Review: Harry Potter and the Deathly Hallows: Part 2 video game Harry Potter and the Deathly Hallows Part II is very much a game based on the film, beginning with a long cut scene which delivers the gamer into the underground vaults of Gringotts Bank. The graphics are realistic and a lack of awkward camera angles makes the user truly feel like they have the magic. With respect to Part I, the user interface has, for the most part, been improved. Selecting spells is no longer through an out-of-game menu, which significantly increases fluidity during a battle. Spells also appear to be more powerful/distance-specific, which makes the lack of a melee attack less frustrating (you no longer have to stupefy a person 3+ times when they’re stood directly in front of you!). Throughout the game, the user is able to control a variety of characters, including Harry Potter, Minerva McGonagall, Neville Longbottom and Seamus Finnigan. I expected each character to have a “special” action, and was slightly let down to find they were all the same, with the exception of Seamus who is once again blowing things up. However, the different villains are much more interesting, and fit the traditional video-game “boss”. From having to fight trolls, spiders (as Hermione explains, “they’re not acromantula”, even if they’re big enough to excite Hagrid!), the Carrow twins and even Severus Snape, the battles are much more exciting to be involved in. As mentioned, the method of selecting spells has been improved so users don’t have to remain loyal to stupefy, as changing the spell is easy and quick, with some enemies only vulnerable to a certain spell. Unfortunately items featured in the first video game such as Exploding Potion and Garrotting Gas are not present, which is a shame given that they would be highly useful in such a combat-oriented game. The story allows Harry, Ron and Hermione (sometimes without Harry!) to explore various locations, from Gringotts, to Hogsmeade, the Room of Requirement, and much more. Each level has numerous collectables hidden which unlock songs, characters and challenges, creating a secondary horcrux hunt for those items. The game is fairly simple to complete (around four hours of play resulted in me reaching Voldemort), and remains true to the plot, with no irrelevant walkabouts or side-missions. There are a number of long cut scenes, which are sometimes badly timed with checkpoints, resulting in a person having to view the same scene over and over, but these are necessary to understand what is happening within the game. As a stand alone game, Harry Potter and the Deathly Hallows Part II is not one to be excited about. Even when compared to the first few games in the series, Part II does not stand out; it could have been so much more. However, in comparison to Deathly Hallows Part I, it is very much an improvement, and a must-have for all to complete the collection. The Harry Potter and the Deathly Hallows: Part II video game, out now, can be ordered via the links below. Deathly Hallows II PC – Amazon | Amazon UK | EA Store Deathly Hallows II Nintendo DS – | Amazon | Amazon UK | EA Store Deathly Hallows II Playstation 3 – Amazon | Amazon UK | EA Store Deathly Hallows II Wii – Amazon | Amazon UK | EA Store Deathly Hallows II Xbox 360 – Amazon | Amazon UK | EA Store |
Gonna buy this for My Computer.My friend has it and says it's great. |
I plan to get this sometime for the Wii and DS, but first I'm going to get the rest of the games. ;) |
i got this for xmas last year..i still have yet to play it cos i havent finished part 1... (: |
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