. Candidate must display a calm, level-headed approach, and excellent communication skills. History of playing or holding a leadership role for Gobstones professionally is not required, but is rewarded just as much as a passion for the sport is.


U-17 Gobstones Liaison Officer - 875ʛs per month / 10,500ʛ per year
The Under-17 Gobstones Liason Officer is responsible for coordination between the professional British and Irish Gobstones League and the U-17 Gobstones Clubs. Primary duties include coordinating each U-17 Gobstones club’s pro coach duties, organizing the annual scrimmages and training with professional Gobstones players. Additional responsibilities may include coordinating scout attendance of U-17 events and arranging venues for tryouts, practices, and games. The ideal candidate has experience in either professional Gobstones or the Gobstones Division within the Department of Magical Games and Sports.

Required Skills:
This position requires an invested background in youth magical sports, including that of Gobstones and non-magical equivalent. Candidate must display a level-headed approach and creative flexibility. Formally playing or holding a leadership role for Gobstones professionally is not required, but a plus for this position. At least 2 OWLs/NEWTs (Charms, Transfiguration) or equivalent experience in a similar role are required for this job.


Gobstones Public Relations Officer - 800ʛ per month / 9,600ʛ per year
The Gobstones Public Relations Office is responsible for the creation and distribution of club schedules, match programmes, ticket prices, press accreditation passes, and issuing official statements regarding club news to the various media outlets. Also works with the Gobstones Team fan clubs when organizing public events involving team mascots.

Required Skills:
This position requires an invested background in magical sports, including that of Gobstones. Candidate must display a level-headed approach and creative flexibility. Formally playing Gobstones professionally is not required, but a passion for the sport is. At least 2 OWLs/NEWTs (Charms, Transfiguration) or equivalent experience in a similar role are required for this job.


Gobstones Administration Officer - 750ʛ per month / 9,000ʛ per year
The Gobstones Administration Office is responsible for the distribution of current Gobstone rules, regulation of Gobstones, regulation of uniforms and club emblems, enforcing fines on players for equipment violations/cheating, creation of playing arena (including spectator seating), and the certification and recertification of referees.

Required Skills:
This position requires an invested background in magical sports, including that of Gobstones and non-magical equivalent. Candidate must display a level-headed approach and creative flexibility. Formally playing Gobstones professionally is not required, but a plus for this position. At least 2 OWLs/NEWTs (Charms, Transfiguration) or equivalent experience in a similar role are required for this job.


Gobstones Games Commentator - 725ʛ per month / 8,700ʛ per year
The Gobstones Games Commentator provides strategic and entertaining commentary during professional matches, U-17 league play, and the annual Gobstones scrimmage series. They are responsible for explaining plays, spotlighting players, and making the game engaging for a wide audience. Works closely with the Public Relations team, ensures accurate representation of players and teams, and may participate in press features or interviews.

Required Skills:
This position requires a strong knowledge of Gobstones rules and tactics. Candidate must be an effective public speaker, quick-witted, and able to communicate both enthusiasm and clarity. Experience in journalism, performance, or coaching is beneficial. At least 2 O.W.L./N.E.W.T.s (Charms, Transfiguration, or Muggle Studies) or equivalent experience in a similar role are required.




RECREATIONAL SPORTS DIVISION
The Recreational Division works closely with the youth. They make sure all practice facilities are playable for each game or sport as well as help coordinate and help coaches with signups and practice/game schedules. The division also takes care of the winged horse facility and works with contracts for their riders.
Text Cut: Recreational Sports Division available positions

Recreational Sports Division Manager - 1,000ʛ per month / 12,000ʛ per year
The Recreational Sports Division Manager is responsible for the execution of recreational sports leagues, camps, and special events. They coordinate with the Professional leagues for the recruitment of volunteer coaches and camp teachers. They are responsible for coordinating work with other departments for international tournaments in Wizard’s Chess or Youth Sports and for event security. They coordinate with the Primary School, Hogwarts Liaisons, and other education personnel to recruit youth for the Under-17 leagues, as well as other recreational leagues and camps.

