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Go Back   SnitchSeeker.com > Forums > SnitchSeeker RPG > SnitchSeeker RPG Archives > Hogwarts Archive > Headmistress: Cassandra Rae's Reign > Term 16: June - September 2007


Term 16: June - September 2007 Term Sixteen: Baby Cries

 
 
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Old 11-22-2006, 07:31 PM
demented_death_eater demented_death_eater is offline
 
Exclamation The Quidditch Rule Book: Sections 1 - 5



Section 1: The Players


Chasers and Keepers
The Chasers and the Keeper are basically the most vital players. They are the ones who need to be the most active during a game. These are the players who will answer the Quaffle questions.

To begin a game, a Quaffle question will be presented only to the Chasers on both teams. The first answer is what counts, and the Chaser who posts first and has the correct answer will score 10 points. If the answer is incorrect, then no points are rewarded and the next question will go to the other team.

Once the first Quaffle question has been asked, the questions will then be asked in turn. This will allow the opposing team's Keeper to actively answer Quaffle questions. For example, let's pretend Gryffindor and Slytherin are playing.

Quote:
Quaffle to Gryffindor: How many fouls can be made in Quidditch?



Now only the Gryffindor Chasers and the Slytherin Keeper can answer this question. If the Chaser(s) answer correctly, they gain 10 points for their team. But if the Keeper manages to answer the question first (and correctly), then the goal is blocked and no points will be handed out.


If the Chaser who answers first is wrong, no points will be given out. If the Keeper answers wrong, that means they were unable to block the goal and 10 points will be rewarded to the opposing team. The Chasers and Keepers cannot edit their posts or post their answers more than once.

The next question will then be asked to the other team, and the game follows the same pattern.

____________________

Beaters
The Beaters don't have too important of a role, but they are the ones who can deduct points from the opposing team. They answer the Bludger questions that are presented to both teams' Beaters.
Quote:
Bludger: Who holds the record for the fastest capture of the Snitch to date?



All of the Beaters can answer this. The Beater who answers first (and correctly) has thus hit the Bludger and 10 points will be deducted from the opposing team. If the first answer is incorrect, then no points are taken from either team. The Beaters cannot edit their post or post their answer more than once.


____________________

Seeker
The Seekers must be knowledgeable about HP and Quidditch. During the match, Snitch questions will be presented. These will be the more difficult questions.

Quote:
Snitch: Who was the first ever person to cross the Atlantic by broom?



The first Seeker to answer the question correctly will get a bit closer to catching the Snitch. After correctly answering three Snitch questions, the Seeker will finally catch the Snitch and the game is over, giving the Seeker's team an additional 150 points. If those 150 points are enough to give their team the lead, then their team will win the match. If the 150 points are not enough for their team to take the lead, then their team will lose the match (just like in the books). The Seekers cannot edit their posts, but they may post their answer more than once.
Old 11-22-2006, 07:41 PM   #2 (permalink)

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Hogwarts RPG Name:
Maximus O. Vindictus III
First Year
Exclamation The Quidditch Rule Book
No Touchy! ♥ demented_teacher

Section 2: The Game

The Team
  • Each House Team will consist of seven players - a Seeker, a Keeper, three Chasers and two Beaters who are captained by a player chosen by the team's Head of House. Four additional reserve players will be selected and will serve as the first-choice substitues for a game.
  • Team rosters are approved by the Heads of Houses, the Headmistress and the Quidditch Official. It is the responsibility of the team captain to submit their respective team roster (including reserve players) to the listed individuals by the due date set by the Quidditch Official.
  • The team line-up consisting of at least 3 players and no more than 7, is due 30 minutes before the start time posted by the Quidditch Official for each session of the match.
  • All teams must field at least three players for each session of a match. Those players must be one Seeker, one Keeper, and one Chaser. Failure to field these three positions will result in a forfeit.
  • Position changes are not permitted once a session has started. Position changes, including substitutions, can only take place between sessions. At no time is a player to cover more than one position in a single session.
  • Any player who is placed in detention may not play in a game, even if they finish serving their detention during one of the game sessions.
____________________


Scoring
  • See 'Section 1: Positions' to read how points are scored
____________________

Forfeiture
  • If a team forfeits a game before the game even begins, the opposing team will receive 50 House Points.
  • If a team forfeits a game at the beginning of the second session, then the opposing team will receive 50 points plus the amount of points scored not to exceed 150 points total. (Justification: This is fair since 3 snitches have not been grabbed by either team).
____________________


Substitutions
  • The four reserve players are the first-choice substitutes for a game. If a starter cannot play, you must use these players before selecting someone else from your house. Prefects and Moderators can play as substitutes, but only when none of the reserve players are able to play in a game.
  • Any substitute players who are not on your roster must be approved by either your Head of House or the Quidditch Official.

