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Old 10-20-2026, 10:39 AM   #12 (permalink)
Charely Potter

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Join Date: May 2003
Location: In the Blue (EST)
Posts: 10,118

Hogwarts RPG Name:
Kraetos Julius Menon
Graduated

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Diego Mason Melo-Dreamer
Gryffindor
Sixth Year

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Slytherin
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Zen Malenee Feirgrund
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Sixth Year

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Firash Zarko Grunt
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SPOILER!!: reponses
Quote:
Originally Posted by FearlessLeader19 View Post
Levi would like a class on baking, yes. Hopefully it would allow them to bake their favourite treats and got to share them with everyone. His thoughts also floated towards his family. He thought about how much he loved spending time with his fathers, family pets and occasionally his sister; he still found it awkward to be around her but at least he was more confident about it now.

Board games!

That was one thing that he did with his dads, especially when he was younger. He remembered falling asleep during one Monopoly night because the game was so lengthy and he got extremely tired, especially after filling his stomach with cookies and other deliciousness.

The Hufflepuff barely had to ponder for too long on the questions, even if he was drawn to answering the first. Up went his hand. “They all are designed for recreation and fun, even those that are more on the intellectual side - like Scrabble. Board games are a great way to de-stress.”
"That's right. Though some games might cause stress, like Jenga, with the pressure to not fail."

Quote:
Originally Posted by Nordic Witch View Post
While Levi suggested baking, Professor Kreatos mentioned other games you could use when spending time with friends or family that were both magical and non-magical. Tiana didn't think of quidditch, gobstones, exploding snap or even wizard chess which she thought was sooooooo boring because they felt like too obvious answers. The next question gave her some pondering before she raised her hand to answer "Board games should be fun, have some element that challenges the players minds, but also train traits like waiting for your turn, fin motor skills or just simply socializing with other people."
"Right." Nothing else to add there.

Quote:
Originally Posted by QueenPhoenix View Post
Ayden grinned when Professor M played back with the initials only thing. He knew there was a reason he liked him - of course there was very few people that Ayden disliked, but that was a different story.

How did he spend time with family or friends? Well family was pretty easy - either watching or playing sports was a number one in the Diggory-Keighley household. He personally had an interest for anything hands-on.

Huh so they were creating their own board game? He was actually glad when Levi added on about the intellectual bit, because his mum was a big fan of educational games. The de-stress through? That could be debatable since depending on how competitive one was, board games could become a dangerous activity and more stressful.

"Probably should know how many people you need to play the game. Some games, card games in particular, could be geared for one person, but sometimes need at least two and sometimes games are better with more than three. Would also want to know an age range as well - is it suitable for a 4 year old? Do you want adults to have as much fun playing the game as kids? Because sometimes kids games could be boring for adults. Probably the broader the age range, the harder it will be to keep everyone interested"
"True, while the age rating can denote the challenge, it can be nostalgic for a grown adult to replay a childhood game. The age rating also serves as an indicator for safety with the game pieces."


Kraetos waited for each response before continuing, "When we look at each board game, we consider these factors. Will this be fun? Are the rules hard to decipher? Then when a game is decided, who gets to play which character?" Not so simple when it comes down to it. "Now today you'll get to design your own board game." Flipping the board to the other side, Menon revealed the guideline.
Quote:
Designing A Board Game

Purpose: What is the overall objective of the game?
How Many Players: Solo? Two? Up to 6? More?
Setting: Where does the game take place? An enchanted world?
Game Pieces: Does it require dice? game characters? Set pieces?
Colours: How to make it stand out? A specific colour theme?
Age Rating: Is this a complex game? Explore a specific theme? Or is it purely for safety?
Inspirations: What games or ideas influenced this design?


"Before you get started, think about what game you'd like to design. A game of strategy, a race to the finish, a mystery to solve, or something entirely different? You'll need to decide what the objective is, how players will take their turns, and what rules they'll need to follow." Gesturing the other basket. "Next to the crafts of supplies, we have some example board games, you can look for inspiration. There's no wrong set of creativity in mind as long as it's not a carbon copy." Moving on, "After you've worked out a plan, you can come up and grab some supplies. As you can see, the arts and crafts supplies available for you to use, including paper, cardboard, markers, and other materials to help bring your ideas to life."

"Now, since this Muggle Studies, your wands are not needed to bond your game together. Elmer's glue is your friend, not a snack. Along with scissors and tape, as covered previously." Kraetos gestured toward the other basket, "Now, let's see what you can come up with!"


OOC: Thank you waiting, everyone! Catch up posts are welcome if needed while you work to design your game. For any questions, feel free to ask Menon or VM/IM me.
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