Required Skills:
This position requires a diverse background in recreational and magical sports. Relevant internships and/or work experience within this field or similar is highly recommended. A history of excelling in leadership roles and working within multiple leagues. Applicants must be organised, be good communicators, flexible, exercise patience, and handle pressure well.


Recreational Sports Liason Officer - 875ʛ per month / 10,500ʛ per year
The Recreational Liason Office is responsible for all youth and recreational games, including Quidditch, Quodpot, Broom racing, Gobstones, and Wizard's Chess. This also includes non-magical sports. Responsibilities include enforcing rules and regulations, coordinating schedules and teams, and training and recruitment of coaches and referees. Coordinates facilities for clubs, competitions, and camps. Works primarily with Administration officers and U-17 Quidditch & Gobstones Liaisons as necessary.

Required Skills:
This position requires a diverse background in youth non-magical and magical sports included. A methodical approach; patience, perseverance and good concentration. Relevant internships and/or work experience within this field or similar is highly recommended. At least 3 O.W.L/N.E.W.T's (Charms, Muggle Studies, Transfiguration) or experience in a similar role are needed for this job.


Recreational Sports Public Relations Officer - 800ʛ per month / 9,600ʛ per year
The Recreational Sports Public Relations Office is responsible for the creation and distribution of club schedules, match programmes, and signup notices for recreational and youth leagues. Responsible for the creation and distribution of any schedules and public notices for the winged horse races. They work with the U-17 Quidditch and U-17 Gobstones Liaison Officers to arrange tryouts and press for the two leagues.

Required Skills:
This position requires a diverse background in recreational and youth-geared magical sports. Known for their creativity, communication, and marketing skills. Relevant internships and/or work experience within this field or similar is highly recommended. At least 3 O.W.L/N.E.W.T's (Charms, Muggle Studies, Transfiguration) or experience in a similar role are needed for this job.


Recreational Sports Administration Officer - 750ʛ per month / 9,000ʛ per year
The Recreational Sports Administration Office is responsible for the distribution of current rules, regulation of leagues, regulation of uniforms and club emblems, coordinating schedules and teams, creation of playing areas (including spectator seating), and the certification and recertification of referees in magical and non-magical sports. Their biggest role is regulating Winged Horse related events and facilities, as well as miscellaneous recreational sports events.

Required Skills:
This position requires a diverse background in magical sports including interactions with creatures. Known for being methodical and flexible with tasks; creative, patience, perseverance, and good concentration. Relevant internships and/or work experience within this field or similar is highly recommended. At least 3 O.W.L/N.E.W.T's (Charms, Muggle Studies, Transfiguration) or experience in a similar role are needed for this job.


Recreational Sports Commentator - 725ʛ per month / 8,700ʛ per year
The Recreational Sports Commentator provides vibrant commentary across a wide range of youth-focused games and events, including Quodpot, Broom Racing, Wizard’s Chess, Winged-Horse Races, and Non-Magical Sports. Works closely with the Public Relations team and event staff to bring matches and camps to life for audiences of all ages.

Required Skills:
This position requires a broad knowledge of both magical and Muggle recreational sports. Candidate must be enthusiastic, personable, adaptable, and possess a talent for storytelling. Experience in public speaking, camp counseling, or youth programs is highly recommended. At least 3 O.W.L./N.E.W.T.s (Charms, Muggle Studies, Transfiguration) or equivalent experience in a similar role are needed for this job.



__________________
We broke into a million pieces, and we can't go back.........................................
But now we're seeing all the beauty in the broken glass.....................................

