Thread: Ministry: Job Postings
View Single Post
Old 01-27-2019, 06:22 AM   #5 (permalink)
sweetpinkpixie

SSRPG Admin
Gladrags Mod
Quibbler Mod




Minister for Magic

Alley Proprietor
Sea Serpent
 
sweetpinkpixie's Avatar
 
Join Date: Aug 2010
Location: The Paths
Posts: 41,429

Hogwarts RPG Name:
Professor Cox
Ravenclaw
Graduated

Hogwarts RPG Name:
CJ Miller
Gryffindor
Third Year

Hogwarts RPG Name:
Nyle Harden
Hufflepuff
Sixth Year

Hogwarts RPG Name:
Iris Harden
Ravenclaw
Sixth Year

Hogwarts RPG Name:
Calliope Barrington
Slytherin
Fifth Year

Ministry Department Head:
Charles Hollingberry
Minister's Office

Ministry Department Head:
Airey Flamsteed
Mysteries

Diagon Alley Proprietor:
Victor García Massey
Ollivanders

x12 x12
Default
astronomizzle ♧ gryffinDORK | & the rest is drag ♣ #badluckDerf


DEPARTMENT OF ECOLOGICAL
REGULATION & PROTECTION
Established in 2107 when the Department for the Control & Regulation of Magical Creatures and Department of Environmental Regulation & Protection merged, the Department of Ecological Regulation and Protection serves to protect and ensure that important magical ecosystems, landscapes and biodiversity found in the British Wizarding World are systematically protected. Responsible for all creature and plant life, they secure and monitor all magical sanctuaries, creature habitats, and reservations along with environmentally sensitive or dangerous areas.

In the British Ministry, the offices which come under the jurisdiction of Ecological Regulation and Protection are:
  • Enforcement Division
  • Regulation Division
  • Magical Beasts Office
  • Magical Beings Office
  • Spirits Office
  • Botany Division
  • Oceanoizardry Division

Each of these areas offers many opportunities for advancement, though specialist knowledge and training is required in some roles. Ecological Regulation and Protection is an enriching and rewarding career, so read on to discover what might be the right job and field of interest for you.
ENFORCEMENT DIVISION
This division is tasked with policing magical sanctuaries and habitats within Britain, ensuring that the parameters are secure from Muggles and that the plant and animal life are untouched by humankind. They are skilled in defensive magic and Transfiguration, capable of dealing with rogue creatures and plants. The rangers keep in touch with MLE for when Muggles or wizards are found abusing, trespassing, or illegally building upon protected areas. The division also contains a team of highly skilled climate controllers.
Text Cut: Enforcement Division available positions

Creatures Enforcement Officers (3 positions)
(Recommended Age: 25+)
The Creatures Enforcement Officers work on all magical creatures operations led by the department to ensure the law is enforced, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by superiors.

Required Skills:
A thorough knowledge of magical beasts and superb handling skills, excellent nonverbal and defensive spellwork, may be called upon to perform an annual physical fitness exam at department head's discretion. Required to have at least eight years experience within this field or similar, and excellent leadership skills. A thorough understanding of magizoology, beast handling, and the ability to work with others is required. 'E' or better in seven OWLs (Potions, Charms, Transfiguration, DADA, Care of Magical Creatures, Muggle Studies and Herbology); score of 'E' or better in at least five NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures and Herbology). Further wizarding education in Magizoology or apprenticeship with beasts is required.


------------------------

Environmental Rangers (3 positions)
(Recommended Age: 25+)
The Environmental Rangers are at the forefront of enforcing environmental rules and regulations, leading all necessary interventions in magical sanctuaries under DERP's jurisdiction. They collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by their superiors, the Department Head and their Division Head. Even though they generally work alone or in pairs, they must always be ready and capable to step in and perform their colleagues' duties if need be.

Required Skills:
Sharp skills of observation, highly specialized knowledge of magical creatures and plants, quick reflexes, experience handling creatures and plants, experience in dealing with Muggles, and may be called upon to perform an annual physical fitness exam at Department Head's discretion. A thorough understanding of Magizoology, Herbology, Magical Ecology and Geology is necessary. At least four years experience in this field or similar is recommended. An 'O' on the following OWLs: Herbology, CoMC and DADA; a grade of 'E' or higher in Muggle Studies, Charms and Transfiguration is further required. NEWTs in Herbology, CoMC, DADA, Transfiguration, Charms and Muggle Studies are obligatory, with a grade of 'E' or higher on a minimum of six NEWTs. Higher Wizarding Education is recommended.


