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Hanging just outside the Defense Against the Dark Arts classroom door is a medium sized noticeboard, protected by a thin piece of unbreakable glass to keep announcements clean from unwanted accidents or sneaky children trying to change the due dates of assignments. This is the place to find class times and homework assignments as well as any other DADA related announcements.
Super Slytherin Buddy | | ⅓ She-Snake Trio | | a normal girl with normal knees
►Defense Against the Dark Arts Lesson 1◄
○Who: All Hogwarts Years
○When: Saturday, May 12th @ 9am EST [2pm GMT]
○Where: Dueling Arena
○Also: Please wear comfortable clothing. Something you can stretch and easily move around in.
Please be familiar with the classroom rules before attending the lesson.
There are two choices for which final you'd like to participate in:
► Essay and Speech
You must write a 20 inch essay (4 paragraphs minimum) and give a 3 minute speech on the dark creature of your choice. This may include vampires and werewolves if you so wish. You may be creative with your speech and give it in story form, however, it is still to follow the basic information that is written in your essay. Things to include, but not limited to, in your essay/speech can be as follows:
○ Characteristics of the dark creature
○ History of the dark creature
○ Popular opinion on why they are considered dark
○ Your opinion on why they are considered dark
○ A reference of where you found your information
Essays are to be handed in (via PM) to the Professor (Roselyn) before you give your speech.
OR
► Perform an Act
With your group, perform a creative 10 minute (7 posts minimum per person) act on the confrontation between a dark creature and witch/wizard. During this act, you will explain the reasons behind your character's movements and actions, as well as their history, or you may have one person explaining these reasons while the others perform if there are three in a group. Spells are to be used during these acts, in which the performers must be wearing protective gear. If spells become overly dangerous, become creative and find other safer ways to 'perform' your desired effects. Use of the defense classroom is recommended. There may be bonus points if you go all out with this act. Things to include in your act are as follows:
○ At least one dark creature and witch/wizard
○ A verbal narration of the story/history/and reasons behind the character's actions.
○ Two spells (or more)
○ (optional) Costumes/Background scenery
Safety guidelines are as follows:
○ The people playing the dark creature and witch/wizard must be wearing protective gear, in which can be found in the defense classroom.
○ Use of overly dangerous spells during your act will result in deductions from your overall grade and house points as well as detention if necessary.
○ If you're feeling ill/uncomfortable for any reason, please stop during your act, and we will figure something else out for you to receive a grade.
OOC: If you have any questions, don't hesitate to ask the Professor or myself with the use of VM/PMs. Don't forget to Sign Up and please always remember the classroom rules as well as the SS Rules and SS RPG Rules.
Super Slytherin Buddy | | ⅓ She-Snake Trio | | a normal girl with normal knees
►►Homework One◄◄
○ List the categories of Dark Arts.
○ What makes a witch or wizard dark?
○ How do dark creatures differ from other animals?
○ Name two dark artefacts and their properties.
Complete the crossword puzzle below.
SPOILER!!: Crossword Puzzle
ACROSS
1. You can protect yourself from this creature by appeasing or outsmarting it.
3. Found on old battlefields or wherever blood has been spilt.
6. This creature becomes thicker if it has recently digested.
8. Lives in weed beds at the bottom of great lakes in Britain and Ireland.
10. A large crowd is a feast to these creatures.
11. Centaurs oppose them.
DOWN
2. Disguises itself as a rock.
4. Appears to be made of smoke.
5. Can be distinguished from the pupils of the eyes, snout shape, and tufted tail.
7. Nobody knows what this creature looks like in it's natural state.
9. Identified by their greyish skin and rotten smell.
Worth: 15 points Due: June 17 @ 11pm EST [4am GMT]
Please be familiar with the homework guidelines before submitting.
Super Slytherin Buddy | | ⅓ She-Snake Trio | | a normal girl with normal knees
►Defense Against the Dark Arts Lesson 3◄
○Who: All Hogwarts Years
○When: Friday, June 29th @ 9am EST [2pm GMT]
○Where: Dueling Arena
○Also: Please bring your wand, a quill, parchment, ink, and a list
of spells that are useful against the creature you chose for your final.
Please be familiar with the classroom rules before attending the lesson.
