sitemap
FOLLOW SNITCHSEEKER:

Email Us!

Hogwarts RPG

Students: 9872
Classes: 15
Professors: 12

00
00
View Points

Members

There are 754 users online including...
Kimothy , Stevendalo , Alexrut , Methrenhow

6 members
748 guests.

Members in Chat:



If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   SnitchSeeker.com > Forums > SnitchSeeker RPG > Ministry of Magic > Upper Levels > Level Three


Level Three Department of Magical Accidents & Catastrophes

Closed Thread
 
LinkBack Thread Tools
  #1 (permalink)  
Old 06-02-2021, 10:23 AM
sweetpinkpixie sweetpinkpixie is offline
 
Default Magical Accidents & Catastrophes Information


Ministry of Magic, Level Three

Magical Accidents & Catastrophes


Accidents and Catastrophes is responsible for repairing and reversing accidental magical damage within the Magical and Muggle World. Members of this Department leap into action when magic spells go awry, particularly when magical effects are spotted by Muggles. The Department works with other Departments to "clean up" the scene of any such event, modifying memories and reversing bewitchments. As necessary, the Department creates alternate stories to feed to the Muggle press to keep the existence of the magical community a secret. Above all, The Department of Magical Accidents and Catastrophes is tasked with upholding the International Statute of Wizarding Secrecy. In addition to first point-of-contact response to Magical incidents, Employees of this department deal with experimental magic provisioning, spell testing and registry, event and structure concealment, and memory restoration and manufacture.

Photos!: Department of Magical Accidents and Catastrophes layout


Reception & Waiting Area
When you exit the lifts into the foyer, the reception and waiting area is to your left through a set of revolving doors that will simply revolve you right back out again if you don’t have business here. If you do, please take a seat in one of the comfortable chairs, or matching couch, upholstered in purple. The cream colored carpets in this area are protected by magic that repels dirt, litter (it will hit you back in the head) and anything that should not be on it.

Office of Tallulah Gamp, Department Head
Accessible from the reception area and located beside the entrance to the main work area is the office of Tallulah Gamp. As the golden placard on the door suggests, this is where the Department Head of Magical Accidents and Catastrophes can be found if she is not already somewhere within the department or elsewhere in the Ministry. Should you have a meeting scheduled with her or wish to drop by for a casual conversation, a simple knock on the door is all that is needed. If she does not answer, you may make use of the comfy armchairs placed outside and wait or come back later in the day.

Work Areas
The main work area is a large and open office with color-coordinated dividers and desk clusters providing nice sense of order and organization for the entire department in one area. The room is carpeted in grey throughout to complement and balance the varied color of the different sections here.

Conference Room
A door on the corridor opens up to reveal the large room which is used as the Department of Magical Accidents and Catastrophes conference room. On a typical day, it is not big enough to fit more than one division, but with a few nifty magic tricks and treats, it can be extended to fit the entire department if and when needed. The tables in the center of the room form a square horseshoe shape with another table just past the open end which the individual leading the meeting is able to use. Each of the chairs are comfortable enough for you to want to sit in, but not comfortable enough to encourage slacking by staying here. There is a coffee mug personalized with your name available for all employees in cupboards lining the back wall. The space is also tastefully decorated with potted plants.

Employee Break Room
Located on the main corridor is the Level 3 break room, found between the conference room and the training room. The break room is home to a pool table, a table tennis table, and a foosball table, all of which have been here for a while. These are for you to use during your breaks and not when you should be working. There is a decently sized kitchen with the utensils, cutlery and appliances that you may need to put together the lunch you have. The cupboards are stocked with the basic essentials for employee use, but you are responsible for labelling any food that you brought for yourself.

Toxicology & Analysis Laboratory
The Toxicology and Analysis Laboratory on level three is a facility set aside for employees of the Accidents and Catastrophes department in order to continually work on their brewing and potion identification skills or for developing experimental potions for assessment and tweaking purposes. While this laboratory is primarily for use by potioneers, it is also a space appropriate for those who are working to identify particular spells or charms found on bewitched objects.

Training & Trial Room
The training and trial room on level three is a large space set aside for employees of the Accidents and Catastrophes department in order to continually work on their skills, or try out some experimental charms for assessment and tweaking purposes. While the room was originally charmed to behave much like the Room of Requirement within Hogwarts, this is no longer the case. Instead, the large room is relatively empty, though there is a large pool in one corner for practicing water-based charms work, and some heavy duty crash pads in another corner so that if you are levitating yourself, anyone else, or working with objects that are otherwise breakable, dents and bruises won't be an issue. These crash pads are also useful for those who wish to duel as part of their training and trialing.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off



All times are GMT. The time now is 06:13 PM.


This Harry Potter and Wizarding World fan website and community is not endorsed by Hogwarts, Harry Potter, J.K. Rowling, Warner Bros., Daniel Radcliffe, Emma Watson, Rupert Grint, Quidditch, Deathly Hallows, Sorcerer's Stone, Wizards, Muggles, No-Maj, MACUSA, Newt Scamander, Video Games, Half-Blood Prince, Orders of the Phoenix, Goblet of Fire, Philosopher's Stones, Chamber of Secret, Pottermore, Fantastic Beasts and Where to Find Them, Eddie Redmayne, Cursed Child, or any other official Harry Potter source.

All content is copyright ©2002 - 2022, SnitchSeeker.com unless stated otherwise. Privacy Policy

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.3.2 © 2009, Crawlability, Inc.
Site designed by Richard Harris Design

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225