02-17-2016, 07:23 PM
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#10 (permalink)
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| Pogrebin
Join Date: May 2009 Location: London
Posts: 32,852
Hogwarts RPG Name: Alexander River Hirsch Gryffindor Third Year Hogwarts RPG Name: --
x11 x11
| urine trouble | Pat's Strong Confident Other Half | Pees Like a Champion Unicorn Racehorse I - Immobulus: Renders targets (living) immobile (Freezing Charm)
___Easy:- Caster Points:
- Opponent Points:
- Additional Effects: Target cannot move or cast spells until spell is cancelled. Spell can ONLY be cancelled by non-verbal counter
___Intermediate:- Caster Points:
- Opponent Points:
- Additional Effects: Target cannot move or cast spells until spell is cancelled. Spell can ONLY be cancelled by non-verbal counter
___Difficult:- Caster Points:
- Opponent Points:
- Additional Effects: Target cannot move or cast spells until spell is cancelled. Spell can ONLY be cancelled by non-verbal counter
--------------------- - Impedimenta: Generally impedes the movement of the target towards the caster (may trip, freeze, bind, knock back, etc)
___Easy:- Caster Points:
- Opponent Points:
- Additional Effects: n/a
___Intermediate:- Caster Points:
- Opponent Points:
- Additional Effects: n/a
___Difficult:- Caster Points:
- Opponent Points:
- Additional Effects: n/a
--------------------- - Imperturbable Charm: Makes inanimate objects impenetrable
- Caster Points:
- Opponent Points:
- Additional Effects: Can be used in conjunction with environment to create a shield to defend against spells
--------------------- - Impervius: Target repels outside forces and substances
___Easy:- Caster Points:
- Opponent Points:
- Additional Effects: Can be used to defend against elemental spells
___Intermediate:- Caster Points:
- Opponent Points:
- Additional Effects: Can be used to defend against elemental spells
___Difficult:- Caster Points:
- Opponent Points:
- Additional Effects: Can be used to defend against elemental spells
--------------------- - Inanimatus Conjurus: Conjures an inanimate object
- Caster Points:
- Opponent Points:
- Additional Effects: Can summon/conjure an inanimate object to help in the duel
--------------------- - Incarcerous: Ties target up with ropes
___Easy:- Caster Points:
- Opponent Points:
- Additional Effects: Target must unbind themselves before can cast/move again
___Intermediate:- Caster Points:
- Opponent Points:
- Additional Effects: Target must unbind themselves before can cast/move again
___Difficult:- Caster Points:
- Opponent Points:
- Additional Effects: Target must unbind themselves before can cast/move again
--------------------- - Incendio: Creates fire
- Caster Points:
- Opponent Points:
- Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly
--------------------- - Incendio Duo: Stronger version of Incendio
- Caster Points:
- Opponent Points:
- Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly
--------------------- - Incendio Tria: Strong version of Incendio Duo
- Caster Points:
- Opponent Points:
- Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly
--------------------- - Intruder Charm: Sounds an alarm upon detecting an intruder
- Caster Points:
- Opponent Points:
- Additional Effects: Negates any disillusionment type spells
--------------------- List of Spells: A ___ ~ ___ B ___ ~ ___ C ___ ~ ___ D ___ ~ ___ E F ___ ~ ___ G ___ ~ ___ H ___ ~ ___ I ___ ~ ___ J K ___ ~ ___ L ___ ~ ___ M ___ ~ ___ N ___ ~ ___ O P ___ ~ ___ Q ___ ~ ___ R ___ ~ ___ S ___ ~ ___ T U ___ ~ ___ V ___ ~ ___ W X ___ ~ ___ Y ___ ~ ___ Z
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Last edited by hermionesclone; 02-17-2016 at 08:39 PM.
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