'O' Spells ~ Rise and Rise Again, Until Lambs become Lions ~ O - Obliteration Charm: Removes or hides footprints
- Caster Points:
- Opponent Points:
- Additional Effects: If NOT used in conjunction with a disillusionment type charm, duelers WILL be able to track one another by footprints.
--------------------- - Obscuro: Creates a blindfold over the target's eyes
- Caster Points:
- Opponent Points:
- Additional Effects: Spells cast by a target (under the influence of this spell) can be avoided without the use of magic or fatigue points
--------------------- - Oppugno: Causes animals to attack at caster's will
- Caster Points:
- Opponent Points:
- Additional Effects: Must be used in conjunction with an animal's name. EACH animal must have it's own spell (one spell per animal).
--------------------- - Orbis: Sucks the target into the ground, as if it were made of quicksand
- Caster Points:
- Opponent Points:
- Additional Effects: n/a
--------------------- - Orchideous: Causes a bouquet of flowers to appear out of caster or target's wand
- Caster Points:
- Opponent Points:
- Additional Effects: For the purpose of the club, may be used offensively against opponent
--------------------- List of Spells: A ___ ~ ___ B ___ ~ ___ C ___ ~ ___ D ___ ~ ___ E F ___ ~ ___ G ___ ~ ___ H ___ ~ ___ I ___ ~ ___ J K ___ ~ ___ L ___ ~ ___ M ___ ~ ___ N ___ ~ ___ O P ___ ~ ___ Q ___ ~ ___ R ___ ~ ___ S ___ ~ ___ T U ___ ~ ___ V ___ ~ ___ W X ___ ~ ___ Y ___ ~ ___ Z
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Last edited by Tazenhani; 10-17-2015 at 05:00 AM.
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