------------------------

Executioners (2 positions)
(Recommended Age: 30+)
The Executioners do not take part in operations led by the department. Their sole job is to humanely execute all creatures deemed too dangerous to society. They collaborate with other divisions when required, liaise with other departments as needed, meet objectives set by superiors, and are active in all investigations and missions where needed.

Required Skills:
A thorough knowledge of dangerous creatures, excellent handling and execution skills, skilled nonverbal and defensive spellwork, may be called upon to perform an annual physical fitness exam at department head's discretion. Required to have at least three years experience within this field or similar, a thorough understanding of magizoology, creature handling, and proper execution methods are required. 'E' or better in seven OWLs (Potions, Charms, Transfiguration, DADA, Care of Magical Creatures, Muggle Studies and Herbology); score of 'E' or better in at least five NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures and Herbology).


------------------------

Dangerous Plant Removal Specialists (2 positions)
(Recommended Age: 30+)
The Dangerous Plant Removal Specialists are charged with the removal of magical plants that have become dangerous or pests. While the majority of their jobs focus on the buildings of witches and wizards, they are occasionally required to remove plants from buildings that fall into Muggle ownership. Advice on how to deal with said plants before they become uncontrollable is also given from this office to the Wizarding public. These wizards are skilled in defending themselves and others against rogue plants, and in the handling and removal of them.

Required Skills:
Patience and politeness around frustrated people, perseverance and good concentration; superb, careful handling and knowledge of the Magical and Muggle plants they specialize in. The outstanding ability to properly educate wizards and witches on proper plant care and how to deal with unwanted plants. At least four years experience in this field or similar. An 'O' on the following OWLS: Herbology, Charms and Transfiguration; an 'E' in DADA, Muggle Studies and CoMC is highly recommended. Minimum Scores of 'E' on six NEWTs, preferably in DADA, Charms, Transfiguration, Herbology, CoMC and Muggle Studies.


------------------------

Sentinels (3 positions)
(Recommended Age: 28+)
Sentinels are responsible for guarding all areas where humans reside from dementor attacks, investigating areas suspected of any dementor activity and working mostly in the field patrolling areas with known dementor activity. Spirit Enforcement Officers work all operations pertaining to evil spirits alongside the Sentinels. These employees collaborate with other divisions when required, liaise with other departments as needed, meet objectives set by superiors and are active in all investigations and missions.

Required Skills:
A thorough knowledge of dementors and superb handling skills, excellent nonverbal and defensive spellwork, may be called upon to perform an annual physical fitness exam at department head's discretion. Must be capable of conjuring a corporeal Patronus in turbulent and impassioned situations at a moment’s notice. Required to have at least eight years experience within this field or similar, and excellent leadership skills. A thorough understanding of magizoology and dementors, and the ability to work with others is required. An 'E' or better in seven OWLs (Potions, Charms, Transfiguration, DADA, Care of Magical Creatures, Muggle Studies and Herbology); score of 'E' or better in at least five NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures and Herbology). Further wizarding education in Magizoology and/or apprenticeship with dementors is required.


------------------------

Climate Controllers (3 positions)
(Recommended Age: 35+)
The Center for Climate Controllers contains a team of highly skilled witches and wizards capable of altering and drastically changing the state of the weather. They specialize in combining advanced charms with their atmospheric and meteorological knowledge to control atmospheric condition. This office is often used to provide temporary weather conditions, and abate current conditions for government events when called upon. They occasionally work alongside other departments, such as Accidents and Catastrophes, when extreme magical accidents threaten to reveal the magical world to British Muggles, and for other magical weather needs. It takes years of experience and training to control mother nature, and so only veteran wizards and witches are hired into this office.