The scars are part of me, darkness and harmony
My voice without the lies, this is what it sounds like

Last edited by Charely Potter; 05-31-2025 at 02:26 AM.
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Old 01-27-2019, 06:28 AM   #9 (permalink)

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Minister for Magic

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Join Date: Aug 2010
Location: The Paths
Posts: 41,560

Hogwarts RPG Name:
Professor Cox
Ravenclaw
Graduated

Hogwarts RPG Name:
CJ Miller
Gryffindor
Fourth Year

Hogwarts RPG Name:
Nyle Harden
Hufflepuff
Seventh Year

Hogwarts RPG Name:
Iris Harden
Ravenclaw
Seventh Year

Hogwarts RPG Name:
Jae-hyuk Anouilh
Slytherin
Seventh Year

Ministry Department Head:
Charles Hollingberry
Minister's Office

Ministry Department Head:
Airey Flamsteed
Mysteries

Diagon Alley Proprietor:
Victor García Massey
Ollivanders

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DEPARTMENT OF MYSTERIES
Welcome to the Department of Mysteries. The department is currently separated into a number of separate rooms that study the various topics. When applying to the department you're experience and qualifications will be analyzed to ensure you are put into the correct room. The Department of Mysteries is a section of the Ministry of Magic that carries out confidential research. Most of its operations are carried out in total secrecy. Few wizards within the Ministry actually know what is located within this department, though it is learned that the various mysteries of the world are studied here including: love, space, thought, time, death, and others. Those wizards who work in the Department of Mysteries are known as Unspeakables because of the confidential nature of their work.

In the British Ministry of Magic, the areas that fall under the jurisdiction of the Department of Mysteries are:
  • the Chamber of Codes
  • the Death Chamber
  • the Hall of Prophecy
  • the Love Chamber
  • the Space Chamber
  • the Thought Chamber
  • the Time Chamber

Each of these areas offers many opportunities for advancement, though specialist knowledge and training is required in some roles. The wizarding world is rich with the potential of new discoveries and innovations, and the Department of Mysteries is a prime place to unravel them all. So, read on to discover what might be the right job and field of interest for you!

ADMINISTRATION
The Administration staff of the Department of Mysteries includes the Department Head, Chroniclers, liaisons, and any division heads assigned to this level.
Text Cut: Administration available positions

Chronicler - 1,100ʛ per month / 13,200ʛ per year
A Department of Mysteries Chronicler is tasked with the storage and maintenance of the archives for the department. They responsible for assembling, cataloguing, preserving and managing valuable collections of historical information, items, and artifacts of varying magical natures. These Unspeakables will receive and handle all packages, items, and documents that enter the department first and often times under the supervision of the Department Head. Moreover, they must ensure records are available to all Unspeakables who need to examine the materials for reference. While part of the administrative team for the Department of Mysteries, Chroniclers work stations are located in Chamber of Codes. Because Chroniclers provide a narrative behind the artifacts, they must to have strong research proficiency and effective written and oral communication skills. Chroniclers must be adept in spellwork. An O grade in NEWT level Charms and History of Magic, and an E grade in NEWT level Defense Against the Dark Arts. They must also have at least 4 other NEWT level subjects. Ancient Runes is recommended.


CHAMBER OF CODES
Unspeakables assigned here manage all manner of devices and contraptions used for decoding recent or ancient items writing in difficult to decipher codes or languages. They study ancient and dead languages to determine facts about our origins and the origins of magic and incantation.
Text Cut: Chamber of Codes available positions

Crytographer - 900ʛ per month / 10,800ʛ per year
Cryptographers are tasked with the study of ancient and dead languages to determine facts about our origins as well as the translation of artifacts and other ancient materials. Knowledge in different scripts (logographic, syllabaries, pictographic, and so forth) is expected. Cryptographers cross-compare ancient materials to learn new languages and analyze encrypted texts and attempt to determine the meaning from them. These Unspeakables are responsible for the expansion of communications systems (including spoken and written language) in Wizarding World, including the search for previously unknown language. They may also be called upon to encrypt spellwork and artifacts at the discretion of the Department Head or other superior power. A minimum O grade in NEWT level Ancient Runes and Arithmancy, as well an E grade in NEWT level History of Magic is required. They must also have at least 3 other NEWT level subjects. Defense Against the Dark Arts is recommended. Experience in cursebreaking and fluency in at least three languages is beneficial.