____________________

Matches
  • Each match will happen over two sessions, with each session lasting 2 to 3 hours. The game ends when one team has caught the Golden Snitch three times.
  • The winning teams from the first two games will play in the Quidditch Cup Championship Game. Winner of this game will be crowned Quidditch Cup Champions. The losing team will automatically claim second place. The Championship Game will be the last game of the Quidditch Season. Points will be rewarded only to the team who wins the championship game.
  • The losing teams from the first two games will play in the Quidditch Cup Consolation Game. Winner of this game will automatically claim third place. The Consolation Game will be played one week prior to the Championship Game. No House Points will be rewarded to the team who wins the consolation game.
____________________


Quidditch All-Star Game
  • Fourteen players will be selected from the four houses after they have played their first games. Statistics will be compiled and a poll will be created, allowing the student body to cast their vote for each position. Any ties will be resolved by the Hogwarts staff who will also have voting privileges. Winners will be notified by owl (PM).
  • The All-Star game will be played a few weeks before the final games of the season. No House Points will be rewarded for this game, but it will allow those who receive this honor to play with those from other Houses and promotes House unity.
____________________


Quidditch Announcer
  • A Quidditch Announcer will be selected for each game and will post their commentary in the Stands thread. Applications will be accepted and a tryout session will occur. The announcer should understand the RP Quidditch and be familiar with basic Quidditch terms.
  • A staff member will always be present in the stands to provide a reaction after each comment is posted (makes it more canon). Please remember that the Quidditch Announcer is to announce the game.
__________________

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Last edited by demented_death_eater; 11-29-2006 at 04:56 AM. Reason: Rule modification & approval per discussion with Cassirin
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Old 12-13-2006, 02:23 AM   #3 (permalink)

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Hogwarts RPG Name:
Mercer Branxton
Ravenclaw
Seventh Year

Ministry RPG Name:
Genevieve James
Minister's Office

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Section 3: Responsibilities
Captains' Responsibilities

It is the duty of each captain to hold tryouts (trials) for their respective House teams. The tryouts (trials) will take place in each House's respective tryout thread. When the tryout (trial) period has ended, each captain will submit their roster consisting of 7 starters (including themselves) and 4 reserve players by the due date set by the Quidditch Official.

It is the duty of each captain to hold practices and to make sure they can field a team on game day.

It is the duty of each captain to attend their matches. If a captain is unable to attend a match session, it is their responsibility to contact the Quidditch Official in a PM and then post in the Captain's Locker Room who their replacement will be. A Prefect or a long time House team player may fulfill this temporary role (the substitution rule does not apply to the position of Captain).

It is the duty of each captain to communicate with the Quidditch Official during a game if a situation arises (or anytime that you need assistance). Present your problem calmly and without accusing the official of favoritism or cheating. If that doesn't work, then explain your problem to your Head of House who is your advocate and will help you resolve any problems you have in the school, whether it be Quidditch or something else. The final person you can turn to is the Headmistress or Headmaster - they run the school for the site owner and have the power to reverse the official's ruling if it is in error.

Practices
All team practices will be held in the practice pitch designated for each team. Only the players on the approved roster may practice.

Sportsmanship
All members on each team is expected to act with decorum both in the school RP and on the SS site. Any abuse or perceived unsportsmanlike conduct behavior by any member of a House (player or not) can result in House Point deduction, detention, removal from a team, loss of the match, and/or expulsion from the site.



Section 4: Penalites & Infractions

Editing
·Editing your post is not allowed. If you are caught editing your answer to a question during a match, your team will have the value of the question deducted from the team total.
____________________

Invisibility Mode

·All players must select the visible mode as their user option in their User Control Panel. If a player is seen by the official in the invisible mode once a game starts/during a game, it will result in a penalty. That penalty will be 10 points deducted from the team's match total. Please note that the site staff can "see" you in both the visible and invisible modes.
____________________

Failure to Meet the Line-Up Deadline

·If a team fails to post their line-up by the set time, 10 points will be awarded to the opposing team. This is the only time a penalty is awarded directly to the opposing team. All other penalties are deducted from the offending team's match total.
____________________

Roster Change After the Deadline

·If a team roster is changed after the deadline has passed and the game has not yet started, the offending team will suffer a 10 point penalty (which is better than a forfeit).
____________________

Answering a Question Out of Position

·If a player answers a question aimed for another position (or team), the penalty is the value of the question that was asked. That value will be deducted from a team's match total or snitches. This rule also applies to non-Quidditch team members who answer questions.
____________________

Posting in the wrong locker room or practice pitch

·5 House Points will be deducted for anyone who posts in the wrong locker room or practice pitch.
·5 House Points will be deducted for anyone who is not on a House Team who posts in any of the locker rooms or practice pitches.
·Repeat offenders will be placed in detention.
____________________

Posting in the Match Thread

·If someone other than a player posts in the match thread, House points will be deducted. If the student is a member of one of the Houses playing, 5 points will be deducted from that team's match total. If the student is a member of one of the Houses not playing, then 5 House points will be deducted from their House Point total. Repeat offenders will be placed in detention.
____________________

Unsportsmanlike Conduct

·If the student is a member of one of the Houses playing, a minimum of 15 points will be deducted from either the team's match total or House Point total. If the student is not a member of one of the Houses playing, a minimum of 15 points will be deducted from the team's House Point total.
·The most severe penalites can be forfeiting the match or having Quidditch suspended from the site for a period of time.
·If the unsportsmanlike conduct occurs outside of the school RP, an infraction will be issued and/or the possibility of a suspension or expulsion from the site.

Section 5: Misc. Rules and Information

Rule Changes
· If any of the rules are changed after the term begins, it is the responsibility of the Quidditch official to notify each team captain via PM and posting in all team locker rooms the rule change at least 72 hours before game time[/QUOTE]
__________________
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