Required Skills:
Superb nonverbal spellwork; extensive knowledge of Atmospheric Charms and Meteorology, as well as a penchant for creative spellwork; excellent oral and verbal communication skills, perseverance and good concentration. Required to have at least twelve years experience within relevant fields or similar, and proven leadership, organizational and managerial skills. A thorough understanding of Advanced Charms, Magical Climatology, Astronomy and other atmospheric sciences is necessary. An 'O' on the following OWLs: Astronomy, Charms and Transfiguration; an 'E' in Divination, Muggle Studies, Ancient Runes and Herbology is recommended. Minimum Scores of 'E' on six NEWTs, preferably Astronomy, Charms, Transfiguration, Divination, Ancient Runes and Muggle Studies. Some sort of Higher Wizarding Education, training and/or apprenticeship(s) in relevant fields is highly recommended.


REGULATION DIVISION
This division is mostly an office-based branch tasked with issuing permits to witches and wizards wishing to build houses, businesses, etc. in environmentally sensitive or dangerous areas. Employees in this division are often called upon to inspect potential building sites and continually make periodic inspections for environmental safety and regulation compliance. The division also includes the Pest Advisory Board, also known as Pest Advisory Bureau, which is responsible for giving advice on how to best remove pests from a Wizarding home or work place, and to provide assistance to the Pest Removal Squad with larger infestations. They, like many other offices in this department, keep in close contact with MLE in cases of emergency.
Text Cut: Regulation Division available positions

Regulation Division Head (1 position)
(Recommended Age: 30+)
The Regulation Division Head oversees all permits given out for environmentally sensitive or dangerous areas under DERP's jurisdiction, collaborates with other divisions when required, liaises with other departments as needed and meets objectives set by the Department Head. Plans and executes all inspections as necessary, and is capable of performing all the tasks given to their officers.

Required Skills:
Excellent communication and networking abilities, an eye for detail and a logistical mind. At least six years experience in this field or similar, proven leadership, managerial and organizational skills. An 'O' in the following OWLs: Herbology, CoMC, History of Magic and Charms; an 'E' or higher in Muggle Studies and Transfiguration is highly recommended. A minimum of four NEWTs at 'E' or higher, preferably in Transfiguration, Charms, History of Magic and Herbology.


------------------------

Environmental Permitting Officers (2 positions)
(Recommended Age: 21+)
The Environmental Permitting Officers participate in all permits given out for environmentally sensitive or dangerous areas under DERP's jurisdiction, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by their superiors. They execute all inspections as necessary, and are capable of preforming all the tasks given out by the Regulation Division Head.

Required Skills:
Good communication and networking abilities, an eye for detail and a logistical mind. At least two years experience/training in this field or similar; managerial and organizational skills are necessary. An 'E' or higher in the following OWLs: Transfiguration, Charms, Muggle Studies, Herbology, Care of Magical Creatures and History of Magic. A minimum of four NEWT's at 'E' or higher, preferably in Transfiguration, Charms, History of Magic, CoMC and Herbology.


------------------------

Import/Export Executives (2 positions)
(Recommended Age: 18+)
Employees responsible for providing regulatory information to the Department of International Cooperation on what can and cannot legally be imported and exported to and from the UK. Any potions ingredients, foods, etc. that relate to or may contain magical plants fall under their jurisdiction.

Required Skills:
Excellent oral and verbal communication skills, as well as expert knowledge of legal terms and magical plant species. An 'O' or 'E' on the Herbology OWL; an 'A' in History of Magic, Potions and CoMC are further recommended. An 'E' or 'A' score in four NEWTs, preferably Herbology, CoMC, HoM and/or Potions.


------------------------

Pest Advisors (2 positions)
(Recommended Age: 21+)
The Pest Control Advisors are the people who give advice to the public and assistance to Pest Removal Officers, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by superiors. Active in assisting other teams within the division when necessary, educate wizards and witches on proper pest removal.

Required Skills:
Patience and politeness around frustrated people, perseverance and good concentration; superb, careful handling and knowledge of a variety of magical pests and creatures. The outstanding ability to properly remove pests from unwanted areas. Six years experience in this field or similar, plus excellent leadership skills. OWL score of 'O' in CoMC, Transfiguration and DADA; 'E' in Charms, Potions, Muggle Studies and Herbology is recommended as well. Minimum scores of 'E' on seven NEWTs, preferably DADA, Charms, Transfiguration, Herbology, CoMC, Muggle Studies and Potions.


