11-09-2016, 07:46 AM
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#9 (permalink)
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Abraxan
Join Date: Sep 2003 Location: Perth, AU (GMT +8)
Posts: 25,070
Hogwarts RPG Name: Jasper Hart First Year Ministry RPG Name:
Olympia Stanton Magical Creatures x10 x10
| Points: H 385 M 276 F 25 ½ EagleBrain ♥ Creeperdoodle ♥ Raven Dor ♥ Berry ♥ ½ Team House Elf He wanted things to get interesting... and so they did. Kinda.
As quickly as he had shot off his spell, Nicky was gone... and all he could do was put 2 and 2 together (like duh, he was on an 'O' for Arithmancy for a reason). He knew she couldn't have concealed herself, those wand movements he was extremely familiar with, so it simple had to mean she'd transported herself and he could hazard a guess as to where.
Being feather-light was advantageous because in that moment it meant his reflexes were quicker than she was. Or so he'd hoped.
Casting "Loricatus," on himself, Zeke felt the subtle weight shift against his skin, as if he was donning a light shirt or a second skin. It was thanks to this temporary armour that he wasn't turned to stone, instead deflecting the Hardening Charm back the way it had come. The slight pinging sound it had made coming off his back gave away her location and he found himself spinning on his heel to face her, grinning. "Incarcerous!" was his next move, one that he would take great pleasure in if he succeeded. She surely couldn't allude him much longer. SPOILER!!: Points Tracker Spells Cast: - Loricatus: Creates a temporary armour against magical and non-magical attacks
- Caster Points:
- Opponent Points:
- Additional Effects: If spell being defended against is deflected back at the opponent (and is successful) the opponent takes the damage of half of the spell directed back at them. See post for full details.
- Directionality: on himself
- Incarcerous: Ties target up with ropes
- Caster Points:
- Opponent Points:
- Additional Effects: Target must unbind themselves before can cast/move again
- Directionality: at Nicky
Affected by Spells: nil Physical Movements: nil Depleted Health/Magic/Fatigue points: 0 / -30 (-20 + -10) / 0 Zeke's Current Points: Health Points: 385 Magic Points: 246 Fatigue Points: 25
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