Minor Crytographer - 800ʛ per month / 9,600ʛ per year
Minor Crypotographers assist Cryptographers with the study of ancient and dead languages, translation of artifacts, and working with encrypted texts and is an entry level position. Cryptographers may also be asked to assist Chroniclers with the assembling, cataloguing, preserving and managing valuable collections of historical information, items, and artifacts of varying magical natures, as well as general upkeep and cleanliness of the Chamber. A minimum E grade in NEWT level Ancient Runes, as well an E grade in NEWT level Arithmancy and History of Magic is required. They must also have at least 2 other NEWT level subjects. Fluency in more than one language is beneficial.


DEATH CHAMBER
Unspeakables that work within this chamber undertake the study of death and explore the unchanneled magic that relies on it as an organising principle.
Text Cut: Death Chamber available positions

Alchemists - 950ʛ per month / 11,400ʛ per year
Alchemists are tasked with the research, study, and creation of live giving materials. They may be asked to leave the Ministry to investigate claims of eternal youth and/or life. These Unspeakables study the plane between life and death and work closely with the Veil. Positing theorems on possible means of life extension via elixirs or otherwise is also commonplace. Alchemists may work closely with magical creatures associated with death, including but not exclusive to phoenixes, threstrals, dementors, and inferi. Horcruxes and the soul are also carefully examined as well as research into a method of reuniting a fractured soul. A minimum O grade in NEWT level Potions, as well an E grade in NEWT level Defense Against the Dark Arts and Transfiguration is required. They must also have at least 3 other NEWT level subjects. Ancient Runes and Care of Magical Creatures are recommended. A degree in Alchemy is required. A background in Dark Arts and Chemistry is encouraged.

Mortemists - 950ʛ per month / 11,400ʛ per year
Mortemists are tasks specifically with studying death and the after life. These Unspeakables work closely with the Veil and may be asked to leave the Ministry to investigate near death experiences. Mortemists may work closely with magical creatures associated with death, including but not exclusive to, dementors, threstrals, and inferi. Interviewing and working alongside ghosts and poltergeists is common. Intensive research on the Killing Curse and other nonblockable spells, the nature of and relation of magic to the human body, are also performed in this position. They must be adept in spellwork. Horcruxes and the soul are also carefully examined as well as research into a method of reuniting a fractured soul. A minimum O grade in NEWT level Defense Against the Dark Arts, as well an E grade in NEWT level Herbology and Care of Magical Creatures is required. They must also have at least 3 other NEWT level subjects. Potions is recommended.


HALL OF PROPHECY
Unspeakables assigned here are tasked with the storage, safeguarding, and collecting of prophecies and their interpretations. They also check and test the validity of potential and established Seers and maintain communications with all Seers.
Text Cut: Hall of Prophecy available positions

Prophecy Maven - 950ʛ per month / 11,400ʛ per year
Prophecy Mavens are tasks with the safeguarding and interpretation of all prophecies housed in the Hall of Prophecy. These Unspeakables create orbs to input prophecies into and set the spellwork that secures these orbs. They must be well-organized and methodical in their work, maintaining that all labels are clear and accurate. Prophecy Mavens keep careful records on all interpreted prophecies and may either dispose or archive fulfilled and unfulfilled prophecies hinging on their validity while compiling and collecting similar or related prophecies into one place. Prophecy Mavens also serve as mentors to potential and established Seers and may be called upon to examine and administer Seer Trials to those who may posses the Inner Eye. A minimum O grade in NEWT level Divination and History of Magic, as well an E grade in NEWT level Charms is required. They must also have at least 3 other NEWT level subjects. Arithmancy and Ancient Runes are recommended. Experience Metallurgy/Metal Charming is beneficial.

Orb Conductor - 800ʛ per month / 9,600ʛ per year
Orb Conductors assist Prophecy Mavens with the repair and safeguarding of orbs and is an entry level position. They may be asked by supervising Prophecy Mavens with the interpretations of prophecies and input of them into orbs. These Unspeakables maintain and organize all cataloging of prophecies and the overall upkeep of the Hall. A minimum E grade in NEWT level Charms and Divination, as well an A grade in NEWT level History of Magic is required. They must also have at least 3 other NEWT level subjects. Arithmancy and Ancient Runes are recommended. Experience Metallurgy/Metal Charming is beneficial.


