
09-17-2011, 04:09 PM
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Room off the Great Hall As you proceed inside the room off the Great Hall, you enter an enormous room lined with portraits of some of the greatest dueling champions, and others of bored portraits who just want to spectate. In the center of the room, there is a long royal blue stage with the phases of the moon on it, beginning with a full moon in the middle, and ending with a star on each side. In spite of its size, there is still plenty of room around the stage for students to practice spell casting with each other. The room hasn't been used in a few years so it's not in the best possible condition. There are a few broken bookshelves on both the sides, mostly empty or occupied by the resident spiders and their cobwebs, some empty trophy stands at the end of the room, and long benches similar to the ones in the great hall aligned against the wall. This room will be used for practice sessions, duels, and meetings. The room may be reserved for official duel matches. Members of the Dueling Club
Quote: If you wish to become a member of the Dueling Club you must familiarize yourself with the rules and find a current member of the Dueling Club to help you. You should briefly go over what took place in the meetings, and practice the spells that were emphasized. For the first meeting, it was Protego, The Shield Charm. IC Standard Dueling Rules Quote:
1. Bow
2. No dark magic
3. Only use magical means of combat
4. No physical contact
5. Duel until the opponent is disarmed. Mild injuries resulted by hexes, jinxes and other spells as a means to weaken and distract the opponent are inevitable and acceptable.
6. Seconds
7. No potion effects during duels
8. Wands are required. Wandless magic is not allowed; this includes apparition, shape shifting, such as animagus forms, etc. No spells that cause severe physical injuries, such as the Fire Producing Charm, the Severing Charm, the Reductor Curse, etc.
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