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Old 02-17-2016, 06:24 PM   #4 (permalink)
hermionesclone


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Join Date: May 2009
Location: London
Posts: 32,852

Hogwarts RPG Name:
Alexander River Hirsch
Gryffindor
Third Year

Hogwarts RPG Name:
--

x11 x11
Default
urine trouble | Pat's Strong Confident Other Half | Pees Like a Champion Unicorn Racehorse

C

  • Calavrio: Causes target's hair to fall out

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -7
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -12
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -12
      • M: 0
      • F: 0
    • Additional Effects: n/a

---------------------

  • Cantis: Causes target to involuntarily sing

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -35
      • F: 0
    • Opponent Points:
      • H: 0
      • M: -17
      • F: 0
    • Additional Effects: Spell must be nullified before the victim can cast another spell


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -43
      • F: 0
    • Opponent Points:
      • H: 0
      • M: -21
      • F: 0
    • Additional Effects: Spell must be nullified before the victim can cast another spell


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: 0
      • M: -25
      • F: 0
    • Additional Effects: Spell must be nullified before the victim can cast another spell

---------------------

  • Carpe Retractum: Creates a rope which can bind and pull the target to the caster (seize and pull charm)


    ___Easy:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -5
      • M: 0
      • F: -1
    • Additional Effects: Ropes must be removed before caster can move


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -17
      • F: 0
    • Opponent Points:
      • H: -7
      • M: 0
      • F: -2
    • Additional Effects: Ropes must be removed before caster can move


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -20
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: -3
    • Additional Effects: Ropes must be removed before caster can move

---------------------

  • Cascading Jinx: Offensive spell to defeat multiple targets
    • Caster Points:
      • H: 0
      • M: -300
      • F: 0
    • Opponent Points:
      • H: -50% (per opponent)
      • M: 0
      • F: 0
    • Additional Effects: May be used on one opponent, though effects remain the same

---------------------

  • Caterwauling Charm: Perimeter charm which, when breached, gives off a high-pitched shriek
    • Caster Points:
      • H: -10
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: 0
    • Additional Effects: Can be used against invisibility spells. Charm affects both caster and target.

---------------------

  • Cave Inimicum: Warns caster of approaching enemies
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Will cancel out any invisibility spell in effect

---------------------

  • Cheering Charm: Target becomes content and happy, and stronger castings may cause the target to succumb to uncontrollable laughter

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -40
      • F: 0
    • Opponent Points:
      • H: -10
      • M: -17%
      • F: 0
    • Additional Effects: Spell must be nullified before victim can resume casting OR victim can only cast 'happy'/'positive' spells while under the charm's influence.

    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -45
      • F: 0
    • Opponent Points:
      • H: -13
      • M: -21%
      • F: 0
    • Additional Effects: Spell must be nullified before victim can resume casting OR victim can only cast 'happy'/'positive' spells while under the charm's influence.


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -50
      • F: 0
    • Opponent Points:
      • H: -15
      • M: -25%
      • F: 0
    • Additional Effects: Spell must be nullified before victim can resume casting OR victim can only cast 'happy'/'positive' spells while under the charm's influence.

---------------------

  • Colloshoo: Glue's target's shoes to the ground (aka Stickfast Hex)
    • Caster Points:
      • H: 0
      • M: -5
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: 0
    • Additional Effects: Victim is unable to use Fatigue to avoid spells until the spell is negated.

---------------------

  • Confringo: Causes explosions upon contact, and often creates fire

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -80
      • F: 0
    • Opponent Points:
      • H: -65
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -90
      • F: 0
    • Opponent Points:
      • H: -70
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -100
      • F: 0
    • Opponent Points:
      • H: -75
      • M: 0
      • F: 0
    • Additional Effects: Warning - while this spell can be used, there is NO tolerance for excessive violence or injury. Use it cleanly

---------------------

  • Confundo: Causes confusion and befuddlement of the victim (i.e. Confundus Charm)
    • Caster Points:
      • H: 0
      • M: -25
      • F: 0
    • Opponent Points:
      • H: 0
      • M: -25%
      • F: 0
    • Additional Effects: n/a

---------------------

  • Conjunctivitis Curse: Causes great pain to the eye(s) and may cause pink eye


    ___Easy:
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: -17
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -13
      • F: 0
    • Opponent Points:
      • H: -21
      • M: 0
      • F: 0
    • Additional Effects: n/a


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: n/a

---------------------

  • Cornflake Skin Spell: Skin appears and feels like it is coated in cornflakes
    • Caster Points:
      • H: 0
      • M: -5
      • F: 0
    • Opponent Points:
      • H: -10
      • M: 0
      • F: 0
    • Additional Effects: n/a

---------------------

  • Cracker Jinx: Conjures exploding wizard crackers, which can be used offensively though they may harm the caster and the target


    ___Easy:
    • Caster Points:
      • H: -5 (if in close proximity/greater force of spell)
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -15
      • M: 0
      • F: 0
    • Additional Effects: The proximity and intensity of the spell (or redirection) may cause harm to both the caster and target


    ___Intermediate:
    • Caster Points:
      • H: -7 (if in close proximity/greater force of spell)
      • M: -20
      • F: 0
    • Opponent Points:
      • H: -20
      • M: 0
      • F: 0
    • Additional Effects: The proximity and intensity of the spell (or redirection) may cause harm to both the caster and target


    ___Difficult:
    • Caster Points:
      • H: -10 (if in close proximity/greater force of spell)
      • M: -25
      • F: 0
    • Opponent Points:
      • H: -25
      • M: 0
      • F: 0
    • Additional Effects: The proximity and intensity of the spell (or redirection) may cause harm to both the caster and target

---------------------

  • Curse of the Bogies (Mucus ad Nauseam): Causes the target to have a head cold and extremely runny nose

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -7
      • F: 0
    • Opponent Points:
      • H: -7
      • M: -3
      • F: 0
    • Additional Effects: n/a


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -11
      • F: 0
    • Opponent Points:
      • H: -11
      • M: -4
      • F: 0
    • Additional Effects: n/a


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -15
      • F: 0
    • Opponent Points:
      • H: -15
      • M: -5
      • F: 0
    • Additional Effects: n/a

---------------------

  • Cushioning Charm: Creates an invisible cushion over a target

    ___Easy:
    • Caster Points:
      • H: 0
      • M: -4
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used as a defensive spell


    ___Intermediate:
    • Caster Points:
      • H: 0
      • M: -7
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used as a defensive spell


    ___Difficult:
    • Caster Points:
      • H: 0
      • M: -10
      • F: 0
    • Opponent Points:
      • H: 0
      • M: 0
      • F: 0
    • Additional Effects: Can be used as a defensive spell

---------------------




List of Spells:
A ___ ~ ___ B ___ ~ ___ C ___ ~ ___ D ___ ~ ___ E
F ___ ~ ___ G ___ ~ ___ H ___ ~ ___ I ___ ~ ___ J
K ___ ~ ___ L ___ ~ ___ M ___ ~ ___ N ___ ~ ___ O
P ___ ~ ___ Q ___ ~ ___ R ___ ~ ___ S ___ ~ ___ T
U ___ ~ ___ V ___ ~ ___ W
X ___ ~ ___ Y ___ ~ ___ Z
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Last edited by hermionesclone; 02-17-2016 at 08:37 PM.
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