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Old 09-19-2010, 06:55 PM   #22 (permalink)
Anna Banana


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Join Date: Nov 2007
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Hogwarts RPG Name:
Eliza Bellerose
Slytherin
Second Year

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Hiss!Roar!Growl!Caw! | Hermione's Double | The Little Three | Alecate

When it looked as if everyone was all dressed up and ready to go, Lexi turned and headed out toward the grassy area in between both sides of the track. This way, she could see everything that was going on. When she was there, she whipped out an umbrella and used Wingardium Leviosa and Fixate to get it floating in the air. She then grabbed a hold of the handle, pointed her wand toward it, and said, "Locomotor umbrella."

...and she was off, floating around the field on the end of umbrella, the perfect little way to get an eye on every student at all times.

She floated closer to the students.

"When I say go, you'll use the combination of charms we learned in class to get your horse levitated a few feet above the ground, fixed in place where you want it, then moving. I've helped you a bit by charming the horses to keep moving without you having to guide them with your wand. Just use the ropes on the horses to guide them around the tracks," she explained, as she hovered in place, still dangling from the end of her umbrella.

"You'll only float a few feet above the ground, meaning the end of your stick should be no higher than about five feet off the ground," she said. She eyed a few known troublemakers as she said this. "You'll be disqualified and will lose an opportunity to gain house points if you do otherwise. You'll also do well to remember that you shouldn't engage in any shoving or other acts which may injure another student." She looked around for Fletcher, ready to give him a little warning glare.

"Now, you'll encounter several obstacles along the way, so be watchful and ready for those. You never know when they're coming, but when they do, just steer your horse to the side or use a school-appropriate charm to get the object out of your way," she continued. "You must make it around the track five different times in order to complete the challenge (OOC: at least five different posts)." When you hear me announce that the race is over, just point your wand at your house and use Finite to end all the charms. Just remember to slow your horse down first and also try for a graceful landing, please."

"Racers, assume starting position--in other words--

GET READY....SET...

GO!"


OOC: Please read these rules before beginning.
Text Cut: Rules
- Remember to use the combination of charms we learned in class.
Text Cut: Click here for charm combinations
1. Levitate using a swish and flick of the wand plus Wingardium Leviosa.
2. Fix your object in place by pointing your wand at it and saying Fixate.
3. Move your object around the room by saying Locomotor ___ (insert object in blanks) and guiding it with your wand (horses are charmed to move on their own after casting locomotor, though).

- Please don't roleplay which obstacles are on the course. I've got those lined up and ready to go.
- Please remember that the horses will only levitate and fly a few feet off the ground.
- For full participation points, you'll need to have at least five posts (at least some in response to the obstacles and at least one casting the charms).
- You're welcome to join in at any time. If you weren't here for the first part of class, please pretend as if you were.
- HAVE FUN!
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