LOVE CHAMBER
Also known as the Ever-Locked Room, Unspeakables that work within this chamber undertake the study of human emotion (particularly love) and its associations with magic.
Text Cut: Love Chamber available positions
Potioneers - 900ʛ per month / 10,800ʛ per year
Potioneers are tasked with studying the effects of love (human emotions on a broader scale) in relation to potions brewing. The seven types of love (Eros, Ludus, Pragma, Agape, Philia, Storge, and Philautia) are carefully examined in association with love potions and their ability to manipulate and emulate the emotion. These Unspeakables are responsible for the safe and structured expansion of emotional emulation and manipulation brews known to the Wizarding World. Dark potions such as the taboo Rebirth Potion as also examined and may be called upon to work alongside the Death Chamber's Alchemists. A minimum O grade in NEWT level Potions and Herbology is required, as well an E grade in NEWT level Charms is required. They must also have at least 3 other NEWT level subjects. A degree in Alchemy and training in magitoxicology is beneficial.

Charmists - 900ʛ per month / 10,800ʛ per year
Charmists are tasked with studying the effects of love (human emotions on a broader scale) on magical law. The seven types of love (Eros, Ludus, Pragma, Agape, Philia, Storge, and Philautia) are carefully examined in association with their influence on casting as well as magic's ability to manipulate and emulate it. Experimentation to deepen the Wizarding World's understanding of the line separating charms and Dark charms is observed, as well as research into love as protective magic. Charmists are responsible for the safe and structured expansion of Entrancing Enchantments known to the Wizarding World and may be required to work alongside Charms Developers in the Department of Magical Accidents and Catastrophes and present in front of the Experimental Charms Committee pending approval from the Department Head. Unforgiveable Curses and the Patronus Charm are also carefully examined. A minimum O grade in NEWT level Charms, as well an E grade in NEWT level Ancient Runes is required. They must also have at least 3 other NEWT level subjects. Transfiguration is recommended. A degree in Experimental Magic & Research is a must.


SPACE CHAMBER
Unspeakables that work within this chamber undertake the study of the evolution of magic in the universe.
Text Cut: Space Chamber available positions
Evolutionists - 950ʛ per month / 11,400ʛ per year
Evolutionists are responsible for investigating the origins, application, and evolution of magic to the universe. While all advanced planning and administration is carried out at their individual work stations, employees are required to experiment and observe celestial movements of the cosmos and their influence on all magical living life and laws of magic in the Space Chamber. These Unspeakables also study the magical effects on the physical laws of the universe and examine space-time singularities. Evolutionists must be proficient with all forms of magical theory and experimental magic. An understanding of Cosmology, Physics and Astrophysics is preferred. A minimum O grade in NEWT level Charms and Astronomy, and an E grade in NEWT level Herbology is required. They must also have at least 3 other NEWT level subjects. History of Magic is preferred.

Astronomers - 800ʛ per month / 9,600ʛ per year
Astronomers are an entry level position. They serve as assistants to the Evolutionists in the study of celestial bodies and their motions. These Unspeakables' primary task is to monitor celestial movements and report any abnormal anomalies to the supervising Evolutionist. Astronomers must be methodical in their work and keep careful record of daily celestial movements as well as lunar cycles, filing daily (sometimes hourly reports during such events as an eclipse or whenever deemed necessary by supervising Evolutionists and/or the Department Head). Knowledge in Magical Theory is a must. A minimum O grade in NEWT level Astronomy, as well an E grade in NEWT level Charms is required. They must also have at least 2 other NEWT level subjects.