Super Slytherin Buddy | | ⅓ She-Snake Trio | | a normal girl with normal knees
►►Homework Two◄◄
○ Successfully 'defeat' your specific creature in the dueling arena 3 times by using the spells practiced during the lesson. You may practice on the dummies first or go straight ahead and start with the metal sculptures. [At least 5 posts]
○ Those of you whose creature did not have a sculpture:
Zombie - May practice on the Red Cap
Banshee - May Practice on the Red Cap
Werewolves - May practice on the Nundu
Quintaped - May practice on the Nundu
Vampires - May practice on the Grindylow
Giants/Trolls/Yeti - May practice on the Kappa
Inferi - May practice on the Kappa
SPOILER!!: The List
Giants/Trolls
Any spell can be used against giants and trolls, though most require great strength behind them or repeated attacks due to the tough skin. Areas to aim for would be upper chest area, back of legs, or middle of their back. ____Wingardium Leviosa ____Immobulus ____Stupefy ____Incarcerous
Yeti
A yeti may be related to the troll. Any spell can be used against them, though most require great strength behind them or repeated attacks due to large amounts of protective fur. They fear fire most of all. ____Incendio ____Incarcerous ____Stupefy ____Immobulus
Vampires
Considered as a 'being', any spell would be useful against them, such as whatever spells you'd use to defend yourself against another witch or wizard. ____Immobulus ____Impedimenta ____Petricifus Totalus
Grindylows
Be careful not to stun these creatures if attached to you, for their fingers will not pull free. ____Relashio ____Immobulus ____Stupefy
Kappa
Will also respond to politeness. If you are polite to them, they will be polite to you. Also, keep in mind, the cucumber being conjured is not an actual cucumber. It will taste, feel, look like a cucumber, but will not have the actual nutritional properties of a cucumber. You cannot survive off it, as it is not a food. [Term 25] ____Cucurbita Intaglio [Cucumber Conjuring] ____Siccus Aerous [Hot-Air Charm] ____Tergeo ____Incendio
Red Caps
Can easily be repelled with various charms and hexes. ____Stupefy ____Immobulus
Kelpies
It is best to revert these creatures back to their original form before giving any attempt to subdue them. Best to do so at a distance. ____Reverto ____Fixate [Placement Charm]
Basilisks
These creatures paralyze and kill people with just their eyes. Use of blindfolds for yourself would be a smart move to resist temptation as well as any spell to harm the basilisks eyes. If done so, silencing your footsteps and movements should be your next move before escaping, for the basilisk will still be able to hear you. ____Obscuro ____Conjunctivitis ____Silencio
Boggarts
Funny thoughts and correct pronunciation of the spell are key. ____Riddikulus
Hinkypunks
Standing your ground when confronted with one of these creatures is crucial. Do not let them lure you into bogs. Glue your shoes to the floor if necessary. ____Lumos Duo ____Flipendo
Werewolves
Any spell that can be used at a distance would be best. ____Stupefy ____Immobulus ____Incarcerous
Nundus
Best to get somewhere high when dealing with these creatures. ____Incarcerous ____Stupefy ____Immobulus ____Viseo Ebullio [Bubble-Head Charm]
Dementors
Not just any happy memory will do. Powerfully happy memories and pronunciation of the spell are key. Close your eyes if you have to so you can imagine it better, letting the emotions fill you up. ____Expecto Patronum [Patronus Charm]
Lethifold
Do not lose sight of the lethifold when confronted. Again, powerfully happy memories are key as is the pronuciation of the spell. ____Expecto Patronum [Patronus Charm]
Zombies
If confronted with these creatures, it is best to stay at a distance. Their rotten smell can become enough to knock someone out or keel over. It is best to escape as quickly as possible. ____Incarcerous ____Stupefy
Inferi
If confronted with these creatures, it is best to stay at a distance. These creatures dislike light and heat, so any fire spell, such as "firestorm", will be useful against them. ____Incendio ____Stupefy ____Impedimenta
Quintaped
It is best to fight these creatures at a distance and to escape as quickly as possible. They have a particularly big appetite for humans. ____Impedimenta ____Stupefy ____Incarcerous
Banshee
It is best to escape as quickly as possible. Conjuring earmuffs would be the best possibility if you aren't able to break their neck, though few spells can help you get away if earmuffs are a problem. Be warned, these spells will do little to help silence their screams. Use the bubble-head charm to try to muffle the sound a little. ____Incarcerous ____Stupefy ____Viseo Ebullio [Bubble-Head Charm]
Pogrebin
Most hexes, stunning spells, and cheering charms can be used against the progrebin. ____Stupefy ____Verdimillious [Offensive side][Variation of Verdillious and Vermillious]
SPOILER!!: Spells and their Wand Movements
Wingardium Leviosa :: Swish and Flick
Stupefy :: Point your wand at your intended target
Incarcerous :: A flick of the wrist
Immobulus :: Two short flicks of the wand
Petrificus Totalus :: A jab of your wand towards your target
Impedimenta :: An arch motion of your wand like an upside down 'u'
Relashio :: A sharp jab motion towards your target
Cucurbita Intaglio :: An elongated loop resembling an oval shape [concentrate on a cucumber with your name carved into it as clearly as you can]
Siccus Aerous :: Two little clockwise circles along with moving the wand up and down the length you want dry
Tergeo :: Point your wand [while moving the wand around the areas that need cleaning]
Incendio :: Point your wand at the intended target
Reverto :: A light flourish of the wand
Fixate :: Tap the wand against the side of whatever is being levitated, or for more experienced with this spell, point at the intended object
Obscuro :: Point your wand at the intended target
Conjunctivitis :: A cross slash from top to bottom and then a jab towards your intended target
Silencio :: A sharp jab towards your target
Riddikulus :: Point your wand at intended target
Lumos Duo :: A short clockwise twirl of the wand and then a flick of the wrist
Flipendo :: A squiggly line or just point your wand
Viseo Ebullio :: A counter-clockwise motion around the area you want the bubble to form
Expecto Patronum :: Point your wand
Verdimillious :: Point your wand
[] PM me the links to your posts
Worth: 10 points Due: July 20th @ 11pm EST [4am GMT]
Please be familiar with the homework guidelines before submitting.