------------------------

Pest Removal Squad (2 positions)
(Recommended Age: 18+)
These officers work hand in hand with the pest advisory. Pest Removal Officers go out into the areas they are called to and work with the advisory board to remove unwelcome pests from inhabited areas. Large Bundimun, Chizpurfle and other infestations are dealt with by this squad.

Required Skills:
Patience and politeness around frustrated people, perseverance and good concentration; superb, careful handling and knowledge of a variety of magical pests and creatures. The outstanding ability to properly remove pests from unwanted areas. Experience in this field or similar, plus excellent leadership skills. OWL score of 'O' in CoMC, Transfiguration and DADA; 'E' in Charms, Potions, Herbology and Muggle Studies is recommended as well. Minimum scores of 'E' on seven NEWTs, preferably DADA, Charms, Transfiguration, Herbology, CoMC, Muggle Studies and Potions.


MAGICAL BEASTS OFFICE
The Magical Beasts Office is charged with all responsibilities and issues that arise with creatures classified as beasts. The main objective of the division is to make sure magical beasts stay hidden from Muggles and live either in harmony with wizard-kind or in solitude from all humans.
Text Cut: Magical Beasts Office available positions

Magical Beasts Division Head (1 position)
(Recommended Age: 30+)
The Magical Beasts Division Head is tasked with overseeing the whole division, the employees within said division and communicating with the Department Head for effective and efficient work practices to be maintained.

Required Skills:
The successful applicant will have undergone Ministry approved management training and should have knowledge of all aspects of regulation and control. People skills are a must as this role will require interaction with many employees, citizens and officials across the Ministry. A working knowledge of pertinent law and of situation de-escalation is desired but not essential. Applicants must be organised, be good communicators, be flexible, exercise patience and handle pressure well. At least 4 OWLs or experience in a similar role are needed for this job.


--------------------

Dragon Research and Restraint Officers (2 positions)
(Recommended Age: 28+)
Dragon Research and Restraint Officers may work with the dangerous creatures advisors occasionally to relay important information, or when more employees are needed to restrain dragons. Researchers are responsible for looking further into dragons, discovering more, and restraint officers are responsible for going out and working to capture or keep back dragons. Both may be called out to work with dragons and handlers.

Required Skills:
A superb understanding of handling and a working knowledge of dragons. Excellent nonverbal and defensive spellwork, may be called upon to perform an annual physical fitness exam at department head's discretion. Required to have at least six years experience within this field or similar, proven managerial, organiSational, operational, and field experience is required. A thorough understanding of dragonology, creature handling, and the ability to work well with others is required. 'E' or better in at least seven OWLs (History of Magic, Charms, Transfiguration, DADA, Care of Magical Creatures, Ancient Runes, and Herbology), Astronomy and Potions preferred as well but not required; Score of 'E' or better in at least six NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures, History of Magic, and Herbology), Ancient Runes, Astronomy, and Potions preferred as well but not required. Further wizarding education in Dragonology or apprenticeship is required.


--------------------

Beast Protection Officers (2 positions)
(Recommended Age: 25+)
These employees are protectors, meaning they are responsible for knowing all there is to know about beasts. They may work with the dangerous creatures advisors occasionally to relay important information, or when more employees are needed to restrain or protect beasts. Are often sent to work in the field (check up on sanctuaries, pick up on any leads, check different reserves) to make sure that beasts are being treated humanely and being protected.

Required Skills:
A superb understanding of handling and a working knowledge of all beasts. Excellent nonverbal and defensive spellwork, may be called upon to perform an annual physical fitness exam at department head's discretion. Required to have some experience within this field or similar, organisational, operational, and working knowledge of field experience is required. A thorough understanding of creature handling, beast behaviours and the ability to work well with others is required. 'E' or better in at least seven OWLs (History of Magic, Charms, Transfiguration, DADA, Care of Magical Creatures, Ancient Runes and Herbology), Astronomy and Potions preferred as well but not required; score of 'E' or better in at least six NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures, History of Magic and Herbology), Ancient Runes, Astronomy and Potions preferred as well but not required. Further wizarding education in Dragonology, Magizoology, or apprenticeship is required.


MAGICAL BEINGS OFFICE
The Magical Beings Office is charged with all responsibilities and issues that arise with creatures classified as beings. The main objective of the division is to make sure magical beings keep their abilities hidden from Muggles and live either in harmony with wizard-kind or in solitude from all humans.
Text Cut: Magical Beings Office available positions

Registrars and Investigators (2 positions)
(Recommended Age: 18+)
Registrars and Investigators are responsible for registering all magical beings who come into the office, making certain the registry stays organized and up to date so that the files are easily accessible and available upon request. Occasionally they will go out into the field to register magical beings as well as investigate and interview all suspected unregistered beings. They work with other departments and divisions as needed and meet set objectives.

Required Skills:
Good communication, people skills and power of persuasion, an eye for detail and a logistical mind; managerial and organizational skills are necessary as well as a good knowledge of magical beings.


--------------------

Werewolf Support Advisors (2 positions)
(Recommended Age: 23+)
The Werewolf Support Advisors work on all aspects of support given to werewolves by the department and make certain they have Wolfsbane Potion before each full moon, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by superiors; execute all meetings with werewolves, and are capable of helping the Registrar and Investigation Unit.

Required Skills:
A thorough knowledge of werewolves, excellent nonverbal and defensive spellwork, and proven patience and counseling skills. Required to have at least four years experience within this field or similar, and excellent leadership skills. A thorough understanding of Magizoology with a focus on werewolves, and the ability to work with others is required. An 'E' or better in seven OWLs (Potions, Charms, Transfiguration, DADA, Care of Magical Creatures, Muggle Studies and Herbology); score of 'E' or better in at least five NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures and Herbology). Further wizarding education in Magizoology and/or apprenticeship with werewolves is required.


--------------------

Vampire Support Advisors (2 positions)
(Recommended Age: 23+)
The Vampire Support Advisors work all aspects of support given to vampires by the department and make certain they are not being harassed, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by superiors; execute all meetings with vampires, and are capable of helping the Registrar and Investigation Unit.

Required Skills:
A thorough knowledge of vampires, excellent nonverbal and defensive spellwork, and proven patience and counseling skills. Required to have at least four years experience within this field or similar, and excellent leadership skills. A thorough understanding of Magizoology with a focus on vampires, and the ability to work with others is required. An 'E' or better in seven OWLs (Potions, Charms, Transfiguration, DADA, Care of Magical Creatures, Muggle Studies and Herbology); score of 'E' or better in at least five NEWTs (Charms, Transfiguration, DADA, Care of Magical Creatures and Herbology). Further wizarding education in Magizoology or apprenticeship with vampires is required.


----------------

House-Elf Advocates (2 positions)
(Recommended Age: 23+)
The House-Elf Advocate officers will work closely with both past and future owners of house elves and with the elves themselves to make sure that everyone is satisfied with their placements and that all beings are being treated with the respect they deserve. The Advocates also counsel all house elves that are being reassigned to new homes and old ones who are in the registry system alongside visiting homes to make sure they are suitable for House-Elf relocation.

Required Skills:
Patience and kindness when working with house elves, excellent communication and people skills, an eye for detail and a logistical mind; managerial, organizational, operational and counseling skills are necessary as well as some experience with house elves.


SPIRITS OFFICE
The Spirits Office is charged with all responsibilities and issues that arise from spirits revealing themselves. The main objective of the division is to make sure all spirits that can interact with the world are friendly acquaintances and ensure that those who aren't are relocated.
Text Cut: Spirits Office available positions

Spirits Division Head (1 position)
(Recommended Age: 30+)
The Spirits Division Head is tasked with overseeing the whole division, the employees within said division and communicating with the Department Head for effective and efficient work practices to be maintained.

Required Skills:
The successful applicant will have undergone Ministry approved management training and should have knowledge of all aspects of regulation and control. People skills are a must as this role will require interaction with many employees, citizens and officials across the Ministry. A working knowledge of pertinent law and of situation de-escalation is desired but not essential. Applicants must be organized, be good communicators, be flexible, exercise patience and handle pressure well. Patience when working with spirits, excellent communication and people skills; organizational and operational skills are necessary as well as some experience with spirits. Proficiency in five OWLs (Transfiguration, History of Magic, DADA and Care of Magical Creatures); minimum of four NEWT's at 'E' or higher: Transfiguration, Charms, DADA and CoMC.


----------------

Spirit Relocation Officers (2 positions)
(Recommended Age: 23+)
These officers are responsible for relocating spirits from unsuitable areas within the UK to a better suited environment. All employees are trained in forced spirit removal and use such methods as needed to relocate.

Required Skills:
Patience when working with spirits, excellent communication and people skills; organizational and operational skills are necessary as well as some experience with spirits. Proficiency in five OWLs (Transfiguration, History of Magic, DADA and Care of Magical Creatures); minimum of four NEWTs at 'E' or higher: Transfiguration, Charms, DADA and CoMC.


----------------

Spirit Support Officers (2 positions)
(Recommended Age: 23+)
Spirit Support Officers counsel all spirits new and old alike that need any form of counseling. They collaborate with other divisions and departments as needed and meet objectives set by superiors.

Required Skills:
Patience and kindness when working with spirits, excellent communication and people skills; organizational, operational and counseling skills are necessary as well as some experience with spirits. Proficiency in four OWLs (Transfiguration, Charms, History of Magic and Care of Magical Creatures); minimum of four NEWTs at 'E' or higher: Transfiguration, Charms, History of Magic and Care of Magical Creatures.


BOTANY DIVISION
The Botany Division is tasked with plant experimentation within the Ministry greenhouses. Using both magical and mundane plants, they cross-breed to create new species for new potion ingredients. The Botanists are skilled with handling a wide variety of magical plants, potions, and with experimenting in a semi-controlled environment such as the greenhouses. On occasion they collaborate with other departments as needed, and they partner with the Oceanologists when they are in office. Their job is mostly based within the greenhouses and provides for some office based work as well.
Text Cut: Botany Division available positions

Botany Division Head (1 position)
(Recommended Age: 30+)
The Head Botanist oversees all research and experiments held in the Ministry Greenhouses, keeps record of the needs, procedures and conditions for the development of the research; plans and executes research assignments, meets objectives set by the Department Head, collaborates with other divisions when required, liaises with other departments as needed, and is capable of stepping in and performing the roles of their division.

Required Skills:
A thorough knowledge of magical and muggle plants, and how to handle them; an extensive knowledge of potions. A creative mind and a methodical approach; patience, perseverance and good concentration. The ability to analyze, interpret and report on data; excellent research skills. Required to have at least seven years experience within this field or similar and proven leadership skills. 'E' or better in eight OWLs (Potions, Charms, Ancient Runes, Transfiguration, Arithmancy, History of Magic, Care of Magical Creatures, and Herbology); score of 'E' or better in at least seven NEWTs (Potions, Charms, Transfiguration, Ancient Runes, Arithmancy, Care of Magical Creatures, and Herbology). Further education in Herbology at Wizarding University or apprenticeship is required.


------------------------

Botanists (2 positions)
(Recommended Age: 20+)
The Greenhouse Botanists work in the Ministry Greenhouses, caring for both magical and mundane plants. They are highly skilled with handling a wide variety of magical plants, with special regard for rare potions ingredients. They work closely with both the Research and Development team and the Oceanologists.

Required Skills:
A thorough knowledge of magical and muggle plants, and how to handle them; an extensive knowledge of potions. A creative mind and a methodical approach; patience, perseverance and good concentration. Relevant internships and/or work experience within this field or similar is highly recommended. An 'O' on the Herbology OWL; an 'E' or higher in the following OWLs: Potions, Charms, Transfiguration and CoMC. An 'E' or higher in the following NEWTs: Potions, Charms, Transfiguration, CoMC and Herbology. Further relevant Higher Wizarding Education is recommended.


------------------------

Research and Development (2 positions)
(Recommended Age: 28+)
The Research and Development team is tasked with designing and researching new plants as well as ensuring that all magical plants meet MoM standards and quality. They experiment both in semi-controlled environments such as the greenhouses and out in the field if necessary.

Required Skills:
A thorough knowledge of magical and muggle plants, and how to handle them; an extensive knowledge of potions. A creative mind and a methodical approach; patience, perseverance and good concentration. The ability to analyze, interpret and report on data; excellent research skills. At least four years of relevant work experience within the field of Botany. An 'O' on the Herbology OWL; an 'E' or higher in the following OWLs: Potions, Charms, Ancient Runes, Transfiguration, Arithmancy, History of Magic and CoMC. An 'E' or higher in the following NEWTs: Potions, Charms, Transfiguration, Ancient Runes, Arithmancy, CoMC and Herbology. Relevant Higher Wizarding Education is highly recommended.


------------------------

Greenhouse Caretakers (2 positions) (Full-Time or Part-Time)
(Recommended Age: 18+)
The Greenhouse Caretakers are essential to the functioning of the Department of Environmental Regulation and Protection. From the care and cultivation of a number of magical and mundane species to the administration of greenhouse supplies and access, the caretakers keep the greenhouses in tip-top shape.

Required Skills:
Knowledgeable on magical and muggle plant species, practical experience handling them, analytical and critical mindset, attention to detail; proven communicative, administrative and managerial skills. A penchant for Charms, and previous work in maintenance, preferably within a Greenhouse environment, is highly recommended. An 'E' in Herbology and an 'A' or better in the following OWLs: Potions, Charms, Transfiguration, Arithmancy. An 'A' or higher in at least five NEWTs, preferably in Potions, Charms, Transfiguration, Arithmancy and Herbology.


OCEANOIZARDRY DIVISION
The least seen employees within the entire department, Oceanologists are magical explorers tasked with traveling the globe in search of new and rare marine plants to return to the UK for the advancement of potion studies and other experimentation. Their job is strictly field work with minimalistic desk time, and they frequently collaborate with other Oceanologist offices local to the marine areas visited. These magical explorers are skilled in nonverbal spellwork and underwater magic as the majority of their tasks are spent in aquatic areas. Defensive skills are also an obligatory requirement as an Oceanologist will never know what they are up against in the unexplored waters of the world.
Text Cut: Oceanoizardry Division available positions

Senior Oceanologists (2 positions)
(Recommended Age: 26+)
The Senior Oceanologists lead all expeditions headed by the Oceanoizardry Division, collaborate with other divisions when required, liaise with other departments as needed and meet objectives set by the Department Head and Head Oceanologist. They actively participate in all exploration and research projects, and are capable of stepping in and performing the roles of junior oceanologists if necessary. They have access to the Ministry greenhouses for research and training purposes.

Required Skills:
Excellent nonverbal spellwork and underwater magic; extensive knowledge of magical plants and creatures; experience handling creatures and plants; may be called upon to perform an annual physical fitness exam at Department Head's discretion. Required to have at least four years experience within this field or similar, and some leadership skills. A thorough understanding of Oceanoizardry, Magical Ecology and Wizanthropology is necessary. Proficiency in the following OWLs: Transfiguration, Charms, Potions, Ancient Runes, DADA, History of Magic, Herbology and Care of Magical Creatures. An 'E' or higher in the following NEWTs: Transfiguration, Charms, DADA, Potions, Ancient Runes, Herbology and CoMC. Further education in Oceanoizardry at a Wizarding University is required.


------------------------

Junior Oceanologists (2 positions)
(Recommended Age: 18+)
A Junior Oceanologist participates in all expeditions headed by the Oceanoizardry Division, collaborates with other divisions when required, and meets set objectives. They are active in research and exploration projects whilst furthering their studies in Oceanoizardry, Magical Ecology and Wizanthropology and gaining necessary skills in relation to the Oceanoizardry field. They have access to the Ministry greenhouses for research and training purposes under the supervision of senior members of the division and/or the Head Oceanologist.

Required Skills:
Working nonverbal spellwork and underwater magic; knowledge of magical plants and creatures; practical experience handling creatures and plants; may be called upon to perform an annual physical fitness exam at Department Head's discretion. A basic understanding of Oceanoizardry, Magical Ecology and Wizanthropology is preferred and will be developed on the job. Proficiency in the following OWLs: Transfiguration, Charms, Potions, Ancient Runes, DADA, History of Magic, Herbology and Care of Magical Creatures. An 'E' or higher in the following NEWTs: Transfiguration, Charms, DADA, Potions, Ancient Runes, Herbology and CoMC. Completed Higher Wizarding Education in Oceanowizardry or current enrollment at a Wizarding University is required.
__________________
We broke into a million pieces, and we can't go back.........................................
But now we're seeing all the beauty in the broken glass.....................................

The scars are part of me, darkness and harmony
My voice without the lies, this is what it sounds like

Last edited by sweetpinkpixie; 02-01-2022 at 06:14 AM.
sweetpinkpixie is offline