THOUGHT CHAMBER
Unspeakables that work within this chamber undertake the study of thought.
Text Cut: Thought Chamber available positions
Nousist - 850ʛ per month / 10,200ʛ per year
Nousists are tasked with the research and development of the concept of thought and all its related subjects and principles. These Unspeakables must be well versed in both Occulemcy and Legilimency (preferably in both practice and theory) and use these unique skill sets to assist in their research involving the Imperius Curse and other forms of mind controlling magic. Experimentation is performed by these Unspeakables to better understand the connection between magical blood, brain function, and magical manifestation. Nousists may also be asked to visit scenes of unintentional magic and early childhood magic, including first manifestations, to gather data and collect testimonies to further the understanding of the conscious and subconscious pathways of magic. Case studies of the phenomenon known as 'sleep casting' are also studied while. These Unspeakables should be well versed in Oneiromancy as well. Nourists work closely with the Encephalons housed here and are expected to help with their upkeep. A minimum O grade in NEWT level Charms, as well an E grade in NEWT level Defense Against the Dark Arts and Divination is required. They must also have at least 3 other NEWT level subjects. Potions and Divination are recommended. A background in Behavioral Sciences (Anthropology and Archaelogy) is also encouraged.

Minor Nousist - 750ʛ per month / 9,000ʛ per year
Minor Nousists serve as assistants to Nausists and is an entry level position. They are tasked with the research and development of the concept of thought and all its related subjects and principles. Theoretical knowledge of Occlumency and Legilimency is required and training in practical application is administered by supervising Nousists when time permits. These Unspeakables are the primary brewers of the potion in which the Encephalons are kept and are expected to maintain cleanliness of the tank as well as the upkeep of the entire room. A minimum O grade in NEWT level Charms, as well an E grade in NEWT level Potions and Defense Against the Dark Arts is required. They must also have at least 2 other NEWT level subjects. Divination is recommended. A background in Behavioral Sciences (Anthropology and Archaelogy) is also encouraged.


TIME CHAMBER
Unspeakables that work within this chamber undertake the study of time.
Text Cut: Thought Chamber available positions
Chronologist - 950ʛ per month / 11,400ʛ per year
Chronologists are tasked with the research and development of the magical means of time travel and calculate its effects. They restore time variables impacted from unauthorized or skewed time tampering when rifts in the timespace continuum are detected as well as research the probabilities of other realities and universes. Chronologists much be proficient in spellwork. These Unspeakables are responsible for the safe and structured expansion of time manipulation related magic and items known to the Wizarding World. They may be asked to work alongside members of the Department of Transportation in assisting with maintaining and improving apparition, portkey, and floo procedures and related magic. Chronologists maintain and repair all timeturners and create the sand contained within. They must be familiar with the Arrow of Time, the Novikov Principle, and Professor Croaker's Law. Study of the life cycles of all living things, including the paradoxes presented by Dark creatures, and must be able to handle various creatures and plants. A minimum O grade in NEWT level Charms, as well an E grade in NEWT level Herbology and Care of Magical Creatures is required. They must also have at least 3 other NEWT level subjects. Transfiguration is recommended. A degree in Experimental Magic & Research is a encouraged. Experience with Metallurgy/Metal Charming is beneficial.

Minor Chronologist - 800ʛ per month / 9,600ʛ per year
Minor Chronologists serve as assistants to Chronologists and is an entry level position. They are tasked with the research and development of the magical means of time travel and calculate its effects.They may be asked to work alongside members of the Department of Transportation in assisting with maintaining and improving apparition, portkey, and floo procedures and related magic. Minor Chronologists maintain and repair all clocks inside the Time Chamber, assist with the creation of timeturner sand, and overall upkeep of the entire room. A minimum E grade in NEWT level Charms, as well an A grade in NEWT level Herbology and Care of Magical Creatures is required. They must also have at least 3 other NEWT level subjects. Transfiguration is recommended. Experience Metallurgy/Metal Charming is beneficial.

__________________
We broke into a million pieces, and we can't go back.........................................
But now we're seeing all the beauty in the broken glass.....................................

The scars are part of me, darkness and harmony
My voice without the lies, this is what it sounds like

Last edited by sweetpinkpixie; 05-20-2024 at 04:12 AM.
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