Isolt Sayre’s brooch is now in your grasp. You have the second item. You are
finished. Thank Merlin, and you can now relax...or can you? You head back to the passageway from which you came, but before you can reach the door, you feel a suddenly jerk in your neck. It’s as if you’re being pulled, but it only lasts a second.
You are in a bed, waking up from a magically modified daydream. A Department of Mystery employee explains things to you, briefly before telling you are free to go to the
stands now. The room is very bright and white and is located near the Viewing Area. Seek medical attention if you feel ill or dizzy, of course, but hopefully you have no serious injuries from your dream adventure.
OOC: You may now look at the viewing area and/or other